Mesh Scripting/cs: Difference between revisions

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    === Introduction ===
    === Introduction ===
    First of all you have to import the Mesh module:
    First of all you have to import the Mesh module:
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    Revision as of 13:18, 4 August 2018


    First of all you have to import the Mesh module:

    import Mesh

    After that you have access to the Mesh module and the Mesh class which facilitate the functions of the FreeCAD C++ Mesh-Kernel.

    Creation and Loading

    To create an empty mesh object just use the standard constructor:

    mesh = Mesh.Mesh()

    You can also create an object from a file

    mesh = Mesh.Mesh('D:/temp/Something.stl')

    (A list of compatible filetypes can be found under 'Meshes' here.)

    Or create it out of a set of triangles described by their corner points:

    planarMesh = [
    # triangle 1
    #triangle 2
    planarMeshObject = Mesh.Mesh(planarMesh)

    The Mesh-Kernel takes care about creating a topological correct data structure by sorting coincident points and edges together.

    Later on you will see how you can test and examine mesh data.


    To create regular geometries you can use the Python script

    import BuildRegularGeoms

    This script provides methods to define simple rotation bodies like spheres, ellipsoids, cylinders, toroids and cones. And it also has a method to create a simple cube. To create a toroid, for instance, can be done as follows:

    t = BuildRegularGeoms.Toroid(8.0, 2.0, 50) # list with several thousands triangles
    m = Mesh.Mesh(t)

    The first two parameters define the radiuses of the toroid and the third parameter is a sub-sampling factor for how many triangles are created. The higher this value the smoother and the lower the coarser the body is. The Mesh class provides a set of boolean functions that can be used for modeling purposes. It provides union, intersection and difference of two mesh objects.

    m1, m2              # are the input mesh objects
    m3 = Mesh.Mesh(m1)  # create a copy of m1
    m3.unite(m2)        # union of m1 and m2, the result is stored in m3
    m4 = Mesh.Mesh(m1)
    m4.intersect(m2)    # intersection of m1 and m2
    m5 = Mesh.Mesh(m1)
    m5.difference(m2)   # the difference of m1 and m2
    m6 = Mesh.Mesh(m2)
    m6.difference(m1)   # the difference of m2 and m1, usually the result is different to m5

    Finally, a full example that computes the intersection between a sphere and a cylinder that intersects the sphere.

    import Mesh, BuildRegularGeoms
    sphere = Mesh.Mesh( BuildRegularGeoms.Sphere(5.0, 50) )
    cylinder = Mesh.Mesh( BuildRegularGeoms.Cylinder(2.0, 10.0, True, 1.0, 50) )
    diff = sphere
    diff = diff.difference(cylinder)
    d = FreeCAD.newDocument()

    Examining and Testing

    Write your own Algorithms


    You can even write the mesh to a python module:

    import SavedMesh
    m2 = Mesh.Mesh(SavedMesh.faces)

    Gui related stuff

    Odds and Ends

    An extensive (though hard to use) source of Mesh related scripting are the unit test scripts of the Mesh-Module. In this unit tests literally all methods are called and all properties/attributes are tweaked. So if you are bold enough, take a look at the Unit Test module.

    See also Mesh API

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