Translations:PartDesign SubtractiveLoft/12/en: Difference between revisions

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* [[Glossary#V|Vertices]] can in most cases only be the start or end of a loft.
* [[Glossary#V|Vertices]] can in most cases only be the start or end of a loft.
* A cross-section cannot lie on the same plane as the one immediately preceding it.
* A cross-section cannot lie on the same plane as the one immediately preceding it.
* If the sketch has inner geometry, i.e. the loft is supposed to have holes, then the order in which the sketch geometry is created, should be the same for all sections: Either start all sections with the inner geometry or start them all with the outer. Otherwise an invalid loft can be created where inner and outer walls cross.
* If the sketch has inner geometry, then the order in which the sketch geometry is created should be the same for all sections. Either start all sections with the inner geometry, or start them all with the outer. Otherwise an invalid loft will be created where inner and outer walls cross.
* It is not possible to loft disjoint or crossing loops.
* It is not possible to loft disjoint or crossing loops.

Latest revision as of 10:39, 16 February 2024

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Message definition (PartDesign SubtractiveLoft)
* To better control the shape of the loft, it is recommended that all cross-sections have the same number of segments. For example, for a loft between a rectangle and a circle, the circle should be broken down into 4 connected arcs.
* You can loft from or toward a single [[Glossary#V|vertex]] from a sketch or the body. {{Version|0.20}}
* [[Glossary#V|Vertices]] can in most cases only be the start or end of a loft.
* A cross-section cannot lie on the same plane as the one immediately preceding it.
* If the sketch has inner geometry, then the order in which the sketch geometry is created should be the same for all sections. Either start all sections with the inner geometry, or start them all with the outer. Otherwise an invalid loft will be created where inner and outer walls cross.
* It is not possible to loft disjoint or crossing loops.
  • To better control the shape of the loft, it is recommended that all cross-sections have the same number of segments. For example, for a loft between a rectangle and a circle, the circle should be broken down into 4 connected arcs.
  • You can loft from or toward a single vertex from a sketch or the body. introduced in version 0.20
  • Vertices can in most cases only be the start or end of a loft.
  • A cross-section cannot lie on the same plane as the one immediately preceding it.
  • If the sketch has inner geometry, then the order in which the sketch geometry is created should be the same for all sections. Either start all sections with the inner geometry, or start them all with the outer. Otherwise an invalid loft will be created where inner and outer walls cross.
  • It is not possible to loft disjoint or crossing loops.