Draft Circle

Description
The Draft Circle command creates a circle in the current working plane by entering two points, the center and the radius, or by picking tangents, or any combination of those. It uses the Draft Linestyle set on the Draft Tray.

A Draft Circle can be turned into an arc by setting its and  properties to different values.



Usage

 * 1) There are several ways to invoke the command:
 * 2) * Press the button.
 * 3) * Select the option from the menu.
 * 4) * Use the keyboard shortcut: then.
 * 5) Click the first point in the 3D view, or type coordinates and press the  button.
 * 6) Click the second point in the 3D view, or enter a.

Options

 * The primary use of the circle command is by picking two points, the center and a point on the circumference.
 * By pressing, you can select a tangent instead of picking a point. You can therefore construct several types of circles by selecting one, two or three tangents.
 * To enter coordinates manually, simply enter the numbers, then press between each X, Y and Z component. You can press the  button when you have entered the desired values to insert the point.
 * Press or click the checkbox to toggle continue mode. If continue mode is on, the Circle command will restart after you finish the circle, allowing you to draw another one without pressing the command button again.
 * Press or click the checkbox to toggle filled mode. If filled mode is on, the circle will create a filled face ; if not, the circle will not make a face.
 * Hold while drawing to force snapping your point to the nearest snap location, independently of the distance.
 * Hold while drawing to constrain your second point horizontally or vertically in relation to the first one.
 * Press or the  button to abort the current command.

Properties
See also: Property editor.

A Draft Circle object is derived from a Part Part2DObject and inherits all its properties. It also has the following additional properties:

Data

 * : (read-only) specifies the area of the face of the circle. The value will be if  if  or the face cannot be created.
 * : specifies the start angle of the circle, normally.
 * : specifies the end angle of the circle, normally.
 * : specifies if the circle makes a face or not. If it is a face is created, otherwise only the perimeter is considered part of the object. This property only works if the  and  have the same value. Note that  and  are not considered the same.
 * : specifies the radius of the circle.

View

 * : specifies the Draft Pattern with which to fill the face of the circle. This property only works if is  and if  is.
 * : specifies the size of the Draft Pattern.

Scripting
See also: Autogenerated API documentation and FreeCAD Scripting Basics.

To create a Draft Circle use the method  of the Draft module. This method replaces the deprecated method.


 * Creates a object with given  in millimeters.
 * can also be a, whose attribute must be a.
 * If is  the shape is created at the origin.
 * If is, the circle will make a face, that is, it will appear filled.
 * If and  are given in degrees, and have different values, they are used and the object appears as a Draft Arc.

Example: