SheetMetal Examples/pl

Wprowadzenie
Środowisko pracy Arkusz Blachy stało się bardzo rozbudowane i wymaga odpowiedniej dokumentacji.

Aby uniknąć przepełnienia stron narzędziowych przykładami, dodano tę stronę w celu zebrania części pokazujących i wyjaśniających specjalne możliwości środowiska Arkusz Blachy.

Zaplanowane etapy tworzenia treści:
 * 1) Zbieranie zdjęć
 * 2) Dodawanie opisów przepływów pracy
 * 3) Dodawanie bardziej szczegółowych samouczków

Hinge step by step

 * 1) Create a profile (a line and a tangent arc), preferably using the [[Image:Workbench_Sketcher.svg|16px]] Sketcher Workbench.
 * 2) Activate the [[Image:SheetMetal_AddBase.svg|16px]] Make Base Wall command to create a BaseBend object.
 * 3) Edit the BaseBend object's parameters:
 * 4) * Set to to let the profile extend symmetrically to both sides of the sketch plane.
 * 5) * Set and  to values of your choice.
 * 6) Create a cut-out contour with the [[Image:Workbench_Sketcher.svg|16px]] Sketcher Workbench.
 * 7) Use the [[Image:PartDesign_Pocket.svg|16px]] PartDesign Pocket command to cut off one half of the Round bit.
 * 8) Create a hole pattern with the [[Image:Workbench_Sketcher.svg|16px]] Sketcher Workbench.
 * 9) Use the [[Image:PartDesign_Hole.svg|16px]] PartDesign Hole command. Avoid the countersink and counterbore options to keep the body unfoldable.
 * 10) Activate the [[Image:SheetMetal_Unfold.svg|16px]] Unfold command to get an Unfold object.
 * 11) Done!

Paper clip step by step

 * 1) Create a profile, preferably using the [[Image:Workbench_Sketcher.svg|16px]] Sketcher Workbench on the XZ plane. [[Image:SheetMetal_Example-02e.png|300px|link=|Profile sketch]]
 * 2) Activate the [[Image:SheetMetal_AddBase.svg|16px]] Make Base Wall command to create a BaseBend object.
 * 3) Edit the BaseBend object's parameters in the properties panel: [[Image:SheetMetal_Example-02f.png|200px|link=|BaseBend object and highlighted sketch]]
 * 4) * Set to to let the profile extend symmetrically to both sides of the sketch plane.
 * 5) * Set to 32 mm.
 * 6) * Set to 2 mm.
 * 7) * Set to 0.3 mm.
 * 8) Select the face between the round sections and activate the [[Image:Workbench_Sketcher.svg|16px]] Sketcher Workbench. [[Image:SheetMetal_Example-02g.png|200px|link=|Face to support the sketch]]
 * 9) To hide the curled part use the [[Image:Sketcher_ViewSection.svg|16px]] Sketcher View section command.
 * 10) Create the cut-out contour. [[Image:SheetMetal_Example-02h.png|x240px|link=|Cut-out contour]] [[Image:SheetMetal_Example-02i.png|x240px|link=|Cut-out contour slightly touching the selected face]]
 * 11) Finish the sketch using the [[Image:Sketcher_LeaveSketch.svg|16px]] Sketcher Leave sketch command.
 * 12) Select the face again and add the Cut-out sketch to the selection. [[Image:SheetMetal_Example-02j.png|200px|link=|Face and sketch selected]]
 * 13) Use the [[Image:SheetMetal_SketchOnSheet.svg|16px]] Sketch on Sheet command to cut around the curled bit. [[Image:SheetMetal_Example-02b.png|200px|link=|Finished first half]]
 * 14) One side is finished. We now need to find a way to mirror the body.

Potential mirror options:
 * The [[Image:PartDesign_Mirrored.svg|16px]] PartDesign Mirrored command fails because it cannot handle SheetMetal features for some reason. So that does not work.
 * The [[Image:Part_Mirror.svg|16px]] Part Mirror command creates a mirrored part, but this is no longer unfoldable. So that does not work either.
 * One way that can work is to use a clone. This still can't be mirrored, but it can use axial symmetry (turn it 180°).
 * Another way that works is to use a link object.

Mirror using a clone:
 * 1) Select the body from the tree view.
 * 2) Use the [[Image:PartDesign_Clone.svg|16px]] PartDesign Clone command. It adds a new body containing a clone object. To apply a 180° turn set the  under the Placement property of either the body or the clone to 180°. (Z axis is default and should be fine if you started on the XZ plane as described). [[Image:SheetMetal_Example-02b.png|200px|link=|Cloned half]] [[Image:Button_right.svg|16px|link=]] [[Image:SheetMetal_Example-02l.png|200px|link=|Flipped cloned half]]
 * 3) With the body still active, use the [[Image:PartDesign_Boolean.svg|16px]] PartDesign Boolean operation command to add the body of the clone and fuse both halves. [[Image:SheetMetal_Example-02c.png|200px|link=|Fused halves]]
 * 4) Activate the [[Image:SheetMetal_Unfold.svg|16px]] Unfold command to get an Unfold object. [[Image:SheetMetal_Example-02m.png|200px|link=|Clip and Unfold object]] [[Image:SheetMetal_Example-02d.png|200px|link=|Unfold object]]
 * 5) Done!

Mirror using a link object:
 * 1) Select the body from the tree view.
 * 2) Use the [[Image:Std_LinkMake.svg|16px]] Make link command. This adds a new link object.
 * 3) Duplicate the link object by setting the property  to 2.
 * 4) To apply a 180° turn set the  under the Placement property of either of the sub-linked objects to 180°. (Z axis is default and should be fine if you started on the XZ plane as described).
 * 5) Select both sub-linked objects in the tree view.
 * 6) Activate the [[Image:Part_Fuse.svg|16px]] Part Fuse command to fuse both halves. [[Image:SheetMetal_Example-02c.png|200px|link=|Fused halves]]
 * 7) Activate the [[Image:SheetMetal_Unfold.svg|16px]] Unfold command to get an Unfold object. [[Image:SheetMetal_Example-02m.png|200px|link=|Clip and Unfold object]] [[Image:SheetMetal_Example-02d.png|200px|link=|Unfold object]]
 * 8) Done!

Sześciokątna miska




When a Corner Relief is added (right side) it can be necessary to adjust the value of the Size property.

Przykład przedłużenia ściany


For the second use of Extend Face a Sketch with two contours is used for shape of the extension(s); and with the value of "use subtraction" set to true it provides the shape for the cut-outs, as well

Korpus złącza USB


(The pull relief is just an artistic expression of what could be hidden inside a real plug)

Właściwości środowiska pracy Arkusz Blachy
This section tries to explain the properties of each SheetMetal object with simple images, where applicable.

BaseBend object [[Image:SheetMetal_AddBase.svg|24px]]