SheetMetal AddRelief

Description
The Make Relief command starts the first of three steps to convert a shell object made with tools of the Part or PartDesign workbench into an unfoldable SheetMetal object.

All edges where faces meet need to be separate; that's why the corners have to be cut off.

These cut-offs resemble corner reliefs, thus the naming Make Relief.

-> -> ->

Usage
First step to convert a hollow cuboid (shell object) into an unfoldable SheetMetal object:
 * Cut off the corners

-->
 * 1) Select one or more corner vertex(es)
 * 2) Activate the [[Image:SheetMetal_Relief.svg|16px]] Make Relief command using the:
 * 3) * button
 * 4) * drop down menu
 * 5) * keyboard shortcut: then

Properties
See also: Property editor.

A SheetMetal Relief object is derived from a Part Feature object and inherits all its properties. It also has the following additional properties and its label has a default value:

Data

 * : Default value: (+ a sequential number for second and following items). The user editable name of this object, it may be any arbitrary UTF8 string.
 * : Base Feature. Link to the parent feature.
 * : Hidden link to the parent body.


 * : "Base Object". Links to the corner vertexes defining relief positions.
 * : "Relief Size". Default:.