Mesh: Inverti le normali
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Mesh
User documentation
Outdated translations are marked like this.
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Posizione nel menu |
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Mesh → Inverti le normali |
Ambiente |
Mesh |
Avvio veloce |
Nessuno |
Introdotto nella versione |
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Vedere anche |
Armonizza le normali |
Descrizione
Il comando Inverti le normali inverte, capovolge, le normali degli oggetti mesh.
Utilizzo
Note
Per verificare questa azione:
- selezionare la mesh nella vista ad albero
- passare alla scheda vista
- impostare Lighting su "one side" (illuminazione da un solo lato)
- il lato delle facce con le normali che si allontanano dallo schermo diventa nero.
- Miscellaneous: Import mesh, Export mesh, Create mesh from shape, Regular solid, Unwrap Mesh, Unwrap Face
- Modifying: Harmonize normals, Flip normals, Fill holes, Close hole, Add triangle, Remove components, Remove components by hand, Smooth, Refinement, Decimation, Scale
- Boolean: Union, Intersection, Difference
- Cutting: Cut mesh, Trim mesh, Trim mesh with a plane, Create section from mesh and plane, Cross-sections
- Components and segments: Merge, Split by components, Create mesh segments, Create mesh segments from best-fit surfaces

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