Draft Edit/fr

Description
L'outil vous permet de modifier graphiquement certaines propriétés de l'objet sélectionné, telles que
 * les sommets d'un
 * la longueur et la largeur d'un
 * le rayon d'un



Usage
See also: Draft Snap and Draft Constrain.


 * 1) Optionally select one or more objects. Note that although multiple objects can be in Draft Edit mode, objects can only be edited one at a time.
 * 2) There are several ways to invoke the command:
 * 3) * If you have not yet selected an object: double-click an object in the Tree view. This only work for supported Draft objects.
 * 4) * Press the button.
 * 5) * Select the option from the menu.
 * 6) * Select the option from the menu.
 * 7) * Use the keyboard shortcut: then.
 * 8) If you have not yet selected an object: select an object in the 3D view.
 * 9) The selected objects are marked with temporary nodes, and the Main task panel opens. See Options for more information.
 * 10) Optionally use a node or edge context menu. These context menus are only available for some Draft objects. See Supported objects for more information.
 * 11) * Do one of the following:
 * 12) ** On all operating systems: hold down and click the node or edge. To use  you may have to click in the 3D view once to ensure that it has the focus.
 * 13) ** On Windows: hold down and click the node or edge.
 * 14) ** On Linux: hold down +, or +, and click the node or edge.
 * 15) ** On macOS: hold down and click the node or edge.
 * 16) * Select an option from the context menu.
 * 17) Optionally move a node:
 * 18) * Click the node in the 3D view.
 * 19) * The Move node task panel opens. See Options for more information.
 * 20) * Pick a new point in the 3D view, or type coordinates and press the button.
 * 21) * The result depends on the object and the selected node, and in some case on the option selected in the node context menu.
 * 22) Press  or the  button to finish the command.

Options
The single character keyboard shortcuts mentioned here can be changed. See Draft Preferences.

Main task panel

 * Press or the  button to finish the command. If a single Draft Wire has been selected the wire is closed.
 * Press or the  button to finish the command.

Move node task panel

 * Appuyez sur, ou  après un point pour contraindre le point suivant sur l'axe donné.
 * Pour entrer les coordonnées manuellement, entrez simplement les chiffres puis appuyez sur entre chaque composante X, Y et Z. Vous pouvez appuyer sur le bouton  lorsque vous avez les valeurs souhaitées pour insérer le point.
 * Maintenez la touche pendant que vous dessinez pour forcer l'Draft Accrochage votre point au point de capture le plus proche, indépendamment de la distance.
 * Maintenez pendant que vous dessinez sur Draft Contrainte votre prochain point horizontalement ou verticalement par rapport au dernier.
 * Appuyez à nouveau sur ou sur le bouton  ou sur le bouton   pour terminer la modification..

[[Image:Draft_Line.svg|24px]] Draft Line and [[Image:Draft_Wire.svg|24px]] Draft Wire

 * If the start or end node of an open wire is moved so that they coincide, the wire is closed.
 * Node context menu: . At least two points must remain.
 * Edge context menu:,.

[[Image:Draft_Arc.svg|24px]] Draft Arc and [[Image:Draft_Arc_3Points.svg|24px]] Draft Arc 3Points

 * Center node context menu:.
 * Start node context menu:.
 * End node context menu:.
 * Mid node context menu:.
 * Edge context menu: . Currently this does not work.

[[Image:Draft_Circle.svg|24px]] Draft Circle

 * No context menus for this object.

[[Image:Draft_Ellipse.svg|24px]] Draft Ellipse

 * No context menus for this object.

[[Image:Draft_Rectangle.svg|24px]] Draft Rectangle

 * No context menus for this object.

[[Image:Draft_Polygon.svg|24px]] Draft Polygon

 * No context menus for this object.

[[Image:Draft_BSpline.svg|24px]] Draft BSpline

 * If the start or end node of an open spline is moved so that they coincide, the spline is closed.
 * Node context menu: . At least two points must remain for an open spline. For a closed spline the minimum number of points is three.
 * Edge context menu:.

[[Image:Draft_CubicBezCurve.svg|24px]] Draft CubicBezCurve and [[Image:Draft_BezCurve.svg|24px]] Draft BezCurve

 * If the start or end node of an open curve is moved so that they coincide, the curve is closed.
 * Node context menu:, , and.
 * Edge context menu:.

[[Image:Draft_Dimension.svg|24px]] Draft Dimension

 * Angular dimensions cannot be edited.
 * The start and end nodes of parametric dimensions cannot be moved.
 * No context menus for this object.

[[Image:Arch_Wall.svg|24px]] Arch Wall

 * A single node to control the height of the wall is displayed above the of the wall.
 * No context menus for this object.

[[Image:Arch_Structure.svg|24px]] Arch Structure

 * No context menus for this object.

[[Image:Arch_Window.svg|24px]] Arch Window

 * No context menus for this object.

[[Image:Arch_Space.svg|24px]] Arch Space

 * No context menus for this object.

[[Image:Arch_Panel_Cut.svg|24px]] Arch Panel Cut

 * No context menus for this object.

[[Image:Arch_Panel_Sheet.svg|24px]] Arch Panel Sheet

 * No context menus for this object.

[[Image:Part_Box.svg|24px]] Part Box

 * No context menus for this object.

[[Image:Part_Cylinder.svg|24px]] Part Cylinder

 * No context menus for this object.

[[Image:Part_Sphere.svg|24px]] Part Sphere

 * No context menus for this object.

[[Image:Part_Cone.svg|24px]] Part Cone

 * No context menus for this object.

[[Image:Part_Line.svg|24px]] Part Line

 * No context menus for this object.

[[Image:Sketcher_NewSketch.svg|24px]] Sketcher Sketch

 * Only sketches that contain a single unconstrained line can be edited. Currently this does not work properly.
 * No context menus for this object.

Preferences

 * The color of the temporary nodes is the same as the color of the snap symbols. This color can be changed in the preferences: . See Draft Preferences. Note that this color is not used for the temporary nodes displayed for Draft BezCurves. These nodes use the of the curve instead.

Script
Voir aussi : Autogenerated API documentation et Débuter avec les scripts FreeCAD.

Il n'y a pas d'interface de programmation disponible pour l'outil d'édition. Chaque objet est modifié en modifiant directement ses attributs.