Translations:PartDesign AdditiveLoft/13/en


 * To better control the shape of the loft, it is recommended that all cross-sections have the same number of segments. For example, for a loft between a rectangle and a circle, the circle should be broken down into 4 connected arcs.
 * You can loft from or toward a single vertex from a sketch or the body.
 * Vertices can only be either the start or end of a loft. Otherwise the loft body would consist of two solids connected at a single point. This would violate the CAD kernel's definition of a 3D object.
 * A cross-section cannot lie on the same plane as the one immediately preceding it.
 * If the sketch has inner geometry, i.e. the loft is supposed to have holes, then the order in which the sketch geometry is created, should be the same for all sections: Either start all sections with the inner geometry or start them all with the outer. Otherwise an invalid loft can be created where inner and outer walls cross.
 * It is not possible to loft disjoint or crossing loops.
 * Some failure modes will turn the part black.