Translations:Basic Sketcher Tutorial/10/qqq: Difference between revisions

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原翻譯中 "[[Sketcher_ToggleConstruction|將工具列或是所選的幾何於建構線及一般模式間切換]]" 實在太長不利了解及顯示,因此在此段說明中將改為 "[[Sketcher_ToggleConstruction|切換建構線模式及一般模式]]"。
原翻譯中 "[[Sketcher_ToggleConstruction|將工具列或是所選的幾何於建構線及一般模式間切換]]" 實在太長不利了解及顯示,因此在此段說明中將使用原文 "[[Sketcher_ToggleConstruction|Toggle construction]]"。


The original translation "[[Sketcher_ToggleConstruction|將工具列或是所選的幾何於建構線及一般模式間切換]]" is too long and not easy to understand, so I translate to "[[Sketcher_ToggleConstruction|切換建構線模式及一般模式]]" for better understand and much clear display.
The original translation "[[Sketcher_ToggleConstruction|將工具列或是所選的幾何於建構線及一般模式間切換]]" is too long and not easy to understand, so I use "[[Sketcher_ToggleConstruction|Toggle construction]]" for clear display and easy reading.


Add some notes(Traditional Chinese) at the end section 3.1 for better description.
Add some notes(Traditional Chinese) at the end section 3.1 for better description.

Latest revision as of 12:00, 13 June 2020

Information about message (contribute)

原翻譯中 "將工具列或是所選的幾何於建構線及一般模式間切換" 實在太長不利了解及顯示,因此在此段說明中將使用原文 "Toggle construction"。

The original translation "將工具列或是所選的幾何於建構線及一般模式間切換" is too long and not easy to understand, so I use "Toggle construction" for clear display and easy reading.

Add some notes(Traditional Chinese) at the end section 3.1 for better description.

Some translations(Traditional Chinese) will according to new tribulations in Crowdin for better translate quality.

Message definition (Basic Sketcher Tutorial)
3. Construction geometry is used to guide the creation of "real" geometry. Real geometry will be the one shown outside of the sketch edit mode, while construction geometry will only be shown inside the edit mode. Therefore, you can use as much construction geometry as you need to build real shapes.
:3.1. Click on {{Button|[[Image:Sketcher_ToggleConstruction.svg|16px]] [[Sketcher_ToggleConstruction|Toggle construction]]}}. Now geometrical elements will be drawn in {{MenuCommand|Construction mode}}.
:3.2. Click on {{Button|[[Image:Sketcher_Line.svg|16px]] [[Sketcher_CreateLine|Create line]]}}.
:3.3. Approach the '''origin''' of the sketch, the point should highlight and near your cursor the [[File:Constraint_PointOnPoint.svg|32px]] [[Sketcher_ConstrainCoincident|coincident constraint]] icon will appear.
:3.4. Click on the point, then move the pointer to start drawing a new line from it. Move the pointer so that the line has a length to around {{Value|30 mm}}. You don't have to be very precise in this step; later we will set the correct dimension.
:3.5. Repeat this procedure four more times to place construction lines in a star pattern. Don't worry too much about their size or position, just extend them in the four quadrants.
:3.6. Now exit construction mode by clicking again on {{Button|[[File:Sketcher_ToggleConstruction.svg|16px]] [[Sketcher_ToggleConstruction|Toggle construction]]}}.

原翻譯中 "將工具列或是所選的幾何於建構線及一般模式間切換" 實在太長不利了解及顯示,因此在此段說明中將使用原文 "Toggle construction"。

The original translation "將工具列或是所選的幾何於建構線及一般模式間切換" is too long and not easy to understand, so I use "Toggle construction" for clear display and easy reading.

Add some notes(Traditional Chinese) at the end section 3.1 for better description.

Some translations(Traditional Chinese) will according to new tribulations in Crowdin for better translate quality.