Arch Workbench/es

Introducción
El  Ambiente de trabajo Arquitectura proporciona un moderno entorno de trabajo BIM para FreeCAD, con soporte para características como entidades arquitectónicas totalmente paramétricas como paredes, vigas, techos, ventanas, escaleras, tuberías y muebles. Soporta clases de cimientos de la industria (IFC) archivos, y la producción de planos de planta en 2D en combinación con el Ambiente de trabajo TechDraw.

El Ambiente de trabajo Arquitectura importa todas las herramientas del Ambiente de Trabajo borrador, ya que utiliza sus objetos 2D para construir objetos arquitectónicos paramétricos 3D. Sin embargo, Arquitectura también puede usar formas sólidas creadas con otros Ambientes de trabajo como Pieza y  DiseñoPiezas.

La funcionalidad BIM de FreeCAD ahora se divide progresivamente entre este ambiente de trabajo Arch, que contiene herramientas arquitectónicas básicas, y el Ambiente de Trabajo BIM, que está disponible en el  Gestor de complementos. Este BIM Workbench añade una nueva capa de interfaz sobre las herramientas de Arquitectura, con el objetivo de hacer el flujo de trabajo de BIM más intuitivo y fácil de usar. Ver Guía de migración del BIM de FreeCAD.

Los desarrolladores de Borrador, Arquitectura y BIM también colaboran con la gran comunidad OSArch, con el objetivo final de mejorar el diseño de los edificios mediante el uso de software totalmente libre.



Herramientas
Estas son herramientas para crear objetos arquitectónicos.


 * [[Image:Arch_Wall.svg|32px]] Wall: Creates a wall from scratch or using a selected object as a base.


 * [[Image:Arch_Structure.svg|32px]] Structure: Creates a structural element from scratch or using a selected object as a base.


 * [[Image:Arch_CompRebarStraight.png|48px]] Rebar tools: These tools are only available if the Reinforcement Workbench has been installed.


 * [[Image:Arch_Rebar_Straight.svg|32px]] Straight Rebar: Creates a straight reinforcement bar in a selected structural element.


 * [[Image:Arch_Rebar_UShape.svg|32px]] U-Shape Rebar: Creates a U-shape reinforcement bar in a selected structural element.


 * [[Image:Arch_Rebar_LShape.svg|32px]] L-Shape Rebar: Creates an L-shape reinforcement bar in a selected structural element.


 * [[Image:Arch_Rebar_Stirrup.svg|32px]] Stirrup: Creates a stirrup reinforcement bar in a selected structural element.


 * [[Image:Arch_Rebar_BentShape.svg|32px]] Bent-Shape Rebar: Creates a bent-shape reinforcement bar in a selected structural element.


 * [[Image:Arch_Rebar_Helical.svg|32px]] Helical Rebar: Creates a helical reinforcement bar in a selected structural element.


 * [[Image:Arch_Rebar_ColumnReinforcement.svg|32px]] Column Reinforcement: Creates reinforcement bars in a selected rectangular column.


 * [[Image:Arch_Rebar_BeamReinforcement.svg|32px]] Beam Reinforcement: Creates reinforcement bars in a selected beam.


 * [[Image:Arch_Rebar_Slab_Reinforcement.svg|32px]] Slab Reinforcement: Creates reinforcement bars in a selected slab.


 * [[Image:Arch_Rebar_Footing_Reinforcement.svg|32px]] Footing Reinforcement: Creates reinforcement bars inside a selected footing.


 * [[Image:Arch_Rebar.svg|32px]] Custom Rebar: Creates a custom reinforcement bar in a selected structural element using a sketch.


 * [[Image:Arch_CurtainWall.svg|32px]] Curtain Wall: Creates a curtain wall from scratch or using a selected object as a base.


 * [[Image:Arch_BuildingPart.svg|32px]] Building Part: Creates a building part including selected objects.


 * [[Image:Arch_Project.svg|32px]] Project: Creates a project including selected objects.


 * [[Image:Arch_Site.svg|32px]] Site: Creates a site including selected objects.


 * [[Image:Arch_Building.svg|32px]] Building: Creates a building including selected objects.


 * [[Image:Arch_Floor.svg|32px]] Level: Creates a floor including selected objects.


 * [[Image:Arch_Reference.svg|32px]] External reference: Links objects from another FreeCAD file into the current document.


 * [[Image:Arch_Window.svg|32px]] Window: Creates a window from scratch or using a selected object as a base.


 * [[Image:Arch_Roof.svg|32px]] Roof: Creates a sloped roof from a selected wire.


 * [[Image:Arch_CompAxis.png|48px]] Axis tools


 * [[Image:Arch_Axis.svg|32px]] Axis: Adds a 1-direction array of axes.


 * [[Image:Arch_AxisSystem.svg|32px]] Axis System: Adds an axis system composed of several axes.


 * [[Image:Arch_Grid.svg|32px]] Grid: Adds a grid-like object.


 * [[Image:Arch_SectionPlane.svg|32px]] Section Plane: Adds a section plane object.


 * [[Image:Arch_Space.svg|32px]] Space: Creates a space object.


 * [[Image:Arch_Stairs.svg|32px]] Stairs: Creates a stairs object.


 * [[Image:Arch_CompPanel.png|48px]] Panel tools


 * [[Image:Arch_Panel.svg|32px]] Panel: Creates a panel object from a selected 2D object.


 * [[Image:Arch_Panel_Cut.svg|32px]] Panel Cut: Creates a 2D cut view from a panel.


 * [[Image:Arch_Panel_Sheet.svg|32px]] Panel Sheet: Creates a 2D cut sheet including panel cuts or other 2D objects.


 * [[Image:Arch_Nest.svg|32px]] Nest: Allows to nest several flat objects inside a container shape.


 * [[Image:Arch_Equipment.svg|32px]] Equipment: Creates an equipment or furniture object.


 * [[Image:Arch_Frame.svg|32px]] Frame: Creates a frame object from a selected layout.


 * [[Image:Arch_Fence.svg|32px]] Fence: Creates a fence object from a selected post and path.


 * [[Image:Arch_Truss.svg|32px]] Truss: Creates a truss from a selected line or from scratch.


 * [[Image:Arch_Profile.svg|32px]] Profile: Creates a parametric 2D profile.


 * [[Image:Arch_CompSetMaterial.png|48px]] Material tools


 * [[Image:Arch_SetMaterial.svg|32px]] Material: Creates a material and attributes it to selected objects, if any.


 * [[Image:Arch_MultiMaterial.svg|32px]] Multi-Material: Creates a multi-material and attributes it to selected objects, if any.


 * [[Image:Arch_Schedule.svg|32px]] Schedule: Creates different types of schedules.


 * [[Image:Arch_CompPipe.png|48px]] Pipe tools


 * [[Image:Arch_Pipe.svg|32px]] Pipe: Creates a pipe.


 * [[Image:Arch_PipeConnector.svg|32px]] Connector: Creates a corner or T-connection between 2 or 3 selected pipes.

Herramientas de modificación
Estas son herramientas para modificar objetos de arquitectura.


 * [[Image:Arch_CutPlane.svg|32px]] Cut with plane: Cuts an object according to a plane.


 * [[Image:Arch_CutLine.svg|32px]] Cut with line: Cuts an object according to a line.


 * [[Image:Arch_Add.svg|32px]] Add component: Adds objects to a component.


 * [[Image:Arch_Remove.svg|32px]] Remove component: Subtracts or removes objects from a component.


 * [[Image:Arch_Survey.svg|32px]] Survey: Enters or leaves surveying mode.

Utilidades
Estas son herramientas adicionales para ayudarte en tareas específicas.


 * [[Image:Arch_Component.svg|32px]] Component: Creates a non-parametric Arch component.


 * [[Image:Arch_CloneComponent.svg|32px]] Clone component: Produces Arch Components that are clones of selected Arch objects (not to be confused with Draft Clone).


 * [[Image:Arch_SplitMesh.svg|32px]] Split Mesh: Splits a selected mesh into separate components.


 * [[Image:Arch_MeshToShape.svg|32px]] Mesh to Shape: Converts a mesh into a shape, unifying coplanar faces.


 * [[Image:Arch_SelectNonManifold.svg|32px]] Select non-manifold meshes: Selects all non-manifold meshes from the current selection or from the document.


 * [[Image:Arch_RemoveShape.svg|32px]] Remove Shape from Arch: Turns cubic shape-based arch object fully parametric.


 * [[Image:Arch_CloseHoles.svg|32px]] Close holes: Closes holes in a selected shape-based object.


 * [[Image:Arch_MergeWalls.svg|32px]] Merge Walls: Merge two or more walls.


 * [[Image:Arch_Check.svg|32px]] Check: Check if the selected objects are solids and don't contain defects.


 * [[Image:Arch_ToggleIfcBrepFlag.svg|32px]] Toggle IFC Brep flag: Forces a selected object to be exported as an IfcFacetedBrep.


 * [[Image:Arch_3Views.svg|32px]] 3 Views from mesh: Creates top, front and side views from a mesh.


 * [[Image:Arch_IfcSpreadsheet.svg|32px]] Create IFC spreadsheet...: Creates a spreadsheet to store IFC properties of an object.


 * [[Image:Arch_ToggleSubs.svg|32px]] Toggle subcomponents: Shows or hides the subcomponents of an Arch object.

Preferencias

 * [[Image:Preferences-arch.svg|32px]] Preferencias: preferencias por el aspecto predeterminado de los muros, estructuras, armaduras, ventanas, escaleras, paneles, tuberías, rejillas y hachas.

Formatos de archivo

 * IFC : Industry foundation Classes
 * DAE : Formato de malla de Collada
 * OBJ : Formato Obj de malla (sólo exportar)
 * JSON: formato de notación de objetos JavaScript (solo exportación)
 * 3DS: formato 3DS (solo importación)
 * SHP: GIS Archivos de forma (solo importación)

API
El Módulo de arquitectura puede usarse en scripts de Python y en macros usando las funciones de Arch Python API

Tutoriales

 * Architecture workflow: Un ejemplo de cómo FreeCAD puede empezar a tener su lugar preliminar en un flujo de trabajo de arquitectura.
 * Tutorial de Arch (v0.14)
 * Descripción rápida de Arch en el blog de Yorik (v0.13)
 * Presentación en video del Ambiente de trabajo Arch (2016)
 * Tutorial del panel de Arch (v0.15)
 * capítulo de modelado BIM del manual de FreeCAD
 * Importar desde STL u OBJ
 * Exportar a STL u OBJ