Translations:TechDraw View/24/en


 * : Links to the drawable objects to be depicted.
 * : Links to the drawable objects in an external file.
 * : this vector controls the direction from which you are viewing the object. +X is right, -X is left, +Y is rear, -Y is front (looking into the screen), +Z is up and -Z is down. So a Front view is (0,-1,0) and an isometric view is (1,-1,1). (1)
 * : this vector controls the rotation of the view around the Direction. . (1)
 * : True for perspective projection, false for orthogonal projection.
 * : Distance from camera to projection plane for perspective projections.  Needs to be adjusted to fit the object. Too far and the perspective is lost, too close and the object is distorted.