Translations:Arch Window/3/ro

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The Window is a base object for all kinds of "embeddable" objects, such as windows, doors, etc... It is designed to be either independent, or "hosted" inside another component such as a wall. It has its own geometry, that can be made of several solid components (the window frame, or inner panels for example), and also defines a volume to be subtracted to host objects, in order to create an opening.