Translations:FreeCAD Scripting Basics/32/en

The first argument is the object type, the second the name of the object. Our two objects look almost the same: They don't contain any geometry yet, and most of their properties are the same when you inspect them with and. Except for one thing, has a  property and  has a  property. That is where the Mesh and Part data are stored. For example, let's create a cube and store it in our  object: