Std Part/es

Descripción
(internamente llamado App Part) es un contenedor de propósito general que mantiene juntos un grupo de objetos para que puedan moverse juntos como una unidad en la vista 3D.

Part proporciona un sistema de coordenadas local al que se pueden adjuntar sketches y otros objetos.

Although it is primarily intended for solid bodies, the Std Part can be used to manage any object that has a Placement property, so it can also contain Mesh Features, sketches, and other objects derived from the App GeoFeature class.

Part se encuentra en la barra de herramientas Estructura que se muestra en todos los ambientes de trabajo.

The tool is not defined by a particular workbench, but by the base system, thus it is found in the  that is available in all workbenches. To group objects arbitrarily without considering their position, use ; this object does not affect the placements of the elements that it contains, it is essentially just a folder that is used to keep the Tree view organized.



Como utilizar

 * Presione el botón en la barra de herramientas. La Part se activa automáticamente.
 * Haga doble clic en la Part en el árbol del Modelo para activarlo o desactivarlo.
 * Para agregar objetos a una Part, arrástrelos y suéltelos sobre la Part en el árbol del Modelo.
 * Para eliminar objetos de una Part, arrástrelos y suéltelos de la Part y en la etiqueta del documento en la parte superior del árbol del modelo.

Propiedades
The Std Part, internally called App Part ( class), is derived from the App GeoFeature ( class) and inherits all its properties. It also has several additional properties. Notably properties that help it manage information in the context of an assembly, for example,, , , and.

These are the properties available in the property editor. Hidden properties can be shown by using the command in the context menu of the property editor.

Data

 * : ID (Número de pieza) del artículo. Este campo es opcional.
 * : la licencia bajo la cual se lanza la Part.
 * : la dirección web donde se pueden encontrar los términos de licencia.
 * : especifica la orientación y la posición de la Part en el espacio 3D. Ver Placement.
 * : la label/etiqueta es el nombre dado a la operación. Este nombre se puede cambiar a su conveniencia.
 * : enumera los objetos a los que se hace referencia.

View

 * : if it is, the object appears in the Tree view. Otherwise, it is set as invisible.
 * : if it is, the object appears in the 3D view; otherwise it is invisible. By default this property can be toggled on and off by pressing the bar in the keyboard.
 * : if it is, the object appears in the 3D view; otherwise it is invisible. By default this property can be toggled on and off by pressing the bar in the keyboard.


 * : (default),, ,.
 * : (default), . If the option is, the entire shape (vertices, edges, and faces) will be highlighted in the 3D view; if it is  only the bounding box will be highlighted.

Estado activo
Un documento de FreeCAD puede contener varias Part. Solo una Part puede estar activa a la vez. Una Part activa se mostrará en el árbol con un color de fondo azul claro.

An open document can contain multiple Parts. But only one Part can be active. The active Part is displayed in the tree view with the background color specified by the value in the preferences editor (by default, light blue). It will also be shown with bold text.

To activate or de-activate a Part:
 * Double click on it on the Tree view, or
 * Open the context menu (right click) and select.



Origen
The Origin consta de los tres ejes estándar (X, Y, Z) y tres planos estándar (XY, XZ y YZ). Sketches se pueden unir a estos planos. Todos los elementos dentro de la Part están referenciados al Origen de la Part; lo que significa que la Part se puede mover y rotar en referencia al sistema de coordenadas global sin afectar la ubicación de los elementos en su interior.

The Origin consists of the three standard axes (X, Y, Z) and three standard planes (XY, XZ and YZ). Sketches and other objects can be attached to these elements when creating them.



the Origin is an App Origin object ( class), while the axes and planes are objects of type and  respectively. Each of these elements can be hidden and unhidden individually with the bar; this is useful to choose the correct reference when creating other objects.

all elements inside the Part are referenced to the Part's Origin which means that the Part can be moved and rotated in reference to the global coordinate system without affecting the placement of the elements inside.

Gestión de visibilidad
La visibilidad de la Part reemplaza la visibilidad de cualquier objeto que contenga. Si la Part está oculta, los objetos que contiene también estarán ocultos, incluso si su visibilidad está establecida en verdadero. Múltiples objetos dentro de una Part pueden ser visibles a la vez.

The Part's visibility supersedes the visibility of any object it contains. If the Part is hidden, the objects it contains will be hidden as well, even if their individual property is set to. If the Part is visible, then each object's determines whether the object is shown or not.



Scripting
FreeCAD Scripting Basics and scripted objects.

See Part Feature for the general information on adding objects to the document.

A Std Part (App Part) is created with the method of the document. Once a Part exists, other objects can be added to it with the or  methods.

You cannot create a scripted. However, you can add behavior to a scripted  object by using the following code: