Translations:Manual:Traditional modeling, the CSG way/21/en


 * We will now make holes for the screws, using the same Cut method. Since we need 8 holes, two in each foot, we could make 8 objects to be subtracted. Instead, let's explore other ways and make 4 tubes, that will be reused by two of the feet. So let's create four tubes by using the [[Image:Part_Cylinder.svg|16px]] Cylinder tool. You can again, make only one and duplicate it afterwards. Give all cylinders a radius of 6mm. This time, we will need to rotate them, which is also done via the Placement property under the Data tab (Note: change the Axis property before setting the Angle, or the rotation will not be applied):
 * Cylinder: height: 130cm, angle: 90°, axis: x:0,y:1,z:0, position: x:-10mm, y:40mm, z:72cm
 * Cylinder001: height: 130cm, angle: 90°, axis: x:0,y:1,z:0, position: x:-10mm, y:84cm, z:72cm
 * Cylinder002: height: 90cm, angle: 90°, axis: x:-1,y:0,z:0, position: x:40mm, y:-10mm, z:70cm
 * Cylinder003: height: 90cm, angle: 90°, axis: x:-1,y:0,z:0, position: x:124cm, y:-10mm, z:70cm