Std TextureMapping

Description
The Std TextureMapping command temporarily maps a texture onto all objects in a 3D view.



Usage

 * 1) Select the  option from the menu.
 * 2) In the Texture task panel optionally check the  checkbox.
 * 3) Press the  button.
 * 4) Select an image file in the dialog box.
 * 5) Press the  button to close the task panel and finish the command.