Part Module/sv

Introduction
FreeCAD's CAD kapabilitet är baserad på OpenCasCade kärnan. Del modulen tillåter FreeCAD att komma åt och använda OpenCasCade objekt och funktioner. OpenCascade är en professionell CAD kärna, som erbjuder avancerad 3D geometrimanipulation och objekt. Del objekten, till skillnad från Nätmodul objekten, är mycket komplexare, och tillåter därför mycket mer avancerade operationer, som koherenta booleska operationer, ändringshistorik och parametriskt beteende.

A more detailed discussion of Part workbench versus Part Design workbench can be found here: Part and Part Design.

The objects created with the Part Workbench are relatively simple; they are intended to be used with boolean operations (unions and cuts) in order to build more complex shapes. This modeling paradigm is known as the constructive solid geometry (CSG) workflow, and it was the traditional methodology used in early CAD systems. On the other hand, the PartDesign Workbench provides a more modern workflow to constructing shapes: it uses a parametrically defined sketch, that is extruded to form a basic solid body, which is then modified by parametric transformations (feature editing), until the final object is obtained.

Part objects are more complex than mesh objects created with the Mesh Workbench, as they permit more advanced operations like coherent boolean operations, modifications history, and parametric behaviour.



Verktygen
Alla Del modul verktygen finns i Del menyn som kommer fram när du laddar Del modulen.

Primitiver
Detta är verktyg för att skapa primitivobjekt.


 * [[Image:Part_Box.png|32px]] Låda: Ritar en låda genom att ge dess dimensioner
 * [[Image:Part_Cylinder.png|32px]] Cylinder: Ritar en cylinder genom att ge dess dimensioner
 * [[Image:Part_Sphere.png|32px]] Sfär: Ritar en sfär genom att ge dess dimensioner
 * [[Image:Part_Cone.png|32px]] Kon: Ritar en kon genom att ge dess dimensioner
 * [[Image:Part_Torus.png|32px]] Torus: Ritar en torus (ring) genom att ge dess dimensioner
 * [[Image:Part_CreatePrimitives.png|32px]] CreatePrimitives: Ett verktyg för att skapa olika parametriska geometriska primitiver
 * [[Image:Part_Shapebuilder.png|32px]] Shapebuilder: Ett verktyg för att skapa mer komplexa former från olika parametriska geometriska primitiver


 * [[Image:Part_Cylinder.svg|32px]] Cylinder: Creates a cylinder.


 * [[Image:Part_Sphere.svg|32px]] Sphere: Creates a sphere.


 * [[Image:Part_Cone.svg|32px]] Cone: Creates a cone.


 * [[Image:Part_Torus.svg|32px]] Torus: Creates a torus (ring).


 * Part_Tube.svg Tube: Creates a tube.


 * [[Image:Part_Primitives.svg|32px]] Primitives: A tool to create one of the following primitives:
 * [[Image:Part_Plane.svg|32px]] Plane: Creates a plane.
 * [[Image:Tree_Part_Box_Parametric.svg|32px]] Box: Creates a box. This object can also be created with the [[Image:Part_Box.svg|32px]] Box tool.
 * [[Image:Tree_Part_Cylinder_Parametric.svg|32px]] Cylinder: Creates a cylinder. This object can also be created with the [[Image:Part_Cylinder.svg|32px]] Cylinder tool.
 * [[Image:Tree_Part_Cone_Parametric.svg|32px]] Cone: Creates a cone. This object can also be created with the [[Image:Part_Cone.svg|32px]] Cone tool.
 * [[Image:Tree_Part_Sphere_Parametric.svg|32px]] Sphere: Creates a sphere. This object can also be created with the [[Image:Part_Sphere.svg|32px]] Sphere tool.
 * [[Image:Part_Ellipsoid.svg|32px]] Ellipsoid: Creates a ellipsoid.
 * [[Image:Tree_Part_Torus_Parametric.svg|32px]] Torus: Creates a torus. This object can also be created with the [[Image:Part_Torus.svg|32px]] Torus tool.
 * [[Image:Part_Prism.svg|32px]] Prism: Creates a prism.
 * [[Image:Part_Wedge.svg|32px]] Wedge: Creates a wedge.
 * [[Image:Part_Helix.svg|32px]] Helix: Creates a helix.
 * [[Image:Part_Spiral.svg|32px]] Spiral: Creates a spiral.
 * [[Image:Part_Circle.svg|32px]] Circle: Creates a circular edge.
 * [[Image:Part_Ellipse.svg|32px]] Ellipse: Creates an elliptical edge.
 * [[Image:Part_Point.svg|32px]] Point: Creates a point (vertex).
 * [[Image:Part_Line.svg|32px]] Line: Creates a line (edge).
 * [[Image:Part_RegularPolygon.svg|32px]] Regular Polygon: Creates a regular polygon.


 * [[Image:Part_Builder.svg|32px]] Builder: Creates shapes from various primitives.

Förändra objekt
Detta är verktyg för att förändra existerande objekt. De kommer att låta dig välja vilka objekt som du vill förändra.


 * [[Image:Part_Extrude.png|32px]] Extrudera: Extruderar plana ytor på ett objekt
 * [[Image:Part_Revolve.png|32px]] Rotera: Skapar ett objekt genom att rotera ett annat objekt runt en axel
 * [[Image:Part_Mirror.png|32px]] Spegling: Speglar de valda objekten runt en given axel
 * [[Image:Part_Fillet.png|32px]] Fasning: Fasar (rundar) kanterna på ett objekt
 * [[Image:Part_Chamfer.png|32px]] Fasning: Fasar (klipper) kanter på ett objekt
 * [[Image:Part_RuledSurface.png|32px]] Ruled Surface:
 * [[Image:Part_Loft.png|32px]] Loft: Lofts från en profil till en annan
 * [[Image:Part_Sweep.png|32px]] Sweep: Sopa en eller flera profiler längs en bana


 * [[Image:Part_Revolve.svg|32px]] Revolve: Creates a solid by revolving an object (not a solid) around an axis.


 * [[Image:Part_Mirror.svg|32px]] Mirror: Mirrors the selected object across a mirror plane.


 * [[Image:Part_Fillet.svg|32px]] Fillet: Fillets (rounds) edges of an object.


 * [[Image:Part_Chamfer.svg|32px]] Chamfer: Chamfers edges of an object.


 * Part_MakeFace.svg Make face from wires: Makes a face from a set of wires (contours).


 * [[Image:Part_RuledSurface.svg|32px]] Ruled Surface: Creates a ruled surface.


 * [[Image:Part_Loft.svg|32px]] Loft: Lofts from one profile to another.


 * [[Image:Part_Sweep.svg|32px]] Sweep: Sweeps one or more profiles along a path.


 * [[Image:Part_Section.svg|32px]] Section: Creates a section by intersecting an object with a section plane.


 * [[Image:Part_CrossSections.svg|32px]] Cross sections...: Creates one or more cross-sections through an object.


 * [[Image:Part_CompOffsetTools.png|48px]] Offset tools:
 * [[Image:Part_Offset.svg|32px]] 3D Offset: Constructs a parallel shape at a certain distance from an original.
 * [[Image:Part_Offset2D.svg|32px]] 2D Offset: Constructs a parallel wire at certain distance from an original, or enlarges/shrinks a planar face.


 * [[Image:Part_Thickness.svg|32px]] Thickness: Hollows out a solid.


 * Part_ProjectionOnSurface.svg Projection on surface: Projects a logo, text or any face, wire or edge onto a surface.


 * [[Image:Part_EditAttachment.svg|32px]] Attachment: Attaches an object to another object.

Boolean
These tools perform boolean operations.


 * [[Image:Part_CompCompoundTools.png|48px]] Compound Tools:
 * [[Image:Part_Compound.svg|32px]] Make compound: Creates a compound from the selected objects.
 * [[Image:Part_ExplodeCompound.svg|32px]] Explode Compound: Splits up compounds.
 * [[Image:Part Compound‏‎Filter.svg|32px]] Compound Filter: Extracts the individual pieces from compounds.


 * [[Image:Part_Booleans.png|32px]] Boolesk: Utför booleska operationer på objekt
 * [[Image:Part_Union.png|32px]] Förena: Förenar två objekt
 * [[Image:Part_Common.png|32px]] Gemensamt: Tar bort den gemensamma (skärningen) delen mellan två objekt
 * [[Image:Part_Cut.png|32px]] Klipp: Klipper (tar bort) ett objekt från ett annat


 * [[Image:Part_Cut.svg|32px]] Cut: Cuts (subtracts) one object from another.


 * [[Image:Part_Fuse.svg|32px]] Fuse: Fuses (unions) two objects.


 * [[Image:Part_Common.svg|32px]] Common: Extracts the common (intersection) part of two objects.


 * [[Image:Part_CompJoinFeatures.png|48px]] Join features:
 * [[Image:Part_JoinConnect.svg|32px]] Connect: Connects interiors of walled objects.
 * [[Image:Part_JoinEmbed.svg|32px]] Embed: Embeds a walled object into another walled object.
 * [[Image:Part_JoinCutout.svg|32px]] Cutout: Creates a cutout in a wall of an object for another walled object.


 * [[Image:Part_CompSplittingTools.png|48px]] Splitting tools:
 * [[Image:Part_BooleanFragments.svg|32px]] Boolean fragments: Creates all pieces obtained from Boolean operations.
 * [[Image:Part SliceApart.svg|32px]] Slice a part: Slices and splits an object by intersecting it with other objects.
 * [[Image:Part_Slice.svg|32px]] Slice: Slices an object by intersecting it with other objects.
 * [[Image:Part_XOR.svg|32px]] XOR: Removes space shared by an even number of objects (symmetric version of Cut).

Measure
Measure: Tools for linear and angular measurements.


 * [[Image:Part_Measure_Linear.svg|32px]] Measure Linear: Creates a linear measurement.


 * [[Image:Part_Measure_Angular.svg|32px]] Measure Angular: Creates an angular measurement.


 * [[Image:Part_Measure_Refresh.svg|32px]] Measure Refresh: Updates all measurements.


 * [[Image:Part_Measure_Clear_All.svg|32px]] Clear All: Clears all measurements.


 * [[Image:Part_Measure_Toggle_All.svg|32px]] Toggle All: Shows or hides all measurements.


 * [[Image:Part_Measure_Toggle_3d.svg|32px]] Toggle 3D: Shows or hides 3D measurements.


 * [[Image:Part_Measure_Toggle_Delta.svg|32px]] Toggle Delta: Shows or hides delta measurements.

Other tools

 * Part_Import.svg Import: Imports from *.IGES, *.STEP, or *.BREP files.


 * Part_Export.svg Export: Exports to *.IGES, *.STEP, or *.BREP files.


 * Part_BoxSelection.svg BoxSelection: Selects faces from a rectangular area.


 * Part_ShapeFromMesh.svg Shape from Mesh: Creates a shape object from a mesh object.


 * Part_PointsFromMesh.svg Points from mesh: Creates a shape object made of points from a mesh object.


 * Part_MakeSolid.svg Convert to solid: Converts a shape object to a solid object.


 * Part_ReverseShapes.svg Reverse shapes: Flips the normals of all faces of selected objects.


 * Create a copy:
 * Part_SimpleCopy‎.svg Create simple copy: Creates a simple copy of a selected object.
 * Part_TransformedCopy.svg Create transformed copy: Creates a transformed copy of a selected object.
 * Part_ElementCopy.svg Create shape element copy: Creates a copy from an element (vertex, edge, face) of a selected object.
 * [[Image:Part_RefineShape.svg|32px]] Refine shape: Cleans faces by removing unnecessary lines.


 * Part_CheckGeometry.svg Check geometry: Checks the geometry of selected objects for errors.


 * [[Image:Part Defeaturing.svg|32px]] Defeaturing:

Context menu items

 * Std_SetAppearance.svg Appearance: Determines the appearance of a whole object (color, transparency etc.).


 * Part_FaceColors.svg Set colors: Assigns colors to individual faces of objects.

Preferences

 * [[Image:Preferences-part_design.svg|32px]] Preferences: Preferences available for Part Tools (the Part workbench also uses the PartDesign Preferences).
 * [[Image:Preferences-import-export.svg|32px]] Import Export Preferences: Preferences available for importing from and exporting to different file formats.
 * Fine-tuning: Some extra parameters to fine-tune Part behavior.

Skript
See Part scripting.

Tutorials

 * Import from STL or OBJ : How to import STL/OBJ files in FreeCAD
 * Export to STL or OBJ : How to export STL/OBJ files from FreeCAD
 * Whiffle Ball tutorial : How to use the Part Module