Draft Trimex/es

Descripción
Esta herramienta recorta/corta y extiende líneas y polilíneas, y extruye caras.



Usage

 * 1) Selecciona el contorno que quieres recortar o extender, o selecciona una cara que quieras extruir
 * 2) Presiona el botón, o presiona las teclas  y
 * 3) Designa un punto en la vista 3D

Options
The single character keyboard shortcut and the modifier keys mentioned here can be changed. See Draft Preferences.


 * Hold down to invert the default result of the command.
 * Hold down to restrict the operation to the current segment of a Draft Wire.
 * Press to switch Draft snapping on or off.

Here is an example to explain the modifier keys. The left edge or the bottom edge of the U-shaped wire was extended. All Draft Snaps were turned off.




 * Recortar o extender se decide de forma automática en función de la posición del cursor
 * Si mueves el cursor sobre otro objeto, la operación de recortar/extender se ajustará a dicho objeto o segmento
 * Presionando se realizará una restricción al segmento que está siendo actualmente recortado o extendido.
 * Presionando se invertirá la dirección del recorte
 * Cuando el objeto seleccionado es una cara, o cuando se selecciona una cara de un objeto existente, la herramienta de recortar/extender cambia al modo extruir. En modo extruir, presionando se restringe la extrusión a la normal a la cara.

Usage
See also: Draft Snap and Draft Constrain.


 * 1) It can be helpful to first change the Draft working plane so that it is not coplanar with the face you want to extrude.
 * 2) Optionally select a single face or an object with a single face.
 * 3) There are several ways to invoke the command:
 * 4) * Press the button.
 * 5) * Select the option from the menu.
 * 6) * Use the keyboard shortcut: then.
 * 7) If you have not yet selected an object or a face: select an object with a single face in the 3D view.
 * 8) The  task panel opens. See Options for more information.
 * 9) To define the extrusion direction and distance do one of the following:
 * 10) * Pick a point in the 3D view that does no lie on the same plane as the face.
 * 11) * Make sure the pointer is on the correct side of the face in the 3D view and enter a.

Options
The modifier key mentioned here can be changed. See Draft Preferences.


 * Hold to extrude in a direction that is not parallel to the normal of the face.

Preferences
See also: Preferences Editor and Draft Preferences.


 * To change the number of decimals used for the input of the distance:.

Programación
No disponible. Mira la herramienta Extrusión.


 * is the object to be extruded.
 * is the extrusion direction and distance.
 * If is  a solid is created instead of a shell.
 * is returned with the created object.

Example: