Translations:Raytracing ResetCamera/3/en: Difference between revisions

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# Select raytracing project in the [[Tree_view|tree view]]
# Select raytracing project in the [[Tree_view|tree view]]
# Make sure that the view is set to [[Image:Std_PerspectiveCamera.svg|32px|link=Std PerspectiveCamera]] [[Std_PerspectiveCamera|perspective view]]
# Make sure that the view is set to [[Image:Std_PerspectiveCamera.svg|32px|link=Std PerspectiveCamera]] [[Std_PerspectiveCamera|perspective view]]
# Click on [[Image:Raytrace_ResetCamera.svg|32px]] or choose {{KEY| Raytracing}} → {{KEY|[[Image:Raytrace_ResetCamera.svg|32px]] Reset Camera}} from the top menu
# Click on [[Image:Raytracing_ResetCamera.svg|32px]] or choose {{KEY| Raytracing}} → {{KEY|[[Image:Raytracing_ResetCamera.svg|32px]] Reset Camera}} from the top menu
# Selecting a raytracing project in the [[Tree_view|tree view]] and looking at the data-tab in the property view will show the current camera-properties
# Selecting a raytracing project in the [[Tree_view|tree view]] and looking at the data-tab in the property view will show the current camera-properties

Latest revision as of 11:26, 5 November 2021

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Message definition (Raytracing ResetCamera)
# Select raytracing project in the [[Tree_view|tree view]]
# Make sure that the view is set to [[Image:Std_PerspectiveCamera.svg|32px|link=Std PerspectiveCamera]] [[Std_PerspectiveCamera|perspective view]]
# Click on [[Image:Raytracing_ResetCamera.svg|32px]] or choose {{KEY| Raytracing}}  →  {{KEY|[[Image:Raytracing_ResetCamera.svg|32px]] Reset Camera}} from the top menu
# Selecting a raytracing project in the [[Tree_view|tree view]] and looking at the data-tab in the property view will show the current camera-properties
  1. Select raytracing project in the tree view
  2. Make sure that the view is set to perspective view
  3. Click on or choose Raytracing Reset Camera from the top menu
  4. Selecting a raytracing project in the tree view and looking at the data-tab in the property view will show the current camera-properties