Part Primitives/es

Descripción
Part Primitivas Abre una caja de diálogo para crear cualquiera de las primitivas geométricas paramétricas definidas en el Banco de trabajo Part.



Uso
Se puede crear una Primitiva de las siguientes maneras: La ventana de diálogo se mantiene abierta para poder seguir creando más Primitivas.
 * 1) * Presionando el botón en la barra de herramientas.
 * 2) * Seleccionando desde la barra de menú.
 * 3) Se abre una ventana en la que se puede seleccionar el tipo de Primitiva, sus parámetros y emplazamiento, tras lo cual, pulsar sobre el botón

To edit a primitives there are 2 ways:

Using the dialog:
 * 1) Select the primitive in the tree and double-click on it.
 * 2) The same dialog will open that was also used to create the primitive. Change there the parameters and you get a live preview of the changed primitive.
 * 3) To finish the editing press.

Using the property editor:
 * 1) Select the primitive in the tree.
 * 2) Edits its properties in the Properties table.


 * Actualmente esta herramienta puede crear una paramétrica
 * Plane
 * Box
 * Cylinder
 * Cone
 * Sphere
 * Ellipsoid
 * Torus
 * Prism *:
 * Wedge
 * Helix
 * Spiral *:
 * Circle
 * Ellipse
 * Line (Edge)
 * Point (Vertex)
 * Regular Polygon *:

The following primitives can be created:
 * [[Image:Part_Plane.svg|32px]] Plane: Creates a plane.
 * [[Image:Tree_Part_Box_Parametric.svg|32px]] Box: Creates a box. This object can also be created with the [[Image:Part_Box.svg|32px]] Box tool.
 * [[Image:Tree_Part_Cylinder_Parametric.svg|32px]] Cylinder: Creates a cylinder. This object can also be created with the [[Image:Part_Cylinder.svg|32px]] Cylinder tool.
 * [[Image:Tree_Part_Cone_Parametric.svg|32px]] Cone: Creates a cone. This object can also be created with the [[Image:Part_Cone.svg|32px]] Cone tool.
 * [[Image:Tree_Part_Sphere_Parametric.svg|32px]] Sphere: Creates a sphere. This object can also be created with the [[Image:Part_Sphere.svg|32px]] Sphere tool.
 * [[Image:Part_Ellipsoid.svg|32px]] Ellipsoid: Creates a ellipsoid.
 * [[Image:Tree_Part_Torus_Parametric.svg|32px]] Torus: Creates a torus. This object can also be created with the [[Image:Part_Torus.svg|32px]] Torus tool.
 * [[Image:Part_Prism.svg|32px]] Prism: Creates a prism.
 * [[Image:Part_Wedge.svg|32px]] Wedge: Creates a wedge.
 * [[Image:Part_Helix.svg|32px]] Helix: Creates a helix.
 * [[Image:Part_Spiral.svg|32px]] Spiral: Creates a spiral.
 * [[Image:Part_Circle.svg|32px]] Circle: Creates a circular edge.
 * [[Image:Part_Ellipse.svg|32px]] Ellipse: Creates an elliptical edge.
 * [[Image:Part_Point.svg|32px]] Point: Creates a point (vertex).
 * [[Image:Part_Line.svg|32px]] Line: Creates a line (edge).
 * [[Image:Part_RegularPolygon.svg|32px]] Regular Polygon: Creates a regular polygon.

Scripting
Part scripting

Test the creation of the primitives with a script.

This can be run from the Python console.

This script is located in the installation directory of the program, and can be examined to see how the basic primitives are built.

It can be used as input to the program as well.