PartDesign MoveFeatureInTree/tr
Appearance
|
|
| Menu location |
|---|
| Context menu → Move Feature After… |
| Workbenches |
| PartDesign |
| Default shortcut |
| None |
| Introduced in version |
| 0.17 |
| See also |
| PartDesign MoveTip, PartDesign MoveFeature |
Tanım
Move Feature After…, as this command is labeled in the context menu, allows reordering of objects under a Body. Sketches, datum geometry and features are supported.
Usage
- In the Tree View, select the object(s) to be moved then right-click to open the context menu.
- Select the
Move Feature After… option from the context menu.
- In the Move Feature After… dialog, select the object under which to move the object(s).
- Press OK.
Example
The following three pictures show the same model with a pocket defined on a sketch attached to the datum plane. The features are reordered from one picture to the other. This has the effect that the pocket makes either no hole or makes holes in different pads, depending on the order of the features in the model tree.



- Helper tools: New Body, New Sketch, Attach Sketch, Edit Sketch, Validate Sketch, Check Geometry, Sub-Shape Binder, Clone
- Modeling tools:
- Additive tools: Pad, Revolution, Additive Loft, Additive Pipe, Additive Helix, Additive Box, Additive Cylinder, Additive Sphere, Additive Cone, Additive Ellipsoid, Additive Torus, Additive Prism, Additive Wedge
- Subtractive tools: Pocket, Hole, Groove, Subtractive Loft, Subtractive Pipe, Subtractive Helix, Subtractive Box, Subtractive Cylinder, Subtractive Sphere, Subtractive Cone, Subtractive Ellipsoid, Subtractive Torus, Subtractive Prism, Subtractive Wedge
- Boolean: Boolean Operation
- Dress-up tools: Fillet, Chamfer, Draft, Thickness
- Transformation tools: Mirror, Linear Pattern, Polar Pattern, Multi-Transform, Scale
- Additional tools: Shape Binder, Involute Gear, Sprocket, Shaft Design Wizard
- Context menu: Suppressed, Set Tip, Move Object To…, Move Feature After…
- Preferences: Preferences, Fine tuning
- Getting started
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