Translations:Part and PartDesign/6/en

It is often said Part Workbench is more CSG style modeling. This is where the operator combines various primitives to end up with a lump in the desired shape. (In fact, Part Workbench goes one step further than just primitives and allows the operator to use a sketch+extrude operation to create random shapes as well.) When each primitive or shape is created, it has no relationship to other objects created, it is a single solitary solid.