PartDesign tutorial/ru: Difference between revisions

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=== Introduction ===
=== Introduction ===
This tutorial is meant to introduce the reader to the basic workflow of the [[PartDesign Workbench|PartDesign Workbench]].
This tutorial is meant to introduce the reader to the basic workflow of the [[PartDesign Workbench|PartDesign Workbench]].
The reader will see how to create 3D objects based on Sketches, perform subtraction operations and how to replicate specific features in a pattern.

This tutorial will continue working with the sketch that was created [[Sketcher_tutorial|previously]].


[[Image:Sketcher_tutorial_result.png|480px]]
[[Image:Sketcher_tutorial_result.png|480px]]
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=== Requirements ===
=== Requirements ===
* FreeCAD version 0.16 or above
* FreeCAD version 0.16 or above
* The reader has read the [[Sketcher tutorial]]
* The reader has finished the [[Sketcher tutorial]]


=== Procedure ===
=== Procedure ===
==== Creating 3D geometry ====
==== Creating 3D geometry ====
The purpose of the '''PartDesign Workbench''' is to allow the user to create geometry in 3D space to fulfill a certain need. As such, it is equipped with tools to make use of sketches and convert them to 3D objects.
The purpose of the '''PartDesign Workbench''' is to allow the user to create geometry in 3D space. As such, it is equipped with tools to make use of sketches and convert them to 3D objects.


There are two basic features to achieve this: [[Image:PartDesign_Pad.png|32px]] [[PartDesign_Pad|Pad]] and [[Image:PartDesign_Revolution.png|32px]] [[PartDesign_Revolution|Revolution]]. Alongside their subtractive counterparts ([[Image:PartDesign_Pocket.png|32px]] [[PartDesign_Pocket|Pocket]] and [[Image:PartDesign_Groove.png|32px]] [[PartDesign_Groove|Groove]]) they make up most of the common actions used by this workbench.
To achieve this, two tools are exist: [[Image:PartDesign_Pad.png|32px]] [[PartDesign_Pad|Pad]] and [[Image:PartDesign_Revolution.png|32px]] [[PartDesign_Revolution|Revolution]]. Alongside their subtractive counterparts ([[Image:PartDesign_Pocket.png|32px]] [[PartDesign_Pocket|Pocket]] and [[Image:PartDesign_Groove.png|32px]] [[PartDesign_Groove|Groove]]) they make up most of the common actions used by this workbench.


# Switch to the PartDesign Workbench
# Switch to the PartDesign Workbench
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# Select '''Ok'''
# Select '''Ok'''


Another way to create 3D geometry is with the [[Image:PartDesign_Revolution.png|32px]] [[PartDesign_Revolution|Revolution]] tool.
Another way to create 3D geometry is with the [[Image:PartDesign_Revolution.png|32px]] [[PartDesign_Revolution|Revolution]] tool.


[[Image:PartDesign_revolution_exercise.png|480px]]
[[Image:PartDesign_revolution_exercise.png|480px]]
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# Create a sketch based on the image above
# Create a sketch based on the image above
# Select [[Image:PartDesign_Revolution.png|32px]] [[PartDesign_Revolution|Revolution]]
# Select [[Image:PartDesign_Revolution.png|32px]] [[PartDesign_Revolution|Revolution]]
# Set the "Axis" to the "Horizontal Sketch Axis"
# Set the angle to 360°
# Set the angle to 360°


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We'll begin by creating a sketch with the shape we want to subtract.
We'll begin by creating a sketch with the shape we want to subtract.


# Select the top face of the '''Pad'''
# Select the top flat face of the "Revolution"
# Select [[Image:Sketcher_NewSketch.png‎‎|32px]] [[Sketcher_NewSketch|New sketch]]
# Select [[Image:Sketcher_NewSketch.png‎‎|32px]] [[Sketcher_NewSketch|New sketch]]
# Select [[Image:Sketcher_External.png|32px]] [[Sketcher_External|External Geometry]]
# Select [[Image:Sketcher_External.png|32px]] [[Sketcher_External|External Geometry]]
# Approach the edge of the pad. An arc should be highlighted
# Approach the edge of the pad. An arc should be highlighted
# Select the arc. An arc of a different color should appear in the sketch
# Select the arc. An arc of a different color should appear in the sketch
# Create a circle centered on the same point as the arc and set its radius to 5 mm
# Create a hexagon centered on the same point as the arc and set the radius of the reference circle to 5 mm


[[Image:PartDesign_pocket_exercise.png|480px]]


Afterwards, we'll proceed to apply a '''Pocket''' feature.
Afterwards, we'll proceed to apply a '''Pocket''' feature.
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==== Pattern Features ====
==== Pattern Features ====
Recall the extruded profile that was created at the start of the tutorial.

# Select the top face of the object
# Create a new Sketch
# Create reference geometry linked to the top arm of the figure
# Create a circle constrained to the center of the reference arc
# Set its radius to 3 mm
# Pocket the sketch through all the workpiece

Instead of creating a circle for each hole in the sketch, we will introduce the concept of '''Pattern Features'''. These tools operate by replicating a feature in the workpiece that has already been created and that we wish to reproduce in a linear or circular arrangement.
We will use a combination of '''Linear''' and '''Polar''' pattern features simulatneously to obtain the final workpiece.

# Select the Pockt feature that we just created in the '''Tree View'''
# Select [[Image:PartDesign_MultiTransform.png|32px]] [[PartDesign_MultiTransform|MultiTransform]]

In the Combo View we are now asked to introduce the '''Transformations''' that we desire. Notice that in the '''MultiTransform parameters''' menu we see that FreeCAD has identified the Pocket as the '''Original feature''' and a second box requests us to '''Right click it''' to introduce the pattern features.


# Right click the box
# Select '''Add Linear Pattern'''
# Set the '''Direction''' to '''Vertical Sketch Axis'''
# Set length to 10 mm
# Leave occurrences at 2
# Click OK
# Right click the box again to add a '''Polar Pattern'''. Notice that the 3D view has now added the linear pattern.
# Set occurrences to 5
# Click OK twice


After completing this task you should have the following result.
We are now finished with the basic workflow for the [[Sketcher Module]].


[[Image:PartDesign_multitransform_exercise.png|480px]]


If not, re-edit the MultiTransform operation by double clicking on it in the Tree View. Check both pattern features to detect necessary modifications, such as the '''Axis''' and if the '''Direction''' needs to be reversed.


We are now finished with the basic workflow for the [[PartDesign Workbench]].


{{clear}}
{{clear}}

Revision as of 22:17, 5 March 2017

Руководство
Тема
Sketcher
Уровень
Beginner
Время для завершения
15 minutes
Авторы
Drei
FreeCAD версия
0.16 or above
Примеры файлов
Смотрите также
None

Introduction

This tutorial is meant to introduce the reader to the basic workflow of the PartDesign Workbench. The reader will see how to create 3D objects based on Sketches, perform subtraction operations and how to replicate specific features in a pattern.

Requirements

Procedure

Creating 3D geometry

The purpose of the PartDesign Workbench is to allow the user to create geometry in 3D space. As such, it is equipped with tools to make use of sketches and convert them to 3D objects.

To achieve this, two tools are exist: Pad and Revolution. Alongside their subtractive counterparts ( Pocket and Groove) they make up most of the common actions used by this workbench.

  1. Switch to the PartDesign Workbench
  2. Select the sketch that was created in the Sketcher tutorial
  3. Select Pad
  4. Set the distance to 5 mm
  5. Select Ok

Another way to create 3D geometry is with the Revolution tool.

  1. Create a sketch based on the image above
  2. Select Revolution
  3. Set the "Axis" to the "Horizontal Sketch Axis"
  4. Set the angle to 360°

Subtracting Features

We'll begin by creating a sketch with the shape we want to subtract.

  1. Select the top flat face of the "Revolution"
  2. Select New sketch
  3. Select External Geometry
  4. Approach the edge of the pad. An arc should be highlighted
  5. Select the arc. An arc of a different color should appear in the sketch
  6. Create a hexagon centered on the same point as the arc and set the radius of the reference circle to 5 mm

Afterwards, we'll proceed to apply a Pocket feature.

  1. Select the sketch
  2. Select Pocket
  3. Set the distance to Through all

Pattern Features

Recall the extruded profile that was created at the start of the tutorial.

  1. Select the top face of the object
  2. Create a new Sketch
  3. Create reference geometry linked to the top arm of the figure
  4. Create a circle constrained to the center of the reference arc
  5. Set its radius to 3 mm
  6. Pocket the sketch through all the workpiece

Instead of creating a circle for each hole in the sketch, we will introduce the concept of Pattern Features. These tools operate by replicating a feature in the workpiece that has already been created and that we wish to reproduce in a linear or circular arrangement. We will use a combination of Linear and Polar pattern features simulatneously to obtain the final workpiece.

  1. Select the Pockt feature that we just created in the Tree View
  2. Select MultiTransform

In the Combo View we are now asked to introduce the Transformations that we desire. Notice that in the MultiTransform parameters menu we see that FreeCAD has identified the Pocket as the Original feature and a second box requests us to Right click it to introduce the pattern features.

  1. Right click the box
  2. Select Add Linear Pattern
  3. Set the Direction to Vertical Sketch Axis
  4. Set length to 10 mm
  5. Leave occurrences at 2
  6. Click OK
  7. Right click the box again to add a Polar Pattern. Notice that the 3D view has now added the linear pattern.
  8. Set occurrences to 5
  9. Click OK twice

After completing this task you should have the following result.

If not, re-edit the MultiTransform operation by double clicking on it in the Tree View. Check both pattern features to detect necessary modifications, such as the Axis and if the Direction needs to be reversed.

We are now finished with the basic workflow for the PartDesign Workbench.

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