Draft CircularArray/es

Descripción
El comando Borrador ArregloCircular crea un arreglo a partir de un objeto seleccionado colocando copias a lo largo de circunferencias concéntricas. El comando puede crear opcionalmente un arreglo Enlace, que es más eficiente que un arreglo normal.

El comando puede usarse en objetos 2D creados con el Ambiente de Trabajo Borrador o Ambiente de Trabajo Dibujo, pero también en muchos objetos 3D como los creados con el Ambiente de Trabajo Pieza, Ambiente de Trabajo DiseñoPieza o Ambiente de Trabajo Arquitectura.



Utilización
See also: Draft Snap.


 * 1) Opcionalmente selecciona un objeto.
 * 2) Hay varias formas de invocar el comando:
 * 3) * Pulsar el.
 * 4) * Selecciona la opción opción del menú.
 * 5) Se abre el panel de tareas . Ver Opciones para más información.
 * 6) Si aún no ha seleccionado ningún objeto: seleccione un objeto.
 * 7) Introduzca los parámetros necesarios en el panel de tareas.
 * 8) Para terminar el comando haga una de las siguientes cosas:
 * 9) * Elija un punto en la Vista 3D para el.
 * 10) * Pulsa.
 * 11) * Pulsar el botón.

Opciones

 * Enter the to specify the distance between the circular layers, and between the center and the first circular layer.
 * Enter the to specify the distance between the elements on the same circular layer. Must be larger than zero.
 * Enter the . The element at the center counts as one layer. Must be at least . The maximum that can be entered in the task panel is, but higher values are possible by changing the property of the array.
 * Enter the value. This number determines how the elements are distributed. A value of, for example, results in a pattern with three equal 120° pie segments. Larger values for the  and the  result in fewer or even no elements on the inner layers.
 * Pick a point in the 3D view, note that this will also finish the command, or type coordinates for the . The rotation axis of the array will pass through this point. It is advisable to move the pointer out of the 3D view before entering coordinates.
 * Press the button to reset the  to the origin.
 * If the checkbox is checked overlapping elements in the array are fused. This does not work for Link arrays.
 * If the checkbox is checked a Link array instead of a regular array is created. A Link array is more efficient because its elements are App Link objects.
 * Press or the  button to abort the command.

Notas

 * The default rotation axis for the array is the positive Z axis. This can be changed by editing its property.
 * A Draft CircularArray can be turned into a Draft OrthoArray or a Draft PolarArray by changing its property.
 * A Link array cannot be turned into a regular array or vice versa. The type of array must be decided at creation time.

Preferences
See also: Preferences Editor and Draft Preferences.


 * To change the number of decimals used for the input of coordinates and distances:.

Propiedades
See Draft OrthoArray.

Guión
See also: Autogenerated API documentation and FreeCAD Scripting Basics.

To create a circular array use the method  of the Draft module. This method replaces the deprecated method. The method can create Draft OrthoArrays, Draft PolarArrays and Draft CircularArrays. For each array type one or more wrappers are available.

The main method:

The wrapper for circular arrays is:


 * is the object to be arrayed. It can also be the (string) of an object in the current document.
 * and are the radial and tangential distances between the elements.
 * is the number of circular layers in the pattern, the original object counts as the first layer.
 * is an integer used in some calculations that affect the way the elements are distributed around the circumferences. Usual values are from 1 to 6. Higher values are not recommended and will make the elements in the inner layers disappear.
 * and are vectors that describe the direction of the axis of rotation, and a point through which that axis passes.
 * If is  the created elements are App Links instead of regular copies.
 * is returned with the created array object.

Ejemplo: