Part Primitives/cs

Description
Nástroj pro vytváření různých parametrických geometrických tvarů,



Usage
To create a primitive, either The dialog keeps open so that you can subsequently create further primitives.
 * 1) * press the button in the toolbar.
 * 2) * select the from the menu bar.
 * 3) In the appearing dialog select primitive type, set its parameters and location, finally press

To edit a primitives there are 2 ways:

Using the dialog:
 * 1) Select the primitive in the tree and double-click on it.
 * 2) The same dialog will open that was also used to create the primitive. Change there the parameters and you get a live preview of the changed primitive.
 * 3) To finish the editing press.

Using the property editor:
 * 1) Select the primitive in the tree.
 * 2) Edits its properties in the Properties table.


 * V současnosti může tento nástroj parametricky vytvářet
 * Rovinu
 * Box
 * Válec
 * Kužel
 * Kouli
 * Elipsoid
 * Torus (vypadá jako nafouknutá duše z kola)
 * Hranol *:
 * Klín
 * Šroubovice
 * Spirála *:
 * Kružnice
 * Elipsa
 * Přímka (Hrana)
 * Bod (Vrchol)
 * Pravidelný mnohoúhelník *:

The following primitives can be created:
 * [[Image:Part_Plane.svg|32px]] Plane: Creates a plane.
 * [[Image:Tree_Part_Box_Parametric.svg|32px]] Box: Creates a box. This object can also be created with the [[Image:Part_Box.svg|32px]] Box tool.
 * [[Image:Tree_Part_Cylinder_Parametric.svg|32px]] Cylinder: Creates a cylinder. This object can also be created with the [[Image:Part_Cylinder.svg|32px]] Cylinder tool.
 * [[Image:Tree_Part_Cone_Parametric.svg|32px]] Cone: Creates a cone. This object can also be created with the [[Image:Part_Cone.svg|32px]] Cone tool.
 * [[Image:Tree_Part_Sphere_Parametric.svg|32px]] Sphere: Creates a sphere. This object can also be created with the [[Image:Part_Sphere.svg|32px]] Sphere tool.
 * [[Image:Part_Ellipsoid.svg|32px]] Ellipsoid: Creates a ellipsoid.
 * [[Image:Tree_Part_Torus_Parametric.svg|32px]] Torus: Creates a torus. This object can also be created with the [[Image:Part_Torus.svg|32px]] Torus tool.
 * [[Image:Part_Prism.svg|32px]] Prism: Creates a prism.
 * [[Image:Part_Wedge.svg|32px]] Wedge: Creates a wedge.
 * [[Image:Part_Helix.svg|32px]] Helix: Creates a helix.
 * [[Image:Part_Spiral.svg|32px]] Spiral: Creates a spiral.
 * [[Image:Part_Circle.svg|32px]] Circle: Creates a circular edge.
 * [[Image:Part_Ellipse.svg|32px]] Ellipse: Creates an elliptical edge.
 * [[Image:Part_Point.svg|32px]] Point: Creates a point (vertex).
 * [[Image:Part_Line.svg|32px]] Line: Creates a line (edge).
 * [[Image:Part_RegularPolygon.svg|32px]] Regular Polygon: Creates a regular polygon.

Scripting
Part scripting

Test the creation of the primitives with a script.

This can be run from the Python console.

This script is located in the installation directory of the program, and can be examined to see how the basic primitives are built.

It can be used as input to the program as well.