Arch Workbench/fr

Introduction
L' atelier Arch fournit un flux de travail de type BIM à FreeCAD avec des fonctionnalités telles le support des entités architecturales entièrement paramétriques comme les murs, poutres, les toits, les fenêtres, les escaliers, les tuyaux et les meubles. Il prend en charge les fichiers de classes de base de l'industrie (IFC) et la production de plans d'étage 2D en combinaison avec l' atelier TechDraw.

L'atelier Arch importe tous les outils de l' atelier Draft car il utilise ses objets 2D pour créer des objets architecturaux paramétriques 3D. Néanmoins, Arch peut également utiliser des formes solides créées avec d'autres ateliers tels que Part et  PartDesign.

La fonctionnalité BIM de FreeCAD est maintenant progressivement divisée en cet atelier Arch qui contient des outils architecturaux de base et l' Atelier BIM, disponible depuis le Gestionnaire d'Addon. Cet atelier BIM ajoute une nouvelle couche d'interface en plus des outils Arch dans le but de rendre le flux de travail BIM plus intuitif et convivial. Voir FreeCAD BIM migration guide.

Les développeurs de Draft, Arch et BIM collaborent également avec la communauté OSArch dans le but ultime d'améliorer la conception des bâtiments en utilisant un logiciel entièrement gratuit.



Outils
Ces outils permettent la création d'objets architecturaux.


 * [[Image:Arch_Wall.svg|32px]] Wall: Creates a wall from scratch or using a selected object as a base.


 * [[Image:Arch_Structure.svg|32px]] Structure: Creates a structural element from scratch or using a selected object as a base.


 * [[Image:Arch_CompRebarStraight.png|48px]] Rebar tools: These tools are only available if the Reinforcement Workbench has been installed.


 * [[Image:Arch_Rebar_Straight.svg|32px]] Straight Rebar: Creates a straight reinforcement bar in a selected structural element.


 * [[Image:Arch_Rebar_UShape.svg|32px]] U-Shape Rebar: Creates a U-shape reinforcement bar in a selected structural element.


 * [[Image:Arch_Rebar_LShape.svg|32px]] L-Shape Rebar: Creates an L-shape reinforcement bar in a selected structural element.


 * [[Image:Arch_Rebar_Stirrup.svg|32px]] Stirrup Rebar: Creates a stirrup reinforcement bar in a selected structural element.


 * [[Image:Arch_Rebar_BentShape.svg|32px]] Bent-Shape Rebar: Creates a bent-shape reinforcement bar in a selected structural element.


 * [[Image:Arch_Rebar_Helical.svg|32px]] Helical Rebar: Creates a helical reinforcement bar in a selected structural element.


 * [[Image:Arch_Rebar_ColumnReinforcement.svg|32px]] Column Reinforcement: Creates reinforcement bars in a selected rectangular column.


 * [[Image:Arch_Rebar_BeamReinforcement.svg|32px]] Beam Reinforcement: Creates reinforcement bars in a selected beam.


 * [[Image:Arch_Rebar_Slab_Reinforcement.svg|32px]] Slab Reinforcement: Creates reinforcement bars in a selected slab.


 * [[Image:Arch_Rebar_Footing_Reinforcement.svg|32px]] Footing Reinforcement: Creates reinforcement bars inside a selected footing.


 * [[Image:Arch_Rebar.svg|32px]] Custom Rebar: Creates a custom reinforcement bar in a selected structural element using a sketch.


 * [[Image:Arch_CurtainWall.svg|32px]] Curtain Wall: Creates a curtain wall from scratch or using a selected object as a base.


 * [[Image:Arch_BuildingPart.svg|32px]] Building Part: Creates a building part including selected objects.


 * [[Image:Arch_Project.svg|32px]] Project: Creates a project including selected objects.


 * [[Image:Arch_Site.svg|32px]] Site: Creates a site including selected objects.


 * [[Image:Arch_Building.svg|32px]] Building: Creates a building including selected objects.


 * [[Image:Arch_Floor.svg|32px]] Level: Creates a floor including selected objects.


 * [[Image:Arch_Reference.svg|32px]] External reference: Links objects from another FreeCAD file into the current document.


 * [[Image:Arch_Window.svg|32px]] Window: Creates a window from scratch or using a selected object as a base.


 * [[Image:Arch_Roof.svg|32px]] Roof: Creates a sloped roof from a selected wire.


 * [[Image:Arch_CompAxis.png|48px]] Axis tools


 * [[Image:Arch_Axis.svg|32px]] Axis: Adds a 1-direction array of axes.


 * [[Image:Arch_AxisSystem.svg|32px]] Axis System: Adds an axis system composed of several axes.


 * [[Image:Arch_Grid.svg|32px]] Grid: Adds a grid-like object.


 * [[Image:Arch_SectionPlane.svg|32px]] Section Plane: Adds a section plane object.


 * [[Image:Arch_Space.svg|32px]] Space: Creates a space object.


 * [[Image:Arch_Stairs.svg|32px]] Stairs: Creates a stairs object.


 * [[Image:Arch_CompPanel.png|48px]] Panel tools


 * [[Image:Arch_Panel.svg|32px]] Panel: Creates a panel object from a selected 2D object.


 * [[Image:Arch_Panel_Cut.svg|32px]] Panel Cut: Creates a 2D cut view from a panel.


 * [[Image:Arch_Panel_Sheet.svg|32px]] Panel Sheet: Creates a 2D cut sheet including panel cuts or other 2D objects.


 * [[Image:Arch_Nest.svg|32px]] Nest: Allows to nest several flat objects inside a container shape.


 * [[Image:Arch_Equipment.svg|32px]] Equipment: Creates an equipment or furniture object.


 * [[Image:Arch_Frame.svg|32px]] Frame: Creates a frame object from a selected layout.


 * [[Image:Arch_Fence.svg|32px]] Fence: Creates a fence object from a selected post and path.


 * [[Image:Arch_Truss.svg|32px]] Truss: Creates a truss from a selected line or from scratch.


 * [[Image:Arch_Profile.svg|32px]] Profile: Creates a parametric 2D profile.


 * [[Image:Arch_CompSetMaterial.png|48px]] Material tools


 * [[Image:Arch_SetMaterial.svg|32px]] Material: Creates a material and attributes it to selected objects, if any.


 * [[Image:Arch_MultiMaterial.svg|32px]] Multi-Material: Creates a multi-material and attributes it to selected objects, if any.


 * [[Image:Arch_Schedule.svg|32px]] Schedule: Creates different types of schedules.


 * [[Image:Arch_CompPipe.png|48px]] Pipe tools


 * [[Image:Arch_Pipe.svg|32px]] Pipe: Creates a pipe.


 * [[Image:Arch_PipeConnector.svg|32px]] Connector: Creates a corner or T-connection between 2 or 3 selected pipes.

Outils de transformation
Ce sont des outils de modification d'objets architecturaux.


 * [[Image:Arch_CutPlane.svg|32px]] Cut with plane: Cuts an object according to a plane.


 * [[Image:Arch_CutLine.svg|32px]] Cut with line: Cuts an object according to a line.


 * [[Image:Arch_Add.svg|32px]] Add component: Adds objects to a component.


 * [[Image:Arch_Remove.svg|32px]] Remove component: Subtracts or removes objects from a component.


 * [[Image:Arch_Survey.svg|32px]] Survey: Enters or leaves surveying mode.

Utilitaires
Ce sont des outils supplémentaires, pour vous aider dans des tâches spécifiques.


 * [[Image:Arch_Component.svg|32px]] Component: Creates a non-parametric Arch component.


 * [[Image:Arch_CloneComponent.svg|32px]] Clone component: Produces Arch Components that are clones of selected Arch objects (not to be confused with Draft Clone).


 * [[Image:Arch_SplitMesh.svg|32px]] Split Mesh: Splits a selected mesh into separate components.


 * [[Image:Arch_MeshToShape.svg|32px]] Mesh to Shape: Converts a mesh into a shape, unifying coplanar faces.


 * [[Image:Arch_SelectNonManifold.svg|32px]] Select non-manifold meshes: Selects all non-manifold meshes from the current selection or from the document.


 * [[Image:Arch_RemoveShape.svg|32px]] Remove Shape from Arch: Turns cubic shape-based arch object fully parametric.


 * [[Image:Arch_CloseHoles.svg|32px]] Close holes: Closes holes in a selected shape-based object.


 * [[Image:Arch_MergeWalls.svg|32px]] Merge Walls: Merge two or more walls.


 * [[Image:Arch_Check.svg|32px]] Check: Check if the selected objects are solids and don't contain defects.


 * [[Image:Arch_ToggleIfcBrepFlag.svg|32px]] Toggle IFC Brep flag: Forces a selected object to be exported as an IfcFacetedBrep.


 * [[Image:Arch_3Views.svg|32px]] 3 Views from mesh: Creates top, front and side views from a mesh.


 * [[Image:Arch_IfcSpreadsheet.svg|32px]] Create IFC spreadsheet...: Creates a spreadsheet to store IFC properties of an object.


 * [[Image:Arch_ToggleSubs.svg|32px]] Toggle subcomponents: Shows or hides the subcomponents of an Arch object.

Préférences

 * [[Image:Preferences-arch.svg|32px]] Préférences : préférences pour l'apparence par défaut des murs, structures, armatures, fenêtres, escaliers, panneaux, tuyaux, grilles et axes.

Formats de fichiers

 * IFC : Industry Foundation Classes
 * DAE : Format de maillage Collada
 * OBJ : Format mesh (seulement exportation)
 * JSON : JavaScript Object Notation format (seulement exportation)
 * 3DS : 3DS format (seulement importation)
 * SHP : Fichiers de formes GIS (seulement importation)

API
L'atelier Arch peut être utilisé dans des scripts Python et dans des macros grâce aux fonctions Arch Python API.

Tutoriels

 * Architecture workflow : Un exemple de la manière dont FreeCAD peut commencer à avoir sa place préliminaire dans un flux de travail d’architecture.
 * Tutoriel Arch(v0.14)
 * Tutoriel Arch sur le blog de Yorik(v0.13)
 * Présentation Vidéo de l'atelier Arch (2016)
 * Tutoriel panneaux Arch (v0.15)
 * Chapitre sur la modélisation BIM dans le Guide de l'Utilisateur FreeCAD
 * Importation de fichiers STL ou OBJ
 * Exportation de fichiers STL ou OBJ