Translations:PartDesign Fillet/30/en


 * Select a single or multiple edges or a face on an object, then start the tool either by clicking its icon or going into the menu. In case you selected a face or a 3D object all its edges are respected for filleting.
 * In the appearing Task panel set the fillet radius either by entering the value, or by clicking on the up/down arrows.
 * If you want to add more edges or faces click the button and select edges and/or the faces.
 * After clicking the button you can add all edges of the object by right-clicking and selecting  from the context menu.
 * If you want to remove edges or faces
 * either select the edge/face in the list of the dialog and press the key. Note: Since there must be at least one edge for the feature, the last remaining edge or face in the list cannot be removed.
 * or click the button. All edges and faces being previously selected are highlighted in purple. Select the edge or the face to be removed.
 * Ensure the checkbox is unchecked or else some widgets in the dialog will be disabled.
 * Click to validate.
 * For a chain of edges tangential to one another, one single edge can be selected; the fillet will propagate along the chain.
 * To edit the fillet after the function has been validated, either double-click on the Fillet label in the Project tree, or right-click on it and select.