Translations:Draft ShapeString tutorial/42/en

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Revision as of 22:16, 5 January 2020 by FuzzyBot (talk | contribs) (Importing a new version from external source)
  1. Create the Draft ShapeString first.
  2. Create a PartDesign Body, make it active, and add a base solid by adding primitives, or using a Sketch and extruding it with PartDesign Pad.
  3. Move the ShapeString object into the active body.
  4. Attach the ShapeString object to one of the faces of the solid, or to a PartDesign Plane, using Part Attachment.
  5. Now create a PartDesign Pad or a PartDesign Pocket from the ShapeString, in order to produce an additive or a subtractive feature of the base body, respectively.