Release notes 0.13/pl

To jest podsumowanie najciekawszych zmian, które zaszły w FreeCAD od ostatniej wersji. Zobacz Mantis changelog na SourceForge, aby uzyskać pełną listę zmian.

Starsze wersje: 0.12 - 0.11



wymodelowany w FreeCAD przez psicofil

Ogólne

 * Preferencje kolorystyczne: Znudził Ci się stary, dobry, szary kształt na czarnych liniach FreeCAD? Teraz można go zmienić w preferencjach użytkownika (Wyświetlanie → Kolor), wraz z kilkoma innymi domyślnymi kolorami.
 * Wyrównanie: dwa kształty mogą być wyrównane względem siebie w maksymalnie trzech punktach za pomocą tego narzędzia dostępnego w menu Edycja.

Moduł Kreślenie

 * Funkcja wycinków: Nowy obiekt Wycinek umożliwia umieszczanie widoków obiektów wewnątrz przyciętych prostokątów na stronach Rysunku.
 * Edytowalne bloki tytułowe: Podczas projektowania Szablonów rysunków można teraz oznaczać teksty jako edytowalne. Teksty te można następnie edytować bezpośrednio w programie FreeCAD.
 * Funkcja adnotacji: Nowy obiekt Adnotacja rysunku, prosta funkcja szybkiego umieszczania bloków tekstowych na stronie rysunku.
 * Widoki ortogonalne: Nowe narzędzie Rysowanie widoków ortograficznych ułatwia tworzenie wielu widoków wyrównanych względem siebie, zgodnie z rzutem pierwszego lub trzeciego kąta.
 * Podgląd w przeglądarce: Ponieważ wszystkie możliwości SVG nie zawsze są obsługiwane przez wewnętrzną przeglądarkę Qt SVG, przycisk ten pozwala sprawdzić, jak strona wygląda w przeglądarce Webkit, która w pełni obsługuje format SVG. Jest to rozwiązanie tymczasowe, dopóki nie przestawimy naszej przeglądarki SVG na Webkit ...
 * Eksport DXF: można teraz eksportować widok strony bezpośrednio do pliku DXF.
 * Niektóre poprawki błędów umożliwiają teraz drukowanie stron w skali.

Moduł Szkicownika

 * Tworzenie punktów

Punkty mogą być teraz dodawane i używane jako elementy szkicu.


 * Odniesienie położenia szkicu

Użytkownik może teraz używać punktu odniesienia położenia szkicu do definiowania geometrii, a także osi szkicu.


 * Tangency and perpendicularity constraints for arcs and circles.
 * Constraints with respect to external (projected) geometry.
 * Improved counting of the sketch degrees of freedom.
 * Symmetry constraint with respect to a symmetry point (midpoint constraint).


 * Improved Datum Label and Constraint Visuals:


 * Each constraint label (including arrows) will correctly scale to the size of the scene automatically to the 3D viewport
 * Datum label text for Distance, Distance X, Distance Y and Radius can be freely positioned now with greater control.
 * Small improvements to overlapping constraint icons and fix freezes.
 * Datum Label text will reverse when the view is orientated from the opposite side.


 * Fully constrained Sketches are now highlighted:


 * Rubber band selection:

Geometry (Points, Lines and Curves) may be selected by dragging on the background to create a rectangular selection.


 * Extended functionality of the polyline tool: using the m key one can switch between arc and line mode and among free, tangent and perpendicular transitions from the previous segment.


 * Map sketch to face is a new tool to map (or remap) an existing sketch to the selected face on a solid. This allows the use of this sketch for features such as Pad and Pocket.


 * Small Improvements:
 * When constructing geometry, tool tip with related information is shown next to cursor.
 * Sketch view which sets the 3D view perpendicular to the sketch plane has now an icon in the Sketcher toolbar.

Draft module

 * Taskmode: The Taskview mode of the Draft module is now default. Fear not, if you liked the toolbar, it is still available in the Draft preferences settings.
 * DXF importer: The DXF importer now supports points (translate to Draft Point) and leaders (translate to Draft Wire)
 * Brand-new snapping system: The snapping system of the Draft module has been rewritten almost from scratch. It is now much easier to extend and use in other scripts and modules, has now new visuals with snap cursor icons, and a toolbar that allows to switch on/off individual snap locations or the whole snapping system.




 * Better constraining: When entering 3D points, besides the existing Shift-constraining, you can now constrain the movement in X, Y or Z direction by pressing the, or  keys. Pressing them again switches constraining off.
 * Draft <-> Sketch conversion: The Draft workbench now features a new Draft2Sketch conversion tool, that converts selected Draft objects (or any flat shape) to Sketches, and vice-versa.
 * Clone tool: Make copies of selected objects with this handy tool. When the original changes, the clone gets updated automatically. The clone can be moved, rotated, and also has a scale property that allows you to change the size of the copy.
 * SVG importer: The SVG importer now has much better support of bezier curves. Global definition of user units is now respected and the geometry is scaled properly to millimeter. Support for new elements such as ellipses rounded rectangles has been added. The parser has been reworked and now handles paths from Adobe Illustrator.
 * Curved corners: Several Draft objects (Wires, Rectangles and Polygons) now have a Fillet Radius property, which curves their corners by the given radius value.




 * 2D view object: The new Shape2DView tool allows to quickly place a 2D view of a selected object in the document. You can specify the projection vector.



Arch module

 * Draft integration: The Arch and Draft modules are now tightly integrated. The Arch tools use the Draft snapping system, and all the Draft tools are present in the Arch workbench. In fact, if you like, you can now completely switch off the Draft module (Preferences -> Draft -> Hide the Draft workbench)
 * New wall tool: The wall tool has been greatly enhanced, and now features a direct drawing mode, that is activated when you press the Wall button with no object selected, that allows you to draw walls like you draw simple lines. In additions, walls now auto-connect when you snap to an existing wall.




 * New roof tool: A new roof tool is now available in the Arch module, that allows you to quickly create sloped roofs from a selected face.
 * New window tool: Windows are now created directly on top of a flat shape that contains one or more wires, such as a rectangle or a sketch. If that shape was drawn directly on a wall face, the window will automatically cut an opening in the wall.
 * New sections system: It is now very simple to create 2D plans, sections and elevations from your model: Place a Section Plane object, orient it the way you want, edit it to include the objects it must see, and you are done!
 * New solid renderer: In addition to the OpenCasCADe-based wireframe 2D renderer currently used by the Drawing Workbench, the Arch module now features a new 2D renderer, that is able to render filled faces to a SVG Drawing sheet, giving much nicer 2D views.




 * IFC import with IfcOpenShell: The Arch module can now use IfcOpenShell if it is installed on your system. This allows for much more powerful IFC import, and all the contents of the IFC file are guaranteed to be imported.
 * New floor and building objects: Building and floors are now groups, so you can add and remove objects from them with a simple drag&drop from the tree view.
 * New axes system: A new axes system feature has been added, that allows to quickly layout complex axes systems. These axes can then be added to Structure objects, so they spread automatically on the grid nodes.




 * Arch objects from meshes: Walls and structures can now be made directly from a mesh, provided it is closed, solid and all edges are manifold. This allows for very quick transformation of geometry imported from other applications such as blender into valid Arch objects.

Part module

 * Refine shape is a new utility that cleans up faces after a few operations on a shape. It can be set to run automatically after boolean operations in the Preferences.
 * New Loft tool can extrude a complex set of surfaces or a solid shape through a series of sketches or Draft objects.
 * New Sweep tool can extrude a complex set of surfaces or a solid shape through a series of sketches or Draft objects and a trajectory (sketch, edge or Draft object).
 * New Offset tool can offset a single surface or a shape.
 * New Thickness tool can hollow out a solid shape by setting a wall thickness and opening one or more faces.
 * Shape Builder and Create primitives are now in the Part toolbar for quick access.

Part Design module

 * Pad and Pocket are now more powerful thanks to more parameters, such as extrude to first/to last, up to face, 2 dimensions, symmetric to plane.
 * Chamfer and Fillet got an upgrade: selecting a face is now allowed, all the outer and inner edges of this face will be processed.
 * Revolution: a construction line can now be used as a revolution axis.
 * New Groove tool: cut matter from your solid by revolving a sketch.
 * Linear pattern, Mirrored, Polar pattern and Multipattern tools, that allow you to align and distribute pads and pockets on a feature.
 * A Shaft Wizard to help you design shaft objects

Moduł projektowania statków

 * Nowy moduł statku (Przewodnik)

3D mice

 * Support for 3D mice (Spaceball, Space Navigator) has been added to the Windows version.
 * A new Spaceball Motion tab in the Customize dialog allows for fine tuning your 3D mouse to the settings you want, directly from FreeCAD.

Moduł OpenSCAD

 * Ten zupełnie nowy (eksperymentalny) moduł wprowadza możliwość importowania plików OpenSCAD do FreeCAD. Ten format plików jest niezwykle popularny w społeczności RepRap i na stronie Thingiverse do udostępniania projektów cyfrowych.
 * Skrypt OpenSCAD może być wykonywany z poziomu FreeCAD, przez OpenSCAD (jeśli jest zainstalowany na komputerze), a wynik pojawia się w dokumencie FreeCAD.
 * Więcej informacji można znaleźć na stronie środowiska pracy OpenSCAD na wiki FreeCAD.