Draft Snap/es

Descripción
Ajustando quiere decir "pegando" tu siguiente punto 3D sobre un punto existente. El ajuste está disponible con la mayoría de herramientas de Boceto y Arquitectura, y se puede activar y desactivar globalmente con el comando Alternar ajuste. Cada ubicación de ajuste también se puede activar o desactivar individualmente seleccionando el botón correspondiente en la barra de herramientas de ajuste.

Another way of selecting points is by snapping. Snapping means "gluing" your next point onto an existing point or feature of another object.

Snapping is available with most Draft and Arch Workbench tools, and can be enabled and disabled globally with the button, located in the snap toolbar:.

using many snapping methods at the same time can be problematic; in this case, try activating only one snapping method.



Barra de herramientas capturar Borrador

 * [[Image:Draft_ToggleSnap.svg|32px]] Toggle snap: toggles object snapping globally on or off.
 * [[Image:Snap_Endpoint.svg|32px]] Endpoint: snaps to the endpoints of line, arc and spline segments.
 * [[Image:Snap_Midpoint.svg|32px]] Midpoint: snaps to the middle point of line and arc segments.
 * [[Image:Snap_Center.svg|32px]] Center: snaps to the center point of arcs and circles.
 * [[Image:Snap_Angle.svg|32px]] Angle: snaps to the special cardinal points of circles and arcs, at 45° and 90°.
 * [[Image:Snap_Intersection.svg|32px]] Intersection: snaps to the intersection of two line or arc segments. Hover the mouse over the two desired objects to activate their intersection snaps.
 * [[Image:Snap_Perpendicular.svg|32px]] Perpendicular: on line and arc segments, snaps perpendicularly to the latest point.
 * [[Image:Snap_Extension.svg|32px]] Extension: snaps on an imaginary line that extends beyond the endpoints of line segments. Hover the mouse over the desired object to activate its extension snap.
 * [[Image:Snap_Parallel.svg|32px]] Parallel: snaps on an imaginary line parallel to a line segment. Hover the mouse over the desired object to activate its parallel snap.
 * [[Image:Snap_Special.svg|32px]] Special: snaps on special points defined by the object.
 * [[Image:Snap_Near.svg|32px]] Near: snaps to the closest point or edge on the nearest object.
 * [[Image:Snap_Ortho.svg|32px]] Ortho: snaps on imaginary lines that cross the last point, and extend at 0°, 45° and 90°.
 * [[Image:Snap_Grid.svg|32px]] Grid: snaps to the intersections of the grid lines, if the grid is visible.
 * [[Image:Snap_WorkingPlane.svg|32px]] Working plane: always places the snapped point on the current working plane, even if you snap to a point outside that working plane.
 * [[Image:Snap_Dimensions.svg|32px]] Dimensions: shows temporary X and Y dimensions while snapping.
 * [[Image:Draft_ToggleGrid.svg|32px]] Toggle grid: toggles the visibility of the grid on or off.

Advanced snapping

 * Additional snap locations can be obtained by combining two snapping methods, such as Draft Ortho and Draft Extension, that will give you a snap point at the intersection of their imaginary lines.
 * Other snap locations can be obtained by using Draft Constrains, that is, by holding or pressing,  or  while drawing.
 * Press while drawing to insert a "hold point" at the current location of the cursor. You will then be able to snap orthogonally to these hold points, and at the intersections of their orthogonal axes. If Draft Midpoint snapping is enabled, you will also be able to snap at the mid distance between any two hold points.

Opciones

 * [[Image:Snap_Lock.png|32px]] Bloquear: Activa / desactiva el ajuste globalmente
 * Ciertos ajustes adicionales se pueden obtener por combinación de 2 ubicaciones de ajuste, como orto + extensión, que te dan un punto de ajuste en la intersección de sus líneas imaginarias.
 * Otras ubicaciones de ajuste más complejas también se pueden obtener utilizando restricciones (presionando o  o  o  mientras dibujamos).
 * Pressing while drawing locks the current angle of the line segment being drawn.
 * La distancia máxima a la que un punto es detectado por el ajuste está especificada en las preferencias de Boceto, y también se puede cambiar al vuelo presionando las teclas o.