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Found 6 translations.
Name | Current message text |
---|---|
h Deutsch (de) | # Es gibt mehrere Möglichkeiten den Befehl aufzurufen: #* Die Schaltfläche {{Button|[[Image:FEM_ConstraintTemperature.svg|16px]] [[FEM_ConstraintTemperature/de|Randbedingung Temperatur]]}} drücken. #* Den Menüeintrag {{MenuCommand|Modell → Thermische Randbedingungen und Belastungen → [[Image:FEM_ConstraintTemperature.svg|16px]] Randbedingung Temperatur}} auswählen. # In der [[3D_view/de|3D-Ansicht]] die Objekte auswählen, auf die die Randbedingung angewendet werden soll; diese können Knoten (Ecken), Kanten oder Flächen sein. # Einen Wert für die Temperatur eingeben, die den Objekten zugeordnet werden soll. |
h English (en) | # There are several ways to invoke the command: #* Press the {{Button|[[Image:FEM_ConstraintTemperature.svg|16px]] [[FEM_ConstraintTemperature|Temperature boundary condition]]}} button. #* Select the {{MenuCommand|Model → Thermal boundary conditions and loads → [[Image:FEM_ConstraintTemperature.svg|16px]] Temperature boundary condition}} option from the menu. # In the [[3D_view|3D view]] select the objects the boundary condition should be applied to, which can be a vertices (corners), edges, or faces. # Enter a temperature to apply to the objects. |
h français (fr) | # Il existe plusieurs façons de lancer la commande : #* Appuyer sur le bouton {{Button|[[Image:FEM_ConstraintTemperature.svg|16px]] [[FEM_ConstraintTemperature/fr|Condition limite de température]]}}. #* Sélectionner l'option {{MenuCommand|Modèle → Conditions limites et charges thermiques → [[Image:FEM_ConstraintTemperature.svg|16px]] Condition limite de température}} # Dans la [[3D_view/fr|vue 3D]], sélectionner les objets auxquels la condition limite doit être appliquée, qui peuvent être des sommets (coins), des arêtes ou des faces. # Rentrer une température à appliquer aux objets. |
h italiano (it) | #Cliccare su [[Image:FEM_ConstraintTemperature.png|32px]] o scegliere {{KEY|Modello}} → '''Vincoli termici''' → {{KEY|[[Image:FEM_ConstraintTemperature.png|32px]] Vincolo temperatura}} dal menu principale. #Selezionare nella vista 3D gli oggetti a cui deve essere applicato il vincolo, che possono essere: ## vertici (angoli) ## bordi ## facce #Inserire una temperatura da applicare agli oggetti. |
h polski (pl) | # Jest kilka sposobów wywołania tej komendy: #* Wciśnij przycisk {{Button|[[Image:FEM_ConstraintTemperature.svg|16px]] [[FEM_ConstraintTemperature/pl|Warunek brzegowy temperatury]]}}. #* Wybierz opcję {{MenuCommand|Model → Warunki brzegowe i obciążenia termiczne → [[Image:FEM_ConstraintTemperature.svg|16px]] Warunek brzegowy temperatury}} z menu. # W [[3D_view/pl|widoku 3D]] wybierz obiekty, do których warunek brzegowy ma być przypisany. Mogą to być wierzchołki, krawędzie lub ściany. # Wprowadź wartość temperatury przykładanej do obiektu. |
h română (ro) | #Click pe [[Image:FEM ConstraintTemperature.png|32px]] or choose {{KEY|Model}} → '''Thermal Constraints''' → {{KEY|[[Image:FEM ConstraintTemperature.png|32px]] Constraint temperature}} din meniul principal. #Selectați în vizualizarea 3D obiectul(e) la care trebuie aplicată constrângerea, care poate fi ## vertices (corners) ## edges ## faces #Introduceți o temperatură pentru a fi aplicată obiectului. |