File:06 T03 FreeCAD Blender Principled shader.png

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06_T03_FreeCAD_Blender_Principled_shader.png(469 × 546 pixels, file size: 65 KB, MIME type: image/png)

Principled BSDF shader used in Blender to simulate a variety of materials ranging from shiny metals to rough and opaque solids

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current08:46, 26 April 2019Thumbnail for version as of 08:46, 26 April 2019469 × 546 (65 KB)Vocx (talk | contribs)More readable text
08:40, 26 April 2019Thumbnail for version as of 08:40, 26 April 2019467 × 430 (44 KB)Vocx (talk | contribs)Principled BSDF shader used in Blender to simulate a variety of materials ranging from shiny metals to rough and opaque solids

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