Sketcher BSplineConvertToNURBS: Difference between revisions

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# Select one or several sketch segments and press the the toolbar button {{Button|[[File:Sketcher_BSplineApproximate.svg|24px]] [[Sketcher_BSplineApproximate|Convert Geometry to B-spline]]}}).
# Select a line or curve and apply.

# make sure to have either comb, degree or multiplicity visible , otherwise nothing seems to happen
# If you convert straight lines, be sure to [[Sketcher_BSplineIncreaseDegree|increase the degree]] of the lines to make then bendable at all.
Make sure to have either the spline [[Sketcher_BSplineDegree|degree]], [[Sketcher_BSplinePolygon|polygon]], [[Sketcher_BSplineComb|comb]], [[Sketcher_BSplineKnotMultiplicity|multiplicity]] or [[Sketcher_BSplinePoleWeight|weight]] visible, otherwise nothing seems to happen. If you converted straight lines, you first need to [[Sketcher_BSplineIncreaseDegree|increase the degree]] of the lines to make them "bendable".


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Revision as of 03:53, 16 February 2021

Sketcher BSplineApproximate

Menu location
Sketch → Sketcher B-spline tools → Convert Geometry to B-spline
Workbenches
Sketcher
Default shortcut
None
Introduced in version
0.17
See also
Sketcher Create B-spline

Description

Converts compatible geometry, edges and curves, into a B-spline.

Various objects before conversion.

The same objects after being converted to B-splines.

Usage

  1. Select one or several sketch segments and press the the toolbar button Convert Geometry to B-spline).

Make sure to have either the spline degree, polygon, comb, multiplicity or weight visible, otherwise nothing seems to happen. If you converted straight lines, you first need to increase the degree of the lines to make them "bendable".