Draft Move/sv

Beskrivning
Detta verktyg flyttar de markerade objekten från en punkt till en annan. Om inget objekt är valt, så kommer du ombes att välja ett.

The command can be used on 2D objects created with the Draft Workbench or Sketcher Workbench, but also on many 3D objects such as those created with the Part Workbench, PartDesign Workbench or Arch Workbench.



Bruk
See also: Draft Snap and Draft Constrain.


 * Markera punkter i ett tomt område i 3d vyn, eller på ett existerande objekt.
 * Nedtryckning av kommer att snäppa din punkt till tillgängliga snäpp-punkter.
 * Nedtryckning av kommer att begränsa dig vertikalt eller horisontellt i relation till startpunkten.
 * Om du trycker på så avbryts funktionen.
 * Skriv in siffror för att manuellt mata in en koordinat.
 * växlar kopieringsläget på/av. Med kopiering på, så kommer objekt(en) att kopieras istället för att flyttas.
 * Nedtryckning av kommer att skapa en kopia, även om kopieringsknappen är av.
 * Om är nedtryckt, så kan du göra multipla kopior ända tills  släpps.

Options
The single character keyboard shortcuts mentioned here can be changed. See Draft Preferences.


 * To manually enter coordinates enter the X, Y and Z component, and press after each. Or you can press the  button when you have the desired values. It is advisable to move the pointer out of the 3D view before entering coordinates.
 * To use polar coordinates enter a value for the and a value for the, and press  after each.
 * Check the checkbox to constrain the pointer to the specified angle.
 * Press to change the focus from the  input box to the  input box and back. Depending on the input box that receives the focus the  checkbox is checked or unchecked.
 * Press or click the  checkbox to toggle relative mode. If relative mode is on, the coordinates of the second point are relative to the first point, else they are relative to the coordinate system origin.
 * Press or click the  checkbox to toggle global mode. If global mode is on, coordinates are relative to the global coordinate system, else they are relative to the working plane coordinate system.
 * Press or click the  checkbox to toggle continue mode. If continue mode is on, the command will restart after finishing. This mode really only makes sense if copy mode is switched on. Depending on the  preference, either the original objects are selected for the next command call or the copies that were created last. See Preferences.
 * Press or click the  checkbox to toggle copy mode. If copy mode is on, the command will create moved copies instead of moving the original objects.
 * Press or click the  checkbox to toggle subelement mode. If subelement mode is on, the command will use the selected subelements instead of the whole objects. The subelements must belong to Draft Lines or Draft Wires.
 * If copy mode and subelement mode are both on, and edges of Draft Wires are selected, new wires will be created from those edges.
 * Holding down after picking the base point will also toggle copy mode. While  is held down multiple target points can be picked. Release  to finish the command and see the created copies.
 * Press to switch Draft snapping on or off.
 * Press or the  button to abort the command.

Preferences
See also: Preferences Editor and Draft Preferences.


 * To change the number of decimals used for the input of coordinates, lengths and angles:.
 * To change the initial focus of the task panel to the input box: . Note that you must move the pointer in the 3D view for the change to take effect.
 * To store and reuse the same copy mode setting across commands:.
 * To reselect the base objects after copying objects:.

Scripting
See also: Autogenerated API documentation and FreeCAD Scripting Basics.

To move objects use the method of the Draft module.


 * contains the objects to be moved. It is either a single object or a list of objects.
 * is the displacement.
 * If is  copies are created instead of moving the original objects.
 * is returned with the original moved objects, or with the new copies. It is either a single object or a list of objects, depending on.

Example: