Curves GordonSurface/fr

Description
Surface de Gordon crée une surface qui enveloppe un réseau de courbes. Cet outil fait partie des ateliers externes appelés Curves.



Utilisation

 * 1) Basculez vers [[Image:Curves_workbench_icon.svg|24px]] Curves (installez à partir de [[Image:AddonManager.svg|24px]] Gestionnaire d'Addon est nécessaire s'il n'est pas déjà installé)
 * 2) Lancez la commande Surface de Gordon de plusieurs manières
 * 3) * Appuyez sur le bouton [[Image:Curves_GordonSurface.svg|24px]]
 * 4) * Utilisez

Propriétés

 * : Can be used to adjust the placement of the resulting Gordon surface. See: Placement
 * Note: The Placement properties do not adjust the placement of the curves/lines used to create the surface, only the surface.
 * : User specified label (name) for the surface. (Default: Gordon)
 * : Defines the output type. (Default: Surface, Options: Surface, Wireframe)
 * : (Default: 80)
 * : User selected lines that are used to create the Gordon surface.
 * : 3D tolerance (Default: 0.01)
 * : Number of samples in the U direction. (Default: 16)
 * This value is used to determine density of the mesh when the Output property is set to Wireframe.
 * : Number of samples in the V direction. (Default: 16)
 * This value is used to determine density of the mesh when the Output property is set to Wireframe.
 * Gordon surface in wire frame mode, U=16, V=16GordonSurf-wireframe.png

Remarques
In this example, the surface on the left, the rails were drawn from +Y to -Y and the resulting surface normal is +Z On the right, the ribs are drawn from -Y to +Y, resulting in the surface normal oriented -Z.
 * The curves of each group (ribs and rails) should touch all curves of the other group.
 * In other words, they must form a grid or net pattern as shown here:
 * In general, the surface normal of the resulting Gordon surface will be determined by the direction of the ribs.




 * Part workbench Part Extrude can be used to create a solid from the surface.


 * Part Design workbench PartDesign Pad can also create a sold from the surface. Dragging the surface into a Body creates a Base Feature that can then be padded.