Raytracing Workbench

This module is aimed at sending the contents of your scene to an external renderer, for generating photorealistic images of your work. The Raytracing module is still in very early stage of completion, so you have not many options available at the moment. Currently, only a basic set of tools to export Part objects as POV-ray files is implemented. Those files can then be loaded into POV-ray and rendered.

Export a View
The easiest way is to export the current 3D view and all of its content to a Povray file. First, you must load or create your CAD data and position the 3D View orientation as you wish. Then choose "Export View..." from the raytracing menu.



You get ask for a location to save the resulting *.pov file. After that you can open it in Povray and render:



As usual in a rendererer you can make big and nice pictures:



Scripting
Here is how to use these features from python: import Raytracing,RaytracingGui OutFile = open('C:/Documents and Settings/jriegel/Desktop/test.pov','w') OutFile.write(open(App.getResourceDir+'Mod/Raytracing/Templates/ProjectStd.pov').read) OutFile.write(RaytracingGui.povViewCamera) OutFile.write(Raytracing.getPartAsPovray('Box',App.activeDocument.Box.Shape,0.800000,0.800000,0.800000)) OutFile.close del OutFile

Links
About POV-Ray:


 * http://www.spiritone.com/~english/cyclopedia/
 * http://www.povray.org/
 * http://en.wikipedia.org/wiki/POV-Ray

Currently there is a new Renderer Workbench in development to support multiple back-ends such as Lux Renderer and Yafaray. Please see Raytracing_project for more information

Open-source renderers (for future implementation):


 * http://www.yafaray.org/
 * http://www.luxrender.net/