All translations
Enter a message name below to show all available translations.
Found 7 translations.
Name | Current message text |
---|---|
h Deutsch (de) | # Es gibt mehrere Möglichkeiten, den Befehl aufzurufen: #* Die Schaltfläche {{Button|[[Image:Mesh_BuildRegularSolid.svg|16px]] [[Mesh_BuildRegularSolid/de|Regelgeometrie...]]}} drücken. #* Den Menüeintrag {{MenuCommand|Netze → [[Image:Mesh_BuildRegularSolid.svg|16px]] Regelgeometrie...}} auswählen. # Das Dialogfenster {{MenuCommand|Regelgeometrie}} wird geöffnet. # Zuerst den Typ des Netzobjekts aus der Ausklappliste auswählen: #* {{MenuCommand|[[Image:Mesh_Cube.svg|16px]] Würfel}} #* {{MenuCommand|[[Image:Mesh_Cylinder.svg|16px]] Zylinder}} #* {{MenuCommand|[[Image:Mesh_Cone.svg|16px]] Kegel}} #* {{MenuCommand|[[Image:Mesh_Sphere.svg|16px]] Kugel}} #* {{MenuCommand|[[Image:Mesh_Ellipsoid.svg|16px]] Ellipsoid}} #* {{MenuCommand|[[Image:Mesh_Torus.svg|16px]] Torus}} # Die erforderlichen Einstellungen festlegen. Welche Einstellungen angezeigt werden, hängt vom Typ des Netzobjekts ab. Siehe [[#Eigenschaften|Eigenschaften]]. # Für Netze mit geschwungenen oberflächen: ein höherer {{MenuCommand|Sampling}}-Wert ergibt ein feineres Netz. # Die Schaltfläche {{button|Erstellen}} drücken, um ein Netzobjekt zu erstellen. # Wahlweise mehr Netzobjekte erstellen. # Die Schaltfläche {{button|Close}} drücken, um das Dialogfenster zu schließen und den Befehl zu beenden. |
h English (en) | # There are several ways to invoke the command: #* Press the {{Button|[[Image:Mesh_BuildRegularSolid.svg|16px]] [[Mesh_BuildRegularSolid|Regular solid...]]}} button. #* Select the {{MenuCommand|Meshes → [[Image:Mesh_BuildRegularSolid.svg|16px]] Regular solid...}} option from the menu. # The {{MenuCommand|Regular Solid}} dialog box opens. # First select a mesh object type from the dropdown list: #* {{MenuCommand|[[Image:Mesh_Cube.svg|16px]] Cube}} #* {{MenuCommand|[[Image:Mesh_Cylinder.svg|16px]] Cylinder}} #* {{MenuCommand|[[Image:Mesh_Cone.svg|16px]] Cone}} #* {{MenuCommand|[[Image:Mesh_Sphere.svg|16px]] Sphere}} #* {{MenuCommand|[[Image:Mesh_Ellipsoid.svg|16px]] Ellipsoid}} #* {{MenuCommand|[[Image:Mesh_Torus.svg|16px]] Torus}} # Specify the required settings. The available settings depend on the mesh object type. See [[#Properties|Properties]]. # For meshes with curved surfaces: a higher {{MenuCommand|Sampling}} value results in a finer mesh. # Press the {{button|Create}} button to create the mesh object. # Optionally create more mesh objects. # Press the {{button|Close}} button to close the dialog box and finish the command. |
h français (fr) | # Il existe plusieurs façons de lancer la commande : #* Appuyez sur le bouton {{Button|[[Image:Mesh_BuildRegularSolid.svg|16px]] [[Mesh_BuildRegularSolid/fr|Solide régulier...]]}} #* Sélectionnez l'option {{MenuCommand|Maillages → [[Image:Mesh_BuildRegularSolid.svg|16px]] Solide régulier...}} du menu. # La boîte de dialogue {{MenuCommand|Solide régulier}} s'ouvre. # Sélectionnez d'abord un type d'objet maillé dans la liste déroulante : #* {{MenuCommand|[[Image:Mesh_Cube.svg|16px]] Cube}} #* {{MenuCommand|[[Image:Mesh_Cylinder.svg|16px]] Cylindre}} #* {{MenuCommand|[[Image:Mesh_Cone.svg|16px]] Cône}} #* {{MenuCommand|[[Image:Mesh_Sphere.svg|16px]] Sphère}} #* {{MenuCommand|[[Image:Mesh_Ellipsoid.svg|16px]] Ellipsoïde}} #* {{MenuCommand|[[Image:Mesh_Torus.svg|16px]] Tore}} # Spécifiez les paramètres requis. Les paramètres disponibles dépendent du type d'objet maillé. Voir [[#Properties|Propriétés]]. # Pour les maillages avec des surfaces courbes: une valeur {{MenuCommand|Numérisation}} plus élevée donne un maillage plus fin. # Appuyez sur le bouton {{Button|Créer}} pour créer l'objet maillage. # Créez éventuellement plus d'objets maillés. # Appuyez sur le bouton {{Button|Fermer}} pour fermer la boîte de dialogue et terminer la commande. |
h magyar (hu) | ==Használat== # Válassza a {{KEY| Hálók}} → {{KEY|[[Image:Mesh_BuildRegularSolid.svg|32px]] Szabályos tömör test…}} menüpontot a felső menüből. <br /> <br /> [[Image:Meshes_RegularSolid_Cube.jpg]] [[Image:Meshes_RegularSolid_Cylinder.jpg]] [[Image:Meshes_RegularSolid_Cone.jpg]] <br /> <br /> [[Image:Meshes_RegularSolid_Sphere.jpg]] [[Image:Meshes_RegularSolid_Ellipsoid.jpg]] [[Image:Meshes_RegularSolid_Torus.jpg]] |
h italiano (it) | # Selezionare l'opzione {{MenuCommand|Mesh → [[Image:Mesh_BuildRegularSolid.svg|16px]] Solido regolare...}} dale menu. # Si apre la finestra di dialogo {{MenuCommand|Solido regolare}}. # Prima selezionare un tipo di oggetto mesh dall'elenco a discesa: #* {{MenuCommand|[[Image:Mesh_Cube.svg|16px]] Cubo}} #* {{MenuCommand|[[Image:Mesh_Cylinder.svg|16px]] Cilindro}} #* {{MenuCommand|[[Image:Mesh_Cone.svg|16px]] Cono}} #* {{MenuCommand|[[Image:Mesh_Sphere.svg|16px]] Sfera}} #* {{MenuCommand|[[Image:Mesh_Ellipsoid.svg|16px]] Ellissoide}} #* {{MenuCommand|[[Image:Mesh_Torus.svg|16px]] Toro}} # Specificare le impostazioni richieste. Le impostazioni disponibili dipendono dal tipo di oggetto mesh. Vedere [[#Proprietà|Proprietà]]. # Per le mesh con superfici curve: un valore {{MenuCommand|Campionatura}} più alto produce una mesh più fine. # Premere il pulsante {{Button|Crea}} per creare l'oggetto mesh. # Se necessario, creare più oggetti mesh. # Premere il pulsante {{Button|Chiudi}} per chiudere la finestra di dialogo e terminare il comando. |
h polski (pl) | # Istnieje kilka sposobów na wywołanie polecenia: #* Naciśnij przycisk {{Button|[[Image:Mesh_BuildRegularSolid.svg|16px]] '''Utwórz bryłę pierwotną'''}}. #* Wybierz z menu opcję {{MenuCommand|Siatki → [[Image:Mesh_BuildRegularSolid.svg|16px]] Utwórz bryłę pierwotną ...}}. # Otworzy się okno dialogowe {{MenuCommand|Bryła pierwotna}}. # Najpierw wybierz typ obiektu siatkowego z listy rozwijanej: #* {{MenuCommand|[[Image:Mesh_Cube.svg|16px]] Sześcian}} #* {{MenuCommand|[[Image:Mesh_Cylinder.svg|16px]] Walec}} #* {{MenuCommand|[[Image:Mesh_Cone.svg|16px]] Stożek}} #* {{MenuCommand|[[Image:Mesh_Sphere.svg|16px]] Sfera}} #* {{MenuCommand|[[Image:Mesh_Ellipsoid.svg|16px]] Elipsoida}} #* {{MenuCommand|[[Image:Mesh_Torus.svg|16px]] Torus}} # Określ wymagane ustawienia. Dostępne ustawienia zależą od typu obiektu siatkowego. Zobacz [[#W.C5.82a.C5.9Bciwo.C5.9Bci|Właściwości]]. # Dla siatek z zakrzywionymi powierzchniami: wyższa wartość {{MenuCommand|Próbkowania}} skutkuje drobniejszą siatką. # Naciśnij przycisk {{button|Utwórz}}, aby utworzyć obiekt siatki. # Opcjonalnie utwórz więcej obiektów siatki. # Naciśnij przycisk {{button|Zamknij}}, aby zamknąć okno dialogowe i zakończyć polecenie. |
h română (ro) | ==Utilizare== Choose {{KEY| Meshes}} → {{KEY|[[Image:Mesh_BuildRegularSolid.svg|32px]] Regular solid...}} from the top menu. <br /> <br /> [[Image:Meshes_RegularSolid_Cube.jpg]] [[Image:Meshes_RegularSolid_Cylinder.jpg]] [[Image:Meshes_RegularSolid_Cone.jpg]] <br /> <br /> [[Image:Meshes_RegularSolid_Sphere.jpg]] [[Image:Meshes_RegularSolid_Ellipsoid.jpg]] [[Image:Meshes_RegularSolid_Torus.jpg]] |