From FreeCAD Documentation
Length
Returns: returns the length of the vector.
add(Vector)
Description: adds another vector to this one.
Returns: vector
cross(Vector)
Description: the crossproduct between this vector and another.
Returns: vector
distanceToLine(Vector1,Vector2)
Description: the distance between the vector and a line through Vector1 in direction Vector2.
Returns: float
distanceToPoint(Vector)
Description: the distance between this vector and another.
Returns: float
distanceToLineSegment(Vector1,Vector2)
Description: a vector to the closest point on a line segment from Vector1 to Vector2.
Returns: Vector
distanceToPlane(Vector1,Vector2)
Description: the distance between the vector and a plane defined by a point and a normal.
Returns: float
dot(Vector)
Description: the dot product between 2 vectors.
Returns: float
getAngle(Vector)
Description: the angle in radians between this vector and another.
Returns: float
isEqual(Vector)
Description: Checks if the distance between the points represented by this Vector and Vector2 is less than or equal to the given tolerance.
Returns: float
isOnLineSegment(Vector1,Vector2)
Description: Checks if this vector is on the line segment generated by Vector1 and Vector2.
Returns: Vector
multiply(Float)
Description: multiplies (uniform scale) a vector by the given factor.
Returns: nothing
negative(Vector)
Description: Returns the negative (opposite) of this vector.
Returns: Vector
normalize( )
Description: normalizes a vector (sets its length to 1.0).
Returns: nothing
projectToLine(Vector1,Vector2)
Description: projects the vector on a line through Vector1 in direction Vector2.
Returns: nothing
projectToPlane(Vector1,Vector2)
Description: projects the vector on a plane defined by a point (Vector1) and a normal (Vector2).
Returns: nothing
scale(Float,Float,Float)
Description: Same as multiply but lets specify different values for x, y and z directions. (non-uniform scale)
Returns: nothing
sub(Vector)
Description: subtracts another vector from this one.
Returns: vector
x
Returns: the x coordinate of a vector.
y
Returns: the y coordinate of a vector.
z
Returns: the z coordinate of a vector.