Translations:Std ToggleNavigation/9/en


 * 1) Switch to the [[Image:Workbench_Mesh.svg|16px]] Mesh Workbench.
 * 2) Select the  option from the menu.
 * 3) The Regular Solid dialog box opens.
 * 4) Choose Ellipsoid from the dropdown list.
 * 5) Press the  button.
 * 6) Press the  button to close the dialog box.
 * 7) Select the mesh object.
 * 8) Press the  button.
 * 9) Pick points in the 3D view to define a polygon that overlaps one half of the mesh.
 * 10) Right-click and choose  from the context menu.
 * 11) The result is an open mesh with a boundary.
 * 12) Make sure the mesh is still selected.
 * 13) Select the  option from the menu to invoke the Mesh AddFacet command.
 * 14) If you hover over a boundary point a yellow marker will appear and a left-click will select it.
 * 15) Optionally select two more points and add a triangle to the mesh.
 * 16) You are now in edit mode and it is impossible to rotate or pan the 3D view, although zooming still works.
 * 17) Invoke the Std ToggleNavigation command to switch to navigation mode:
 * 18) * Select the option from the menu.
 * 19) * Or use the keyboard shortcut:.
 * 20) Now you can rotate and pan the 3D view, but you cannot pick points to add triangles.
 * 21) Invoke the Std ToggleNavigation command to switch back to edit mode:
 * 22) * Select the option from the menu.
 * 23) * Or use the keyboard shortcut:.
 * 24) You can again pick points and add triangles.
 * 25) Right-click in the 3D view and choose  from the context menu to end the Mesh AddFacet command.