Arch Workbench/cs



Pracovní plocha Architektura poskytuje moderní BIM pracovní prostředí ve FreeCADu s možnostmi jako je podpora IFC, plně parametrizované stavební entity jako jsou zdi, strukturální prvky nebo okna a bohatá 2D dokumentace. Pracovní plocha Architektura také zahrnuje všechny nástroje Pracovní plocha kreslení.

The Arch Workbench provides a modern building information modelling (BIM) workflow to FreeCAD, with support for features like fully parametric architectural entities such as walls, structural elements, roofs, windows, stairs, pipes, and furniture. It supports industry foundation classes (IFC) data, and production of 2D floor plans in combination with the TechDraw Workbench.

The Arch Workbench imports all the tools from the Draft Workbench, as it uses 2D objects to build its architectural objects. Nevertheless, Arch can also use solid objects created on other workbenches like Part and PartDesign.

The BIM functionality of FreeCAD is now progressively split into this Arch Workbench, which holds basic architectural tools, and the BIM Workbench, that you can install via the Addon Manager. This workbench adds a new interface layer on top of the Arch tools, with the aim to make BIM workflow in FreeCAD more intuitive and user-friendly.



Nástroje
Tyto nástroje slouží pro vytváření architektonických objektů.


 * [[Image:Arch_Wall.png|32px]] Zeď: Vytváří zeď buď od počátku nebo použitím vybraného objektu jako základu
 * [[Image:Arch_Structure.png|32px]] Strukturální prvek: Vytváří strukturální prvek buď od počátku nebo použitím vybraného objektu jako základu


 * [[Image:Arch_Rebar.png|32px]] Překlad: Vytváří železobetonový překlad ve vybraném strukturálním prvku


 * [[Image:Arch_Floor.png|32px]] Podlaží: Vytváří podlaží zahrnutím vybraných objektů
 * [[Image:Arch_Building.png|32px]] Budova: Vytváří budovu zahrnutím vybraných objektů
 * [[Image:Arch_Site.png|32px]] Staveniště: Vytváří staveniště zahrnutím vybraných objektů
 * [[Image:Arch_Window.png|32px]] Okno: Vytváří okno použitím vybraného objektu jako základu
 * [[Image:Arch_SectionPlane.png|32px]] Řez: Přidává do dokumentu řez objektem


 * Axis tools
 * [[Image:Arch_Axis.png|32px]] Osový systém: Přidává do dokumentu osový systém
 * [[Image:Arch_AxisSystem.png|32px]] Axes system: Adds an axes system composed of several axes to the document
 * [[Image:Arch_Grid.png|32px]] Grid: Adds a grid-like object to the document


 * [[Image:Arch_Roof.png|32px]] Střecha: Vytváří šikmou střechu z vybrané plochy
 * [[Image:Arch_Space.png|32px]] Prostor: Vytváří v dokumentu objekt prostoru
 * [[Image:Arch_Stairs.png|32px]] Schodiště: Vytváří v dokumentu objekt schodiště


 * Arch CompPanel.png Panel tools: Allows you to build all kinds of panel-like elements.
 * [[Image:Arch_Panel.png|32px]] Panel: Creates a panel object from a selected 2D object
 * [[Image:Arch_Panel_Cut.png|32px]] Panel Cut: Creates a 2D cut view from a panel
 * [[Image:Arch_Panel_Sheet.png|32px]] Panel Sheet: Creates a 2D cut sheet including panel cuts or other 2D objects
 * [[Image:Arch_Nest.png|32px]] Nest: Allow to nest several flat objects inside a container shape


 * [[Image:Arch_Frame.png|32px]] Frame: Creates a frame object from a selected layout
 * [[Image:Arch_Fence.svg|32px]] Fence: Creates a fence object from a selected post and path.
 * [[Image:Arch_Equipment.png|32px]] Equipment: Creates an equipment or furniture object


 * Arch CompPipe.png Pipe tools
 * [[Image:Arch_Pipe.png|32px]] Pipe: Creates a pipe
 * [[Image:Arch_PipeConnector.png|32px]] Pipe Connector: Creates a corner or tee connection between 2 or 3 selected pipes


 * Arch CompSetMaterial.png Material tools: The Material tools allows to add materials to the active document.
 * [[Image:Arch_SetMaterial.png|32px]] Material: Creates a material and attributes it to selected objects, if any
 * [[Image:Arch_MultiMaterial.png|32px]] Multi-Material: Creates a multi-material and attributes it to selected objects, if any
 * [[Image:Arch_Schedule.png|32px]] Schedule: Creates different types of schedules

Modification tools
These are tools for modifying architectural objects.


 * [[Image:Arch_CutPlane.png|32px]] Cut with plane: Cut an object according to a plane.
 * [[Image:Arch_Add.png|32px]] Add component: Adds objects to a component
 * [[Image:Arch_Remove.png|32px]] Remove component: Subtracts or removes objects from a component
 * [[Image:Arch_Survey.png|32px]] Survey: Enters or leaves surveying mode

Utilities
These are additional tools to help you in specific tasks.


 * [[Image:Arch_Component.png|32px]] Component: Creates a non-parametric Arch component
 * [[Image:Arch_cloneComponent.png|32px]] Clone component:
 * [[Image:Arch_SplitMesh.png|32px]] Split Mesh: Splits a selected mesh into separate components
 * [[Image:Arch_MeshToShape.png|32px]] Mesh To Shape: Converts a mesh into a shape, unifying coplanar faces
 * [[Image:Arch_SelectNonSolidMeshes.png|32px]] Select non-solid meshes: Selects all non-solid meshes from the current selection or frm the document
 * [[Image:Arch_RemoveShape.png|32px]] Remove Shape: Turns cubic shape-based arch object fully parametric
 * [[Image:Arch_CloseHoles.png|32px]] Close Holes: Closes holes in a selected shape-based object
 * [[Image:Arch_MergeWalls.png|32px]] Merge Walls: Merge two or more walls
 * [[Image:Arch_Check.png|32px]] Check: Check if the selected objects are solids and don't contain defects
 * [[Image:Arch_IfcExplorer.png|32px]] Ifc Explorer: Browse the contents of an IFC file
 * [[Image:Arch_ToggleIfcBrepFlag.png|32px]] Toggle IFC Brep flag: Forces a selected object to be exported as an IfcFacetedBrep.
 * [[Image:Arch_3Views.png|32px]] 3 Views from mesh: Creates top, frontal and side views from a mesh.
 * [[Image:Arch_Schedule.png|32px]] Create IFC spreadsheet...:
 * [[Image:Arch_ToggleSubs.png|32px]] Toggle Subcomponents: Shows or hides the subcomponents of an Arch object.

Preferences

 * [[Image:Preferences-arch.svg|32px]] Preferences: preferences for the default appearance of walls, structures, rebars, windows, stairs, panels, pipes, grids and axes.

Souborové formáty

 * IFC : Industry foundation Classes (pouze import)
 * DAE : Síťový formát Collada
 * OBJ : Síťový formát Obj (pouze export)

API
Modul Architektura může být použit v pythonovských skriptech a makrech použitím funkcí Arch Python API.

Výukový program

 * Výukový program architektura
 * Architektonický výukový program v Yorikově blogu