Translations:Assembly3 Workbench/94/en

Now the Cylinder should be on top of the Cube. If the whole thing is upside down, go back and select Flip Part on the other element.
 * We omitted one important step that should be done in larger assemblies: Locking a base part.
 * That means to define one part that should not be moved by constraints. In this example we use the Cube for that:
 * Select the lower face of the Cube. Only the lower face, not the whole Cube
 * select the constraint from the Main constraints toolbar