SheetMetal AddJunction: Difference between revisions

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{{Docnav
{{Docnav
|[[SheetMetal_AddRelief|AddRelief]]
|
|[[SheetMetal_AddBend|AddBend]]
|
|[[SheetMetal_Workbench|SheetMetal Workbench]]
|[[SheetMetal_Workbench|SheetMetal Workbench]]
|IconL=
|IconL=SheetMetal_AddRelief.svg
|IconR=SheetMetal_AddBend.svg
|IconC=Sheetmetal_workbench_icon.svg
|IconC=Sheetmetal_workbench_icon.svg
|IconR=
}}
}}


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{{GuiCommand
{{GuiCommand
|Name=SheetMetal Junction
|Name=SheetMetal AddJunction
|MenuLocation=SheetMetal → Junction
|MenuLocation=SheetMetal → Make Junction
|Workbenches=[[SheetMetal Workbench|SheetMetal]]
|Workbenches=[[SheetMetal_Workbench|SheetMetal]]
|Shortcut=None
|Shortcut={{KEY|S}} {{KEY|J}}
|SeeAlso=[[SheetMetal_AddRelief|SheetMetal AddRelief]], [[SheetMetal_AddBend|SheetMetal AddBend]]
|Version=
|SeeAlso=
}}
}}


==Description== <!--T:3-->
==Description== <!--T:3-->


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The [[Image:SheetMetal_AddJunction.svg|24px]] [[SheetMetal_AddJunction|SheetMetal AddJunction]] command creates open junctions between two sections (walls/flanges) of a sheet metal object. Without these junctions sheet metal sections connected to the same base will not be unfoldable.
The [[Image:SheetMetal Junction.svg|24px]] SheetMetal Junction tool.


<!--T:25-->
This command is the second of three steps to convert a shell object made with the [[Part_Workbench|Part Workbench]] or [[PartDesign_Workbench|PartDesign Workbench]] into an unfoldable sheet metal object:
# [[SheetMetal_AddRelief|SheetMetal AddRelief]]
# [[SheetMetal_AddJunction|SheetMetal AddJunction]]
# [[SheetMetal_AddBend|SheetMetal AddBend]]

</translate>
[[Image:SheetMetal_ConvertShellObject-01.png|100px|link=]] [[Image:Button_right.svg|16px|link=]]
[[Image:SheetMetal_ConvertShellObject-02.png|100px|link=SheetMetal_AddRelief]] [[Image:Button_right.svg|16px|link=]]
[[Image:SheetMetal_ConvertShellObject-03.png|200px|link=SheetMetal_AddJunction]] [[Image:Button_right.svg|16px|link=]]
[[Image:SheetMetal_ConvertShellObject-04.png|100px|link=SheetMetal_AddBend]]
<translate>
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{{Caption|Make Junction - cut edges open}}
:[[File:PostGap.png|320px]]
:{{Caption|Junction applied to corner.
}}

==Usage== <!--T:6-->


==Usage== <!--T:6-->


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# Select one or more edge(s).
To add junction to corner of corner:
# Activate the [[Image:SheetMetal_AddJunction.svg|16px]] '''SheetMetal AddJunction''' command using one of the following:
# Start with a base plate or sheet, select a corner vertex to apply relief
#* The {{Button|[[Image:SheetMetal_AddJunction.svg|16px]] [[SheetMetal_AddJunction|SheetMetal AddJunction]]}} button.
# Click on the [[Image:SheetMetal Junction.svg|24px]] '''Junction''' tool to add a junction cut to corner.
#* The {{MenuCommand|SheetMetal → [[Image:SheetMetal_AddJunction.svg|16px]] Make Junction}} menu option.
#* The keyboard shortcut: {{KEY|S}} then {{KEY|J}}.

</translate>
[[Image:SheetMetal_ConvertShellObject-06.png|200px|link=]] [[Image:Button_right.svg|16px|link=]]
[[Image:SheetMetal_ConvertShellObject-07.png|200px|link=]]
<translate>


== Notes == <!--T:26-->


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<!--T:8-->
The commands [[Image:SheetMetal_AddRelief.svg|16px]] '''[[SheetMetal_AddRelief|SheetMetal AddRelief]]''', [[Image:SheetMetal_AddJunction.svg|16px]] '''[[SheetMetal_AddJunction|SheetMetal AddJunction]]''', and [[Image:SheetMetal_AddBend.svg|16px]] '''[[SheetMetal_AddBend|SheetMetal AddBend]]''' work best with hollow cuboids i.e. shell objects with a constant thickness and only 90° angles between faces.
{{Emphasis|Note}}: The workbench does not have a tool to create a base plate, so you need to start your model with one of the following methods:
:* Method 1: [[File:Part_Box.svg|24px]] [[Part Box|Part Cube]]
:* Method 2: An extruded solid made with [[File:Part_Extrude.svg|24px]] [[Part Extrude]] from either a:
::* [[File:Draft_Rectangle.svg|24px]] [[Draft Rectangle]] or a
::* [[File:Draft_Wire.svg|24px]] [[Draft Wire]] or a
::* [[File:Sketcher_NewSketch.svg|24px]] [[Sketcher NewSketch|Sketch]]
::* Use [[Image:Part_Thickness.svg|24px]] [[Part Thickness]] to create shell ({{Emphasis|Typically with the thickness value of the sheet metal.}})
:* Method 3: [[File:PartDesign_Body.svg|24px]] [[PartDesign Body]] containing either an
::* [[File:PartDesign_AdditiveBox.svg|24px]] [[PartDesign AdditiveBox|additive box]] or a
::* [[File:PartDesign_Pad.svg|24px]] [[PartDesign Pad]] made from a [[File:Sketcher_NewSketch.svg|24px]] [[Sketcher NewSketch|Sketch]].
::* Use [[File:PartDesign Thickness.svg|24px]] [[PartDesign Thickness]] to create shell ({{Emphasis|Typically with the thickness value of the sheet metal.}})


<!--T:9-->
<!--T:9-->
See [[SheetMetal_AddRelief#Notes|SheetMetal AddRelief]] for hints about creating shell objects of cuboids.
::If you start with a [[File:PartDesign_Body.svg|24px]] PartDesign Body, you can mix Sheet Metal features with PartDesign features such as [[File:PartDesign_Pocket.svg|24px]] [[PartDesign Pocket|pockets]] or [[File:PartDesign_Hole.svg|24px]] [[PartDesign Hole|holes]].


==Properties== <!--T:10-->
==Properties== <!--T:10-->


===Data=== <!--T:11-->
<!--T:23-->
See also: [[Property_editor|Property editor]].

<!--T:24-->
A SheetMetal Junction object is derived from a [[Part_Feature|Part Feature]] object and inherits all its properties. It also has the following additional properties and its label has a default value:

===Data=== <!--T:11-->


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* {{PropertyData|Label}}: User name of the object in the [[Tree_view|Tree view]].
* {{PropertyData|Label|String}}: Default value: {{value|Junction}} (+ a sequential number for second and following items). </br>The user editable name of this object, it may be any arbitrary UTF8 string.
* {{PropertyData|Base Feature|Link|hidden}}: Base Feature. Link to the parent feature.
* {{PropertyData|_Body|LinkHidden|hidden}}: Hidden link to the parent body.


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* {{PropertyData|gap}}: Size of gap/junction to be added.
* {{PropertyData|base Object|LinkSub}}: "Base Object". Links to the edges defining gap/junction positions.
* {{PropertyData|gap|Length}}: "Junction Gap". Default: {{value|2,00 mm}}.Size of gap/junction to be added.




=== View === <!--T:16-->
<!--T:22-->

<!--T:17-->
The parameter descriptions of the {{Emphasis|View}} tab will be found in [[Property_editor|Property editor]], further below at {{Emphasis|Example of the properties of a PartDesign object}}.

==Notes== <!--T:18-->

==Limitations== <!--T:19-->

<!--T:20-->
Limitation are not known yet.

==Scripting== <!--T:21-->

{{Docnav
{{Docnav
|[[SheetMetal_AddRelief|AddRelief]]
|
|[[SheetMetal_AddBend|AddBend]]
|
|[[SheetMetal_Workbench|SheetMetal Workbench]]
|[[SheetMetal_Workbench|SheetMetal Workbench]]
|IconL=
|IconL=SheetMetal_AddRelief.svg
|IconR=SheetMetal_AddBend.svg
|IconC=Sheetmetal_workbench_icon.svg
|IconC=Sheetmetal_workbench_icon.svg
|IconR=
}}
}}


</translate>
</translate>
[[Category:Addons{{#translation:}}]]
[[Category:SheetMetal{{#translation:}}]]
[[Category:SheetMetal{{#translation:}}]]
[[Category:Addons{{#translation:}}]]
[[Category:External Command Reference{{#translation:}}]]
[[Category:External Command Reference{{#translation:}}]]

Latest revision as of 12:32, 3 October 2021

This documentation is not finished. Please help and contribute documentation.

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SheetMetal AddJunction

Menu location
SheetMetal → Make Junction
Workbenches
SheetMetal
Default shortcut
S J
Introduced in version
-
See also
SheetMetal AddRelief, SheetMetal AddBend

Description

The SheetMetal AddJunction command creates open junctions between two sections (walls/flanges) of a sheet metal object. Without these junctions sheet metal sections connected to the same base will not be unfoldable.

This command is the second of three steps to convert a shell object made with the Part Workbench or PartDesign Workbench into an unfoldable sheet metal object:

  1. SheetMetal AddRelief
  2. SheetMetal AddJunction
  3. SheetMetal AddBend

Make Junction - cut edges open

Usage

  1. Select one or more edge(s).
  2. Activate the SheetMetal AddJunction command using one of the following:
    • The SheetMetal AddJunction button.
    • The SheetMetal → Make Junction menu option.
    • The keyboard shortcut: S then J.

Notes

The commands SheetMetal AddRelief, SheetMetal AddJunction, and SheetMetal AddBend work best with hollow cuboids i.e. shell objects with a constant thickness and only 90° angles between faces.

See SheetMetal AddRelief for hints about creating shell objects of cuboids.

Properties

See also: Property editor.

A SheetMetal Junction object is derived from a Part Feature object and inherits all its properties. It also has the following additional properties and its label has a default value:

Data

Base

  • DataLabel (String): Default value: Junction (+ a sequential number for second and following items).
    The user editable name of this object, it may be any arbitrary UTF8 string.
  • Data (hidden)Base Feature (Link): Base Feature. Link to the parent feature.
  • Data (hidden)_Body (LinkHidden): Hidden link to the parent body.

Parameters

  • Database Object (LinkSub): "Base Object". Links to the edges defining gap/junction positions.
  • Datagap (Length): "Junction Gap". Default: 2,00 mm.Size of gap/junction to be added.