Draft SelectPlane/ro

Descriere
Modulul Draft dispune de un sistem de plan de lucru, care vă permite să specificați un plan personalizat în spațiul 3D pe care va apărea următoarea comandă Draft. Există mai multe metode pentru a defini planul de lucru:
 * De pe o fațetă selectată
 * De la 3 noduri selectate
 * Din vizualizarea curentă
 * De la o presetare: de sus, frontal sau lateral
 * Nici unul, caz în care planul de lucru este adaptat automat la vizualizarea curentă atunci când porniți o comandă sau la o față dacă începeți să desenați pe o față existentă.


 * For each 3D view a separate working plane is stored.

The button in the Draft Tray changes depending on the current working plane. : If the working plane is not set to an asterisk  is appended to the button label if the origin of the working plane does not match the global origin.



Usage with pre-selection

 * 1) Do one of the following:
 * 2) * Select a single object. The following objects are supported:
 * 3) ** Draft WorkingPlaneProxies: the (the camera position) and the  (the saved visibility of objects) of the working plane proxy are also restored.
 * 4) ** Arch Axes
 * 5) ** Arch AxisSystems
 * 6) ** Arch BuildingParts
 * 7) ** Arch SectionPlanes
 * 8) ** Std Parts: to avoid selecting subelements it is advisable to select these in the Tree view.
 * 9) ** Non-solid objects that consist of a single flat face or a single curved edge, or that have three or more vertices.
 * 10) ** Solid objects or objects without a shape that have a property.
 * 11) * Select one or more subelements. You can select:
 * 12) ** A flat face.
 * 13) ** A curved edge.
 * 14) ** Three vertices.
 * 15) ** An edge and a vertex, or two edges. The combined vertices must define a plane.
 * 16) There are several ways to invoke the command:
 * 17) * Press the button in the Draft Tray.
 * 18) * Select the option from the menu.
 * 19) * Use the keyboard shortcut: then.
 * 20) The working plane and the button in the Draft Tray are updated.

Usage with post-selection

 * 1) There are several ways to invoke the command:
 * 2) * Press the button in the Draft Tray.
 * 3) * Select the option from the menu.
 * 4) * Use the keyboard shortcut: then.
 * 5) The  task panel opens. See Options for more information.
 * 6) Do one of the following:
 * 7) * Select a single object. See the previous paragraph.
 * 8) * Select one or more subelements. See the previous paragraph.
 * 9) Click anywhere in the 3D view to confirm the selection and finish the command.
 * 10) The working plane and the button in the Draft Tray are updated.

Usage with presets

 * 1) There are several ways to invoke the command:
 * 2) * Press the button in the Draft Tray.
 * 3) * Select the option from the menu.
 * 4) * Use the keyboard shortcut: then.
 * 5) The  task panel opens. See Options for more information.
 * 6) Press any of the buttons to finish the command.
 * 7) The working plane and the button in the Draft Tray are updated.

Opțiuni

 * Pentru a seta planul de lucru la geometria existentă: selectați o fațetă a unui obiect existent în vizualizarea 3D sau, cu CTRL apăsat, 3 vârfuri pe orice obiect. Apoi apăsați tasta
 * Apăsarea butonului va stabili planul de lucru drept planul de vizualizare, perpendicular pe axa camerei și trecând prin punctul de origine (0,0,0).
 * Apăsarea butonului va decupla orice plan de lucru curent. Următoarele operații 2D vor fi dependente de vizualizare.
 * De asemenea, puteți specifica o valoare de offset, care vă va stabili planul de lucru la o anumită distanță de planul pe care îl selectați.
 * Puteți să ascundeți și să arătați grila cu comanda rapidă

Preferences
See also: Preferences Editor and Draft Preferences.


 * The grid settings in the task panel as well as several other grid settings are available as preferences:.
 * The Snapping radius can also be changed on-the-fly (see Draft Snap) or by changing:.

Script
Obiectul plan de lucru poate fi ușor creat și manipulat în scripturi și în macros. Puteți crea propriele dvs. planuri de lucru și le puteți folosi independent de planul curent de lucru curent.



The WorkingPlane module offers two classes to create working plane objects: the class and the  class. The second class inherits from the first. Objects of the class interact with the GUI (the Draft Tray button), the 3D view and the grid. objects do not.

Use the method of the WorkingPlane module to get an instance of the  class linked to the current 3D view. The method either returns the existing working plane linked to the view or creates a new working plane if required.

The class can be used to create working planes independent of the GUI: