Translations:Scripted objects/37/en: Difference between revisions
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=== Things to note === |
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If your object relies on being recomputed as soon as it is created, you must do this manually in the {{incode|__init__}} function as it is not called automatically. This example does not require it because the {{incode|onChanged}} method of the {{incode|Box}} class has the same effect as the {{incode|execute}} function, but the examples below rely on being recomputed before anything is displayed in the 3D view. In the examples, this is done manually with {{incode|ActiveDocument.recompute()}} but in more complex scenarios you need to decide where to recompute either the whole document or the FeaturePython object. |
If your object relies on being recomputed as soon as it is created, you must do this manually in the {{incode|__init__}} function as it is not called automatically. This example does not require it because the {{incode|onChanged}} method of the {{incode|Box}} class has the same effect as the {{incode|execute}} function, but the examples below rely on being recomputed before anything is displayed in the 3D view. In the examples, this is done manually with {{incode|ActiveDocument.recompute()}} but in more complex scenarios you need to decide where to recompute either the whole document or the FeaturePython object. |
Latest revision as of 23:45, 8 October 2021
If your object relies on being recomputed as soon as it is created, you must do this manually in the __init__
function as it is not called automatically. This example does not require it because the onChanged
method of the Box
class has the same effect as the execute
function, but the examples below rely on being recomputed before anything is displayed in the 3D view. In the examples, this is done manually with ActiveDocument.recompute()
but in more complex scenarios you need to decide where to recompute either the whole document or the FeaturePython object.