Robot Edge2Trac/en: Difference between revisions
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{{GuiCommand|Name=Robot Edge2Trac|Workbenches=[[Robot_Workbench|Robot]]|MenuLocation=Robot → Edge to trajectory}} |
{{GuiCommand/en|Name=Robot Edge2Trac|Workbenches=[[Robot_Workbench|Robot]]|MenuLocation=Robot → Edge to trajectory}} |
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====Description==== |
====Description==== |
Revision as of 18:26, 5 April 2016
Robot Edge2Trac |
Menu location |
---|
Robot → Edge to trajectory |
Workbenches |
Robot |
Default shortcut |
None |
Introduced in version |
- |
See also |
None |
Description
Insert a new object which decompose edges to a trajectory.
Usage
- You may select edges of shapes/solids
- Click on or choose Robot → Edge to Trajectory... from the top menu.
- A menu will pop up on the left side
In the top white box there will be displayed the name of the shape/solid present in the scene.
By selecting edges they will appear with their name in the lowest white box.
By clicking on Apply The entries "Edges" and "Cluster" will turn green and the numbers beside them will show how many elements were recognized.
By clicking on OK you will close this dialog.
Notes
You are able to change values for this trajectory by defining a dress-up-object.