Translations:BIM ingame tutorial/180/en

A huge part of what makes a good BIM model are the non-geometry properties that you can give to your objects, such as type, material, or properties specific to a certain type. For example, a wall can be marked as load-bearing or not. Or as exterior or interior. The IFC format is very rich in that regard. The amount of specifications and properties you want to give your objects depends mostly on your needs and how you work with others and what they expect your BIM model to contain.