Part Loft Technical Details

[under construction] This page explains the details of how the Loft surface is created. This also applies to Part:Sweep done along a straight path.

Stages of the Loft creation
To explain the process of loft, it is convenient to divide it into stages:
 * 1) make number of segments in the profiles equal
 * 2) establish correspondence between segments
 * 3) make the loft surface

Step 1. Making numbers of segment in profiles match
The Loft needs the number of segments to match in order to create surfaces between corresponding segments. If the numbers of segments match in all profiles, this step is skipped. If at least one of the profiles as different number of segments, the following procedure is applied. The procedure is explained here for the case of only two profiles for simplicity.


 * 1) the profiles are temporarily aligned so that they are coplanar and their centers of masses* match.
 * 2) (see the picture) for every vertex in one profile, the second profile is sliced at the same polar angle (the polar center is the center of mass). If there is more than one slice possible or no slice possible at all (it can happen on very convex profiles), the Loft typically fails.
 * 3) the same is done in the opposite direction.

The operation is extended to all profiles, to yield the equal number of segments. The total number of segments in each profile would be equal to the sum of all numbers of segments of all profiles (provided none of the vertices happen to be at the same polar angle).

Step 2. Establishing correspondence between segments
In case slicing was done in Step 1, the correspondence is trivial. In case numbers of segments in all profiles were equal, existing segments are used (see the picture).

The exact algorithm to find corresponding segments is complex, but generally it tends to minimize the twisting of the resulting Loft. This means that if one is doing a loft between two squares, the maximum twist possible is <45°. Further rotation of one of the squares will cause the Loft to jump to other vertices.

The correspondence between neighboring profiles is made independently. This means that additional twisting can be obtained by adding more profiles.

Another thing to note is that when numbers of segments in profiles are equal, the resulting Loft is substantially more robust with respect to complex profiles, especially for non-convex ones.

Step 3. Making the loft surface.
If there are only two profiles, the surfaces created are ruled surfaces between corresponding segments of the profiles. Straight edges are created to connect corresponding vertices of the profiles.

If there are more than two profiles, the surfaces are made of B-splines in the same manner as straight lines form ruled surfaces. The imaginary B-splines the surface is "made of" are drawn through corresponding points of the corresponding segments of the profiles.

The B-spline interpolation used here is similar to what Draft BSpline tool does, but they are not exactly the same. [TODO: find out why they are different].

Note that Loft has a "Ruled" property. If it is set to true, ruled surfaces are made between neighboring profiles even when there's more than one profile. That is, B-spline interpolation is replaced by piecewise linear interpolation.

The essence

 * The loft is doing B-spline interpolation between the provided profiles. The interpolation is switched to piecewise linear when "Ruled" property is set to true.
 * Matching the number of segments (aka number of vertices) in the profiles allows one to give the loft a slight twist, and typically permits using more complex profiles.
 * When numbers of segments are not matched, it's best to keep the profiles to be representable by a proper r(phi) function in polar coordinates.