PartDesign PolarPattern/cs

Popis
Tento nástroj vezme skupinu jednoho nebo více objektů (originály) a vytvoří z nich druhou skupinu objektů pootočenou kolem dané osy.



''Above: a slot-shaped pocket (B) made on top of a base solid (A, also referred to as support) is used for a polar pattern. The result (C) is shown on the right.''

Použití
To create a pattern:
 * 1) Select the feature ( or several features) to be patterned.
 * 2) Press the  PolarPattern button.
 * 3) Define the Axis. See Options.
 * 4) Define the Angle between the last copied occurrence and the original feature.
 * 5) Set the number of Occurrences.
 * 6) If you have several features in the pattern, their order can be important, see the image below.  You can change the order by dragging the feature in the list and you will see the result immediately as preview.
 * 7) Press.



To add or remove features from an existing pattern:
 * 1) Press  to add a feature to be patterned. The feature must be visible in the 3D view:
 * 2) Switch to the Model tree;
 * 3) Select in the tree the feature to be added and press  to make it visible in the 3D view;
 * 4) Switch back to the Tasks panel;
 * 5) Select the feature in the 3D view; it will be added to the list.
 * 6) Repeat to add other features.
 * 7) Press  to remove a feature from the list, or right-click on the feature in the list and select Remove.

Axis
Při vytvoření polárních vzorků nabízí doalogové okno 'parametry polarního vzoru' dva odlišné způsoby specifikování rotační osy.

Normal sketch axis
An axis being normal to the sketch and starting in the origin of the sketch of the feature being used is taken as axis for the polar pattern.

The pattern direction can be reversed by ticking 'Reverse direction'.

Horizontal sketch axis
Uses the horizontal axis of the sketch for axis.

Vertical sketch axis
Uses the vertical axis of the sketch for axis.

Custom Sketch Axis
If the sketch which defines the feature to be patterned also contains a construction line (or lines), then the drop down list will contain one custom sketch axis for each construction line. The first construction line will be labelled Sketch axis 0.

Base (X/Y/Z) axis
Select one of the Body Origin's standard axis (X, Y or Z) as axis.

Select reference...
Allows you to select either a DatumLine or an edge of an object or a line of a sketch to use for axis.

Úhel a výskyty
Určuje úhel, který má být vzorky pokryt a celkový počet vzorků (včetně originálního). Například čtyři výskyty v úhlu 180 stupňů dá 60 stupnů mezi vzorky. Je zde jedna výjimka: Je-li úhel 360, protože první a poslední výskyt je identický, čtyři výskyty budou po 90 stupních.

Omezení

 * Podívejte se na Lineární vzorky