Translations:BIM ingame tutorial/62/en

The working plane is where your next objects will be created. You can set it to one of the basic orthogonal planes (ground, front, side), or use any selected face to define the current working plane. You can also use Working Plane Proxies from menu Utils to store a specific working plane position inside your model. Building Parts also contain an implicit working plane position. Changing the current working plane is done by pressing the working plane button on the BIM toolbar. The grid always reflects where the working plane is.