Macro Colorize

Description
Allows to quickly and easily set the colors and transparency levels for individual faces, edges, and vertices. Usage: Select the subobjects and run the macro. The standard Qt color picker dialog will appear. Select the color and set the desired alpha (0 = fully opaque, 255 = fully transparent), click OK to close the dialog and use the color, or Cancel to cancel the macro. If more than one object is selected a different dialog will appear for each object.

The current color of the first selected subobject of the current object will be the default color in the dialog. The first 2 custom colors will be the default gray for faces and the default black for edges and points. Alpha channel default will be 0 (no transparency).

Notes: You may color any edge, vertex, or face any color you like, but bear in mind you should probably stay away from the default colors used for selection (green) and preselection (yellow) indicators. Transparency option does not appear to function for edges and points, only for faces. When making a face transparent, it is still selectable in the 3D view. If the interior appears black and you would prefer to see the face colors set in the view tab the Lighting property from One side to Two side. Transparency is a global property for the entire object, so if you change it in the view tab it will override the transparency settings made for individual faces using this macro.

Script
ToolBar Icon

Macro_Colorize.FCMacro