Draft Circle/pl

Description
The Draft Circle command creates a circle in the current working plane from a center and a radius. The radius can be defined by picking a point.

A Draft Circle can be turned into an arc by setting its and  properties to different values.



Usage
See also: Draft Tray, Draft Snap and Draft Constrain.


 * 1) There are several ways to invoke the command:
 * 2) * Press the button.
 * 3) * Select the option from the menu.
 * 4) * Use the keyboard shortcut: then.
 * 5) The  task panel opens. See Options for more information.
 * 6) Pick the first point, the center of the circle, in the 3D view, or type coordinates and press the  button.
 * 7) Pick the second point in the 3D view, or enter a.

Options
The single character keyboard shortcuts available in the task panel can be changed. See Draft Preferences. The shortcuts mentioned here are the default shortcuts.


 * To manually enter the coordinates for the center enter the X, Y and Z component, and press after each. Or you can press the  button when you have the desired values. It is advisable to move the pointer out of the 3D view before entering coordinates.
 * The checkbox has no purpose for this command.
 * Press or click the  checkbox to toggle global mode. If global mode is on, coordinates are relative to the global coordinate system, else they are relative to the working plane coordinate system.
 * Press or click the  checkbox to toggle filled mode. If filled mode is on, the created circle will have  set to  and will have a filled face.
 * Press or click the  checkbox to toggle continue mode. If continue mode is on, the command will restart after finishing, allowing you to continue creating circles.
 * Press or the  button to abort the command.

Properties
See also: Property editor.

A Draft Circle object is derived from a Part Part2DObject and inherits all its properties. It also has the following additional properties:

Data

 * : (read-only) specifies the area of the face of the circle. The value will be if  if  or the face cannot be created.
 * : specifies the start angle of the circle, normally.
 * : specifies the end angle of the circle, normally.
 * : specifies if the circle makes a face or not. If it is a face is created, otherwise only the perimeter is considered part of the object. This property only works if the  and  have the same value. Note that  and  are not considered the same.
 * : specifies the radius of the circle.

View

 * : specifies the Draft Pattern with which to fill the face of the circle. This property only works if is  and if  is.
 * : specifies the size of the Draft Pattern.

Scripting
See also: Autogenerated API documentation and FreeCAD Scripting Basics.

To create a Draft Circle use the method  of the Draft module. This method replaces the deprecated method.


 * Creates a object with given  in millimeters.
 * can also be a, whose attribute must be a.
 * If is  the circle is created at the origin.
 * If is, the circle will make a face, that is, it will appear filled.
 * If and  are given in degrees, and have different values, they are used and the object appears as a Draft Arc.

Example: