Part Module/es

Introducción
Las sólidas capacidades de modelado de FreeCAD se basan en la OpenCASCADE (OCCT), un sistema CAD de calidad profesional que presenta una creación y manipulación avanzada de geometría 3D. El Part Ambiente de trabajo es una capa que se encuentra en la parte superior de las bibliotecas de la OCCT, que da al usuario acceso a las primitivas y funciones geométricas de la OCCT. Esencialmente todas las funciones de dibujo 2D y 3D en cada banco de trabajo ( Draft, Sketcher, 24px PartDesign, etc.), se basan en estas funciones expuestas por el banco de trabajo de diseño de piezas. Por lo tanto, el Part Workbench se considera el componente central de las capacidades de modelado de FreeCAD.

The objects created with the Part Workbench are relatively simple; they are intended to be used with boolean operations (unions and cuts) in order to build more complex shapes. This modeling paradigm is known as the constructive solid geometry (CSG) workflow, and it was the traditional methodology used in early CAD systems. On the other hand, the PartDesign Workbench provides a more modern workflow to constructing shapes: it uses a parametrically defined sketch, that is extruded to form a basic solid body, which is then modified by parametric transformations (feature editing), until the final object is obtained.

Part objects are more complex than mesh objects created with the Mesh Workbench, as they permit more advanced operations like coherent boolean operations, modifications history, and parametric behaviour.



Herramientas
Todas las herramientas se encuentran en el menú.

Primitivas
Estas son las herramientas para crear primitivas de objetos.


 * [[Image:Part_Box.svg|32px]] Caja: Dibuja una caja especificando sus dimensiones
 * [[Image:Part_Cylinder.svg|32px]] Cilindro: Dibuja un cilindro especificando sus dimensiones
 * [[Image:Part_Sphere.svg|32px]] Esfera: Dibuja una esfera especificando sus dimensiones
 * [[Image:Part_Cone.svg|32px]] Cono: Dibuja un cono especificando sus dimensiones
 * [[Image:Part_Torus.svg|32px]] Toro: Dibuja un toro (anillo) especificando sus dimensiones
 * [[Image:Part_CreatePrimitives.svg|32px]] CrearPrimitivos: Una herramienta para crear diversas primitivas geométricas paramétricas.
 * [[Image:Part_Shapebuilder.svg|32px]] ConstructorFormas: Una herramienta para crear formas más complejas a partir de diversas primitiv geométricas paramétricas

Modificando objetos
Estas son las herramientas para modificar los objetos existentes. Permiten seleccionar los objetos a modificar.


 * [[Image:Part_Extrude.svg|32px]] Extrusión: Extruye caras planas de un objeto
 * [[Image:Part_Revolve.svg|32px]] Revolución: Crea un objeto haciendo que gire otro objeto alrededor de un eje
 * [[Image:Part_Mirror.svg|32px]] Simetría: Crea una simetría de los objetos seleccionados alrededor de un plano de simetría dado
 * [[Image:Part_Fillet.svg|32px]] Redondear: Redondea las aristas de un objeto
 * [[Image:Part_Chamfer.svg|32px]] Chaflán: Crea un chaflán en las aristas de un objeto
 * [[Image:Part_RuledSurface.svg|32px]] Ruled Surface:
 * [[Image:Part_Loft.svg|32px]] Loft: Lofts de un perfil a otro.
 * [[Image:Part_Sweep.svg|32px]] Sweep: Barre uno o más perfiles a lo largo de un camino


 * [[Image:Part_CompOffsetTools.png|48px]] Offset tools:
 * [[Image:Part_Offset.svg|32px]] 3D Offset: Constructs a parallel shape at a certain distance from original.
 * [[Image:Part_Offset2D.svg|32px]] 2D Offset: Constructs a parallel wire at certain distance from original, or enlarges/shrinks a planar face.


 * [[Image:Part_Thickness.svg|32px]] Thickness: Hollows out a solid, leaving openings next to select faces.


 * Part_ProjectionOnSurface.svg Projection on surface: Project a logo, text or any face,wire,edge to a surface. With the projection part it is possible to create a solid or wire.


 * [[Image:Part_Compound.svg|48px]] Compound Tools:
 * [[Image:Part_Compound.svg|32px]] Make compound: Creates a compound from the selected objects.
 * [[Image:Part_ExplodeCompound.svg|32px]] Explode Compound: Tool to split up compounds of shapes
 * [[Image:Part Compound‏‎Filter.svg|32px]] Compound Filter: The CompoundFilter can be used to extract the individual pieces.


 * [[Image:Part_Booleans.svg|32px]] Operaciones Booleanas: Realiza operaciones Booleanas sobre los objetos
 * [[Image:Part_Union.svg|32px]] Fusión: Fusión (unión) de dos objetos
 * [[Image:Part_Common.svg|32px]] Intersección: Extrae la parte común (intersección) de dos objetos
 * [[Image:Part_Cut.svg|32px]] Cortar: Corta (resta) un objeto de otro


 * [[Image:Part_CompJoinFeatures.png|48px]] Join features: smart booleans for walled objects (e.g., pipes)
 * [[Image:Part_JoinConnect.svg|32px]] Connect: Connects interiors of objects
 * [[Image:Part_JoinEmbed.svg|32px]] Embed: Embeds a walled object into another walled object
 * [[Image:Part_JoinCutout.svg|32px]] Cutout: Creates a cutout in a wall of an object for another walled object


 * [[Image:Part_CompSplittingTools.png|48px]] Splitting tools:
 * [[Image:Part_BooleanFragments.svg|32px]] Boolean fragments: makes all the pieces that can be obtained by Boolean operations between objects
 * [[Image:Part SliceApart.svg|32px]] Slice a part: tool to split shapes by intersection with other shapes
 * [[Image:Part_Slice.svg|32px]] Slice: Splits an object into pieces by intersections with another object
 * [[Image:Part_XOR.svg|32px]] XOR: removes space shared by even number of objects (symmetric version of Cut)


 * [[Image:Part Defeaturing.svg|32px]] Defeaturing: (v0.18)
 * [[Image:Part_Section.png|32px]] Sección: Crea una sección por la intersección de un objeto con un plano de sección
 * [[Image:Part_SectionCross.png|32px]] Cross sections...:

Measure
Measure: Allows linear and angular measurement between points, edges, and faces.


 * [[Image:Part_Measure_Linear.svg|32px]] Measure Linear allows you to make linear measurements.
 * [[Image:Part_Measure_Angular.svg|32px]] Measure Angular allows you to make angular measurements.
 * [[Image:Part_Measure_Refresh.svg|32px]] Measure Refresh updates the measurements on screen.
 * [[Image:Part_Measure_Clear_All.svg|32px]] Clear All Clears all measurements.
 * [[Image:Part_Measure_Toggle_All.svg|32px]] Toggle All shows or hides all measurements.
 * [[Image:Part_Measure_Toggle_3d.svg|32px]] Toggle 3D shows or hides 3D measurements.
 * [[Image:Part_Measure_Toggle_Delta.svg|32px]] Toggle Delta shows or hides delta measurements.

Otras herramientas

 * [[Image:Part_Import.svg|32px]] Import: This tool allows you to add a file *.IGES, *.STEP, *.BREP to the current document.
 * [[Image:Part_Export.svg|32px]] Export: This tool allows you to export a part object in a *.IGES, *.STEP, *.BREP file.
 * Part_BoxSelection.svg BoxSelection: add to the selection the faces of the shapes that are touches by the rectangular selection.
 * [[Image:Part_ShapeFromMesh.svg|32px]] Shape from Mesh: Creates a shape object from a mesh object.
 * Part_PointsFromMesh.svg Points from mesh: creates a shape object made of points from the mesh.
 * Convert to solid: Converts a shape object to a solid object.
 * Part_ReverseShapes.svg Reverse shapes: Flips the normals of all faces of the selected object.


 * Create a copy:
 * [[Image:Part_SimpleCopy‎.svg|32px]] Create simple copy: Creates a simple copy of the selected object.
 * Part_TransformedCopy.svg Create transformed copy: creates a transformed copy of the selected object.
 * Part_ElementCopy.svg Create shape element copy: creates a copy from an element (vertex, edge, face) of the selected object.
 * [[Image:Part_RefineShape.svg|32px]] Refine shape: Cleans faces by removing unnecessary lines.


 * [[Image:Part_CheckGeometry.svg|32px]] Check geometry: Checks the geometry of selected objects for errors.

Context menu items

 * Appearance: determines appearance of the whole part (color transparency etc.).
 * Part_ColorFace.svg Set colors: assigns colors to part faces.

Preferencias

 * [[Image:Preferences-part_design.svg|32px]] Preferences: preferences available for Part Tools (the Part workbench also uses the PartDesign Preferences).
 * [[Image:Preferences-import-export.svg|32px]] Import Export Preferences: preferences available for importing from and exporting to different file formats.
 * Fine-tuning: some extra parameters to fine-tune Part behavior.

Archivos de guión
See Part scripting.

Tutoriales

 * Import from STL or OBJ : How to import STL/OBJ files in FreeCAD
 * Export to STL or OBJ : How to export STL/OBJ files from FreeCAD
 * Whiffle Ball tutorial : How to use the Part Module