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Found 3 translations.
Name | Current message text |
---|---|
h Deutsch (de) | # Einen 2D-'''Kreis''' oder '''Bogen''' zum Festlegen auswählen. # Einen weiteren 2D-'''Kreis''' oder '''Bogen''' auswählen, dessen Radius-Wert ausgelesen wird. # Den Befehl [[Image:Assembly_ConstraintEqualRadius.svg|16px]] [[Assembly3_ConstraintEqualRadius/de|Gleicher Radius]] aktivieren durch: #* Die Schaltfläche {{Button|[[Image:Assembly_ConstraintEqualRadius.svg|16px]] [[Assembly3_ConstraintEqualRadius/de|Gleicher Radius]]}}. # Schaltfläche {{Button|[[Image:Assembly3_workbench_icon.svg|16px]] [[Assembly3_ResolveConstraints/de|Beziehungen berechnen]]}} oder {{Button|[[Image:Assembly_QuickSolve.svg|16px]] [[Assembly3_QuickSolve/de|Schnelle Berechnung]]}} drücken, um neu zu berechnen :: (Wenn {{Button|[[Image:Assembly_AutoRecompute.svg|16px]] [[Assembly3_AutoRecompute/de|Automatische Berechnung]]}} und {{Button|[[Image:Assembly_SmartRecompute.svg|16px]] [[Assembly3_SmartRecompute/de|Smarte Berechnung]]}} nicht aktiviert wurden). |
h English (en) | # Select a 2D '''circle''' or '''arc''' to constrain. # Select another 2D '''circle''' or '''arc''' to read its radius value. # Activate the [[Image:Assembly_ConstraintEqualRadius.svg|16px]] [[Assembly3_ConstraintEqualRadius|Equal radius]] command using the: #* {{Button|[[Image:Assembly_ConstraintEqualRadius.svg|16px]] [[Assembly3_ConstraintEqualRadius|Equal radius]]}} button. # Press the {{Button|[[Image:Assembly3_workbench_icon.svg|16px]] [[Assembly3_ResolveConstraints|Solve constraints]]}} or the {{Button|[[Image:Assembly_QuickSolve.svg|16px]] [[Assembly3_QuickSolve|Quick solve]]}} button to recompute :: (if {{Button|[[Image:Assembly_AutoRecompute.svg|16px]] [[Assembly3_AutoRecompute|Auto recompute]]}} and {{Button|[[Image:Assembly_SmartRecompute.svg|16px]] [[Assembly3_SmartRecompute|Smart recompute]]}} are disabled). |
h français (fr) | # Sélectionnez un ''cercle'' ou un ''arc'' 2D à contraindre. # Sélectionnez un autre '''cercle''' ou '''arc''' 2D pour lire la valeur de son rayon. # Activez la commande [[Image:Assembly_ConstraintEqualRadius.svg|16px]] [[Assembly3_ConstraintEqualRadius/fr|Contrainte rayon]] en utilisant : #* {{Button|[[Image:Assembly_ConstraintEqualRadius.svg|16px]] [[Assembly3_ConstraintEqualRadius/fr|Equal radius]]}}. # Appuyez sur le bouton {{Button|[[Image:Assembly3_workbench_icon.svg|16px]] [[Assembly3_ResolveConstraints/fr|Solve constraints]]}} ou sur le bouton {{Button|[[Image:Assembly_QuickSolve.svg|16px]] [[Assembly3_QuickSolve/fr|Quick solve]]}} pour recalculer. :: (si {{Button|[[Image:Assembly_AutoRecompute.svg|16px]] [[Assembly3_AutoRecompute/fr|Auto recompute]]}} et {{Button|[[Image:Assembly_SmartRecompute.svg|16px]] [[Assembly3_SmartRecompute/fr|Smart recompute]]}} sont désactivés). |