Translations:Manual:Modeling for product design/9/en


 * Let's start by modeling a cubic shape that will be the base of our Lego brick. Later on we will carve the insides, and add the 8 dots on top of it. So let's start this by making a rectangular sketch that we will then extrude:
 * Switch to the PartDesign Workbench
 * Click on the [[Image:Sketcher_NewSketch.svg|16px]] New Sketch button. A dialog will appear asking where you want to lie the sketch, choose the XY plane, which is the "ground" plane. The sketch will be created and will immediately be switched to edit mode, and the view will be rotated to look at your sketch orthogonally.
 * Now we can draw a rectangle, by selecting the [[Image:Sketcher_CreateRectangle.svg|16px]] Rectangle tool and clicking 2 corner points. You can place the two points anywhere, since their correct location will be set in the next step.
 * You will notice that a couple of constraints have automatically been added to our rectangle: the vertical segments have received a vertical constraint, the horizontal ones a horizontal constraint, and each corner a point-on-point constraint that glues the segments together. You can experiment moving the rectangle around by dragging its lines with the mouse, all the geometry will keep obeying the constraints.