Translations:Draft BSpline/5/en


 * To manually enter coordinates enter the X, Y and Z component, and press after each. Or you can press the  button when you have the desired values. It is advisable to move the pointer out of the 3D view before entering coordinates.
 * Press or click the  checkbox to toggle relative mode. If relative mode is on, coordinates are relative to the last point, if available, else they are relative to the coordinate system origin.
 * Press or click the  checkbox to toggle global mode. If global mode is on, coordinates are relative to the global coordinate system, else they are relative to the working plane coordinate system.
 * Press or click the  checkbox to toggle filled mode. If filled mode is on, the created spline will have  set to  and will have a filled face, provided it is closed and does not self-intersect. Note that a self-intersecting spline with a face will not display properly, for such a spline  must be set to.
 * Press or click the  checkbox to toggle continue mode. If continue mode is on, the command will restart after using  or, or after creating a closed spline by snapping to the first point of the spline, allowing you to continue creating splines.
 * Press the button to undo the last point. The + keyboard shortcut currently does not work.
 * Press or the  button to finish the command and leave the spline open.
 * Press or the  button to finish the command and close the spline. A closed spline can also be created by snapping to the first point of the spline.
 * Press or the  button to delete the curve segments already placed, but keep working from the last point.
 * Press or the  button to adjust the current working plane in the orientation defined by the last and the previous point.
 * Press or the  button to finish the command.