Arch Workbench/fr

L'atelier Architecture (ou « Arch » pour faire court) fournit un flux de travail de type BIM à FreeCAD, avec des fonctionnalités telles le support du format IFC, des entités architecturales pleinement paramétriques comme les murs, éléments structurels ou fenêtres, et la production d'une documentation 2D complète. Le module Arch dispose également de tous les outils de l'atelier Draft.

Note: La fonctionnalité BIM de FreeCAD est maintenant progressivement divisée en Arch Workbench, qui contient tous les outils BIM de base, et le BIM Workbench addon, que vous pouvez installer via le menu Outils → Addon Manager, qui ajoute une nouvelle couche d'interface au-dessus des outils Arch, dans le but de rendre le flux de travail de BIM dans FreeCAD plus convivial et intuitif.



Outils

 * [[Image:Arch_Wall.png|32px]] Wall: Creates a wall from scratch or using a selected object as a base
 * [[Image:Arch_Structure.png|32px]] Structural element: Creates a structural element from scratch or using a selected object as a base


 * Rebar tools
 * [[Image:Arch_Rebar_Straight.png|32px]] Straight Rebar: Creates a Straight reinforcement bar in a selected structural element
 * [[Image:Arch_Rebar_UShape.png|32px]] UShape Rebar: Creates a UShape reinforcement bar in a selected structural element
 * [[Image:Arch_Rebar_LShape.png|32px]] LShape Rebar: Creates a LShape reinforcement bar in a selected structural element
 * [[Image:Arch_Rebar_BentShape.png|32px]] Bent Shape Rebar: Creates a Bent Shape reinforcement bar in a selected structural element
 * [[Image:Arch_Rebar_Stirrup.png|32px]] Stirrup Rebar: Creates a Stirrup reinforcement bar in a selected structural element
 * [[Image:Arch_Rebar_Helical.png|32px]] Helical Rebar: Creates a Helical reinforcement bar in a selected structural element
 * [[Image:Arch_Rebar.png|32px]] Rebar: Creates a custom reinforcement bar in a selected structural element using a sketch
 * [[Image:Arch_Floor.png|32px]] Floor: Creates a floor including selected objects
 * [[Image:Arch_Building.png|32px]] Building: Creates a building including selected objects
 * [[Image:Arch_Site.png|32px]] Site: Creates a site including selected objects
 * [[Image:Arch_Window.png|32px]] Window: Creates a window using a selected object as a base
 * [[Image:Arch_SectionPlane.png|32px]] Section Plane: Adds a section plane object to the document


 * Axis tools
 * [[Image:Arch_Axis.png|32px]] Axis: Adds a 1-direction array of axes to the document
 * [[Image:Arch_AxisSystem.png|32px]] Axes system: Adds an axes system composed of several axes to the document
 * [[Image:Arch_Grid.png|32px]] Grid: Adds a grid-like object to the document
 * [[Image:Arch_Roof.png|32px]] Roof: Creates a sloped roof from a selected face
 * [[Image:Arch_Space.png|32px]] Space: Creates a space object in the document
 * [[Image:Arch_Stairs.png|32px]] Stairs: Creates a stairs object in the document


 * Panel tools
 * [[Image:Arch_Panel.png|32px]] Panel: Creates a panel object from a selected 2D object
 * [[Image:Arch_Panel_Cut.png|32px]] Panel Cut: Creates a 2D cut view from a panel
 * [[Image:Arch_Panel_Sheet.png|32px]] Panel Sheet: Creates a 2D cut sheet including panel cuts or other 2D objects
 * [[Image:Arch_Nest.png|32px]] Nest: Allow to nest several flat objects inside a container shape
 * [[Image:Arch_Frame.png|32px]] Frame: Creates a frame object from a selected layout
 * [[Image:Arch_Equipment.png|32px]] Equipment: Creates an equipment or furniture object


 * Pipe tools
 * [[Image:Arch_Pipe.png|32px]] Pipe: Creates a pipe
 * [[Image:Arch_PipeConnector.png|32px]] Pipe Connector: Creates a corner or tee connection between 2 or 3 selected pipes


 * Material tools
 * [[Image:Arch_SetMaterial.png|32px]] Material: Creates a material and attributes it to selected objects, if any
 * [[Image:Arch_MultiMaterial.png|32px]] Multi-Material: Creates a multi-material and attributes it to selected objects, if any
 * [[Image:Arch_Schedule.png|32px]] Schedule: Creates different types of schedules

Modification tools
These are tools for modifying architectural objects.


 * [[Image:Arch_CutPlane.png|32px]] Cut with plane: Cut an object according to a plan.
 * [[Image:Arch_Add.png|32px]] Add component: Adds objects to a component
 * [[Image:Arch_Remove.png|32px]] Remove component: Subtracts or removes objects from a component
 * [[Image:Arch_Survey.png|32px]] Survey: Enters or leaves surveying mode

Utilities
These are additional tools to help you in specific tasks.


 * [[Image:Arch_Component.png|32px]] Component: Creates a non-parametric Arch component
 * [[Image:Arch_cloneComponent.png|32px]] Clone component:
 * [[Image:Arch_SplitMesh.png|32px]] Split Mesh: Splits a selected mesh into separate components
 * [[Image:Arch_MeshToShape.png|32px]] Mesh To Shape: Converts a mesh into a shape, unifying coplanar faces
 * [[Image:Arch_SelectNonSolidMeshes.png|32px]] Select non-solid meshes: Selects all non-solid meshes from the current selection or frm the document
 * [[Image:Arch_RemoveShape.png|32px]] Remove Shape: Turns cubic shape-based arch object fully parametric
 * [[Image:Arch_CloseHoles.png|32px]] Close Holes: Closes holes in a selected shape-based object
 * [[Image:Arch_MergeWalls.png|32px]] Merge Walls: Merge two or more walls
 * [[Image:Arch_Check.png|32px]] Check: Check if the selected objects are solids and don't contain defects
 * [[Image:Arch_IfcExplorer.png|32px]] Ifc Explorer: Browse the contents of an IFC file
 * [[Image:Arch_ToggleIfcBrepFlag.png|32px]] Toggle IFC Brep flag: Forces a selected object to be exported as an IfcFacetedBrep.
 * [[Image:Arch_3Views.png|32px]] 3 Views from mesh: Creates top, frontal and side views from a mesh.
 * [[Image:Arch_Schedule.png|32px]] Create IFC spreadsheet...:
 * [[Image:Arch_ToggleSubs.png|32px]] Toggle Subcomponents: Shows or hides the subcomponents of an Arch object.

Preferences

 * [[Image:Std_DlgParameter.png|32px]] Preferences...: Preferences disposable in Arch Module.

Formats de fichiers

 * IFC : Industry Foundation Classes
 * DAE : Format de maillage Collada
 * OBJ : Format mesh (seulement exportation)
 * JSON : JavaScript Object Notation format (seulement exportation)
 * 3DS : 3DS format (seulement importation)

API
L'atelier Arch peut être utilisé dans des scripts python et dans des macros grâce aux fonctions Arch Python API.

Tutoriels

 * Tutoriel Arch
 * Tutoriel Arch sur le blog de Yorik
 * Importation de fichiers STL ou OBJ
 * Exportation de fichiers STL ou OBJ
 * Tutoriel panneaux Arch
 * Chapitre sur la modélisation BIM dans le Guide de l'Utilisateur FreeCAD