Translations:Draft OrthoArray/14/en


 * Interval X: the values of displacement for the copies in the X direction. To create strictly rectangular arrays, the Y and Z values should be zero.
 * Interval Y: the values of displacement for the copies in the Y direction. To create strictly rectangular arrays, the X and Z values should be zero.
 * Interval Z: the values of displacement for the copies in the Z direction. To create strictly rectangular arrays, the X and Y values should be zero.
 * Number of elements: the elements in the X, Y, and Z directions. A copy of the original object is produced, so this number must be at least in every direction.
 * Fuse: if it is checked, the resulting objects in the array will fuse together if they touch each other. This only works if "Link array" is unchecked.
 * Link array: if it is checked, the resulting array will be a "Link array". This array internally uses App Link objects, so it is more efficient when handling many copies of complex shapes. However, in this case, the objects cannot be fused together.