Arch Workbench/ro

Introducere
Arch Workbench oferă un flux de lucru modern pentru modeling information building (BIM) pentru FreeCAD, cu suport pentru caracteristici precum entități arhitecturale complet parametrice, cum ar fi pereți, elemente structurale, acoperișuri, ferestre, scări, țevi și mobilier. Acesta susține datele [IFC] industry foundation classes și producerea de planuri de planuri 2D în combinație cu  TechDraw.

The Arch Workbench provides a modern Building Information Modelling (BIM) workflow to FreeCAD, with support for features like fully parametric architectural entities such as walls, beams, roofs, windows, stairs, pipes, and furniture. It supports Industry Foundation Classes (IFC) files, and production of 2D floor plans in combination with the TechDraw Workbench.

Atelierul Arch Workbench importă toate uneltele din Draft Workbench, deoarece utilizează obiecte 2D pentru a-și construi obiectele arhitecturale. Cu toate acestea, Arch poate folosi și obiecte solide create pe alte Ateliere de lucru precum Part și  PartDesign.

Notă: Funcția BIM a FreeCAD este acum împărțită treptat în acest Atelier Arhitectură, care conține toate instrumentele BIM de bază și BIM Workbench addon, pe care îl puteți instala prin intermediul meniului Tools → Addon Manager, care adaugă un nou strat de interfață deasupra instrumentelor Arch, cu scopul de a face fluxul de lucru BIM în FreeCAD mai intuitiv și convivial.

The developers of Draft, Arch, and BIM also collaborate with the greater OSArch community, with the ultimate goal of improving building design by using entirely free software.



Instrumente
Acestea sunt instrumente pentru crearea obiectelor arhitecturale.


 * [[Image:Arch_Wall.svg|32px]] Wall: Creates a wall from scratch or using a selected object as a base.


 * [[Image:Arch_Structure.svg|32px]] Structure: Creates a structural element from scratch or using a selected object as a base.


 * [[Image:Arch_CompRebarStraight.png|48px]] Rebar tools: These tools are only available if the Reinforcement Workbench has been installed.


 * [[Image:Arch_Rebar_Straight.svg|32px]] Straight Rebar: Creates a straight reinforcement bar in a selected structural element.


 * [[Image:Arch_Rebar_UShape.svg|32px]] U-Shape Rebar: Creates a U-shape reinforcement bar in a selected structural element.


 * [[Image:Arch_Rebar_LShape.svg|32px]] L-Shape Rebar: Creates an L-shape reinforcement bar in a selected structural element.


 * [[Image:Arch_Rebar_Stirrup.svg|32px]] Stirrup: Creates a stirrup reinforcement bar in a selected structural element.


 * [[Image:Arch_Rebar_BentShape.svg|32px]] Bent-Shape Rebar: Creates a bent-shape reinforcement bar in a selected structural element.


 * [[Image:Arch_Rebar_Helical.svg|32px]] Helical Rebar: Creates a helical reinforcement bar in a selected structural element.


 * [[Image:Arch_Rebar_ColumnReinforcement.svg|32px]] Column Reinforcement: Creates reinforcement bars in a selected rectangular column.


 * [[Image:Arch_Rebar_BeamReinforcement.svg|32px]] Beam Reinforcement: Creates reinforcement bars in a selected beam.


 * [[Image:Arch_Rebar_Slab_Reinforcement.svg|32px]] Slab Reinforcement: Creates reinforcement bars in a selected slab.


 * [[Image:Arch_Rebar_Footing_Reinforcement.svg|32px]] Footing Reinforcement: Creates reinforcement bars inside a selected footing.


 * [[Image:Arch_Rebar.svg|32px]] Custom Rebar: Creates a custom reinforcement bar in a selected structural element using a sketch.


 * [[Image:Arch_CurtainWall.svg|32px]] Curtain Wall: Creates a curtain wall from scratch or using a selected object as a base.


 * [[Image:Arch_BuildingPart.svg|32px]] Building Part: Creates a building part including selected objects.


 * [[Image:Arch_Project.svg|32px]] Project: Creates a project including selected objects.


 * [[Image:Arch_Site.svg|32px]] Site: Creates a site including selected objects.


 * [[Image:Arch_Building.svg|32px]] Building: Creates a building including selected objects.


 * [[Image:Arch_Floor.svg|32px]] Level: Creates a floor including selected objects.


 * [[Image:Arch_Reference.svg|32px]] External reference: Links objects from another FreeCAD file into the current document.


 * [[Image:Arch_Window.svg|32px]] Window: Creates a window from scratch or using a selected object as a base.


 * [[Image:Arch_Roof.svg|32px]] Roof: Creates a sloped roof from a selected wire.


 * [[Image:Arch_CompAxis.png|48px]] Axis tools


 * [[Image:Arch_Axis.svg|32px]] Axis: Adds a 1-direction array of axes.


 * [[Image:Arch_AxisSystem.svg|32px]] Axis System: Adds an axis system composed of several axes.


 * [[Image:Arch_Grid.svg|32px]] Grid: Adds a grid-like object.


 * [[Image:Arch_SectionPlane.svg|32px]] Section Plane: Adds a section plane object.


 * [[Image:Arch_Space.svg|32px]] Space: Creates a space object.


 * [[Image:Arch_Stairs.svg|32px]] Stairs: Creates a stairs object.


 * [[Image:Arch_CompPanel.png|48px]] Panel tools


 * [[Image:Arch_Panel.svg|32px]] Panel: Creates a panel object from a selected 2D object.


 * [[Image:Arch_Panel_Cut.svg|32px]] Panel Cut: Creates a 2D cut view from a panel.


 * [[Image:Arch_Panel_Sheet.svg|32px]] Panel Sheet: Creates a 2D cut sheet including panel cuts or other 2D objects.


 * [[Image:Arch_Nest.svg|32px]] Nest: Allows to nest several flat objects inside a container shape.


 * [[Image:Arch_Equipment.svg|32px]] Equipment: Creates an equipment or furniture object.


 * [[Image:Arch_Frame.svg|32px]] Frame: Creates a frame object from a selected layout.


 * [[Image:Arch_Fence.svg|32px]] Fence: Creates a fence object from a selected post and path.


 * [[Image:Arch_Truss.svg|32px]] Truss: Creates a truss from a selected line or from scratch.


 * [[Image:Arch_Profile.svg|32px]] Profile: Creates a parametric 2D profile.


 * [[Image:Arch_CompSetMaterial.png|48px]] Material tools


 * [[Image:Arch_SetMaterial.svg|32px]] Material: Creates a material and attributes it to selected objects, if any.


 * [[Image:Arch_MultiMaterial.svg|32px]] Multi-Material: Creates a multi-material and attributes it to selected objects, if any.


 * [[Image:Arch_Schedule.svg|32px]] Schedule: Creates different types of schedules.


 * [[Image:Arch_CompPipe.png|48px]] Pipe tools


 * [[Image:Arch_Pipe.svg|32px]] Pipe: Creates a pipe.


 * [[Image:Arch_PipeConnector.svg|32px]] Connector: Creates a corner or T-connection between 2 or 3 selected pipes.



Instrumente de Modificare
Acestea sunt instrumente pentru modificarea obiectelor arhitecturale.


 * [[Image:Arch_CutPlane.svg|32px]] Cut with plane: Cuts an object according to a plane.


 * [[Image:Arch_CutLine.svg|32px]] Cut with line: Cuts an object according to a line.


 * [[Image:Arch_Add.svg|32px]] Add component: Adds objects to a component.


 * [[Image:Arch_Remove.svg|32px]] Remove component: Subtracts or removes objects from a component.


 * [[Image:Arch_Survey.svg|32px]] Survey: Enters or leaves surveying mode.

Utilități
Acestea sunt instrumente suplimentare care vă ajută în îndeplinirea unor sarcini specifice.


 * [[Image:Arch_Component.svg|32px]] Component: Creates a non-parametric Arch component.


 * [[Image:Arch_CloneComponent.svg|32px]] Clone component: Produces Arch Components that are clones of selected Arch objects (not to be confused with Draft Clone).


 * [[Image:Arch_SplitMesh.svg|32px]] Split Mesh: Splits a selected mesh into separate components.


 * [[Image:Arch_MeshToShape.svg|32px]] Mesh to Shape: Converts a mesh into a shape, unifying coplanar faces.


 * [[Image:Arch_SelectNonSolidMeshes.svg|32px]] Select non-manifold meshes: Selects all non-manifold meshes from the current selection or from the document.


 * [[Image:Arch_RemoveShape.svg|32px]] Remove Shape from Arch: Turns cubic shape-based Arch object fully parametric.


 * [[Image:Arch_CloseHoles.svg|32px]] Close holes: Closes holes in a selected shape-based object.


 * [[Image:Arch_MergeWalls.svg|32px]] Merge Walls: Merge two or more walls.


 * [[Image:Arch_Check.svg|32px]] Check: Check if the selected objects are solids and don't contain defects.


 * [[Image:Arch_ToggleIfcBrepFlag.svg|32px]] Toggle IFC Brep flag: Forces a selected object to be exported as an IfcFacetedBrep.


 * [[Image:Arch_3Views.svg|32px]] 3 Views from mesh: Creates top, front and side views from a mesh.


 * [[Image:Arch_IfcSpreadsheet.svg|32px]] Create IFC spreadsheet...: Creates a spreadsheet to store IFC properties of an object.


 * [[Image:Arch_ToggleSubs.svg|32px]] Toggle subcomponents: Shows or hides the subcomponents of an Arch object.

Preferințe

 * [[Image:Preferences-arch.svg|32px]] Preferences: preferințele pentru aspectul implicit al pereților, structurilor, barelor, ferestrelor, scărilor, panourilor, țevilor, grilelor și axelor.



Formate de fișier

 * IFC : Industry foundation Classes
 * DAE : Collada mesh format
 * OBJ : Obj mesh format (export only)
 * JSON : JavaScript Object Notation format (export only)
 * 3DS : 3DS format (import only)

API
Modulul Arch poate fi folosit în scripturile Python scripts și macros utilizând funcții Arch Python API.

Tutoriale

 * Architecture workflow: An example of how FreeCAD can begin to have its preliminary place in an architecture workflow.
 * Arch tutorial (v. 0.14)
 * Quick arch overview on Yorik's blog (v. 0.13)
 * Video presentation of the Arch workbench (2016)
 * Arch panel tutorial (v. 0.15)
 * BIM modeling chapter from the FreeCAD manual
 * Import from STL or OBJ
 * Export to STL or OBJ