Draft Polygon

Description
The Draft Polygon command creates a regular polygon inscribed in a circle. It uses the Draft Linestyle set on the Draft Tray.

A Draft Polygon can be switched from inscribed to circumscribed by changing its property.



Usage

 * 1) There are several ways to invoke the command:
 * 2) * Press the button.
 * 3) * Select the option from the menu.
 * 4) * Use the keyboard shortcut: then.
 * 5) Adjust the desired number of  in the options dialog.
 * 6) Click the first point in the 3D view, or type coordinates and press the  button.
 * 7) Click another point in the 3D view, or type a  value to define the polygon radius.

Options

 * To enter coordinates manually, simply enter the numbers, then press between each X, Y and Z component. You can press the  button when you have the desired values to insert the point.
 * Press or click the checkbox to toggle continue mode. If continue mode is on, the Polygon command will restart after you finish it, allowing you to draw another one without pressing the command button again.
 * Press or click the checkbox to toggle filled mode. If filled mode is on, the polygon will create a filled face ; if not, the polygon will not make a face.
 * Hold while drawing to force snapping your point to the nearest snap location, independently of the distance.
 * Hold while drawing to constrain your second point horizontally or vertically in relation to the first one.
 * Press or the  button to abort the current command.

Properties
See also: Property editor.

A Draft Polygon object is derived from a Part Part2DObject and inherits all its properties. It also has the following additional properties:

Data

 * : (read-only) specifies the area of the face of the polygon. The value will be if  if.
 * : specifies the length of the chamfers at the corners of the polygon.
 * : specifies if the polygon is in a circle, or  around a circle.
 * : specifies the number of sides of the polygon.
 * : specifies the radius of the fillets at the corners of the polygon.
 * : specifies if the polygon makes a face or not. If it is a face is created, otherwise only the perimeter is considered part of the object.
 * : specifies the radius of the circle that defines the polygon.

View

 * : specifies the Draft Pattern with which to fill the face of the polygon. This property only works if is, and if  is.
 * : specifies the size of the Draft Pattern.

Scripting
See also: Autogenerated API documentation and FreeCAD Scripting Basics.

To create a Draft Polygon use the method  of the Draft module. This method replaces the deprecated method.


 * Creates a object with the given number of faces, and based on a circle of  in millimeters.
 * If is, the polygon is inscribed in the circle, otherwise it will be circumscribed.
 * If is  the shape is created at the origin and one of its vertices will lie on the X axis.
 * If is, the shape will make a face, that is, it will appear filled.

Example: