Aktivieren des gekachelten Hintergrunds
|
Wenn diese Option aktiviert ist, besteht der Hintergrund des Hauptfensters von FreeCAD standardmäßig aus Kacheln dieses Bildes:
Name
|
Description
|
Change language
|
Selection of the language of the FreeCAD user interface
|
Size of recent file list
|
Specification how many files should be listed in the recent files list
|
Enable tiled background
|
If checked, the background of FreeCAD's main window will by default consist of tiles of this image:
Diese Option hat nur dann einen Effekt, wenn in Style Sheet/No Style Sheet ausgewählt ist.
Das Bild kann geändert werden, indem die Ordner Gui/Images im Ordner hinzufügt werden.
$HOME/.FreeCAD (auf Linux) oder
$HOME/Library/Preferences/FreeCAD (auf MacOS).
Dort eine Datei mit dem Namen background.png anlegen und diese Option abwählen/wählen, um die geänderte Datei anzuzeigen.
|
Formatvorlage
|
Auswahl einer Formatvorlage. Die Formatvorlagen definieren, wie die Benutzeroberfläche von FreeCAD aussieht.
|
Größe der Werkzeugleistensymbole
|
Auswahl der Größe für die Werkzeugleistensymbole
|
Baumansichtsmodus
|
Anpassung, wie die Baumansicht im Paneel angezeigt wird (Neustart erforderlich). Die Optionen sind:
- Combo Ansicht: Kombiniert die Baumansicht und die Eigenschaftsansicht in einem Paneel.
- Baumansicht und Eigenschaftsansicht: teile die Baumansicht und die Eigenschaftsansicht in ein separates Paneel.
- Beide': alle drei Paneele beibehalten, und du kannst zwei Sätze von Baumansicht und Eigenschaftsansicht haben.
|
Modul nach dem Start automatisch laden
|
Auswahl, welcher Arbeitsbereich direkt nach dem Start von FreeCAD verwendet werden soll
|
Startbildschirm beim Start aktivieren
|
Wenn diese Option angehakt ist, wird der Startbildschirm von FreeCAD beim Start angezeigt.
Das Begrüßungsbildschirmbild kann geändert werden, indem die Ordner Gui/Images} im Ordner %APPDATA%/FreeCAD} hinzugefügt werden. (wobei %APPDATA% der benutzerspezifische Anwendungsordner von FreeCAD des Betriebssystems ist). Lege dort eine Datei namens splash_image.png} an und starte FreeCAD neu, um den geänderten Startbildschirm zu sehen.
|
Enable word wrap
|
Wörter werden umgebrochen, wenn sie den verfügbaren horizontalen Platz in der Python-Konsole überschreiten. Diese Konsole wird über das Menü Ansicht → Paneele → Python Konsole} angezeigt.
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Dokument
Im Reiter Document kann man folgendes festlegen:
Name
|
Description
|
Create new document at start up
|
If checked, FreeCAD will create a new document when started
|
Document save compression level
|
Specification of the compression level for FCStd files. FCStd files are ZIP-compressed files. Therefore you can rename their suffix .FCStd to .zip and open them with a ZIP archive program.
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Using Undo/Redo on documents
|
If checked, all changes in documents are stored so that they can be undone/redone
|
Maximum Undo/Redo steps
|
Specification how many Undo/Redo steps should be recorded
|
Allow aborting recomputation
|
If checked, recomputations can be aborted by pressing Esc. This may slightly increase the recomputation time.
|
Run AutoRecovery at startup
|
If there is a recovery file available FreeCAD will automatically run a file recovery when it is started. This way files can be restored if a crash occurred.
|
Save AutoRecovery information every
|
Specification how often a recovery file is written.
|
Save thumbnail into project file when saving document
|
If checked, a thumbnail will be stored when the document is saved. The thumbnail will for example be shown in the list of recent files in the Start workbench. It is possible to select a Size between 128×128 and 512×512 pixels for the thumbnail. Common sizes are the powers of two: 128, 256, 512.
|
Add the program logo to the generated thumbnail
|
If checked, the FreeCAD program logo will be added to the thumbnail.
|
Maximum number of backup files to keep when resaving document
|
If checked, backup files will be kept when saving the document. You can specify the number of backup files to keep. Backup files are previously saved versions of the document. The first backup file will have the file suffix .FCStd1, the second .FCStd2 and so on.
|
Use date and FCBak extension
|
If checked, backup files will get the extension .FCbak and their file names get a date suffix according to the specified date format. For a description of the date format see this site.
With the default settings a backup file will for example get this name TD-Cube.20200315-215654.FCBak (original filename is TD-Cube.FCStd).
|
Allow duplicate object labels in one document
|
If checked, objects can have the same label.
|
Disable partial loading of external linked objects
|
If partial loading of external linked objects is enabled, only the referenced objects and their dependencies will be loaded when the linked document is auto opened together with the main document. Such a partially loaded document cannot be edited. Double click the document icon in the tree view to reload it in full. A more detailed explanation of this feature can be found on the Assembly3 documentation page
|
Author name
|
All created documents will get the specified author name. Keep the author field blank if you do not want to include this information. If the option Set on save is checked, the field Last modified by will be set to the specified author when saving the file. This field can be viewed using the File → Project information menu option.
|
Company
|
All created documents will get the specified company name
|
Default license
|
Selection of the license for new documents. For predefined licenses the License URL will automatically be set accordingly. Select Other for a custom license.
|
License URL
|
Specification of an URL describing the license selected in Default license
|
Selection
On the Selection tab (introduced in version 0.19) you can specify the following:
Name
|
Description
|
Auto switch to the 3D view containing the selected item
|
Enables the Tree view SyncView mode
|
Auto expand tree item when the corresponding object is selected in 3D view
|
Enables the Tree view SyncSelection mode
|
Preselect the object in 3D view when mouse over the tree item
|
Enables the Tree view PreSelection mode
|
Record selection in tree view in order to go back/forward using navigation button
|
Enables the Tree view RecordSelection mode
|
Add checkboxes for selection in document tree
|
Each document tree item will get a checkbox. This is for example useful for selecting multiple items on a touchscreen.
|
Editor
Die Einstellungen der Editor Einstellungen beeinflussen das Verhalten des Makroeditors. Dieser Editor kann über das Menü Template:MenuCommand/de geöffnet werden.
Die Farb- und Schrifteinstellungen wirken sich auch auf die Python-Konsole aus. Diese Konsole wird über das Menü View → Panels → Python console angezeigt.
Im Editor Reiter kannst du Folgendes angeben:
Name
|
Beschreibung
|
Elemente anzeigen
|
Auswahl des Codetyps. Die Farb- und Schrifteinstellungen werden auf den ausgewählten Typ angewendet. Das Ergebnis ist im Feld Vorschau zu sehen.
|
Familie
|
Angabe der Schriftfamilie, die für den gewählten Codetyp verwendet werden soll
|
Größe
|
Angabe der Schriftgröße, die für den gewählten Codetyp verwendet werden soll
|
Farbe
|
Angabe der Farbe, die für den gewählten Codetyp verwendet werden soll
|
Zeilennummern einschalten
|
Wenn markiert, werden die Codezeilen nummeriert
|
Tabulator Größe
|
Angabe des Tabulatorrasters (wie viele Leerzeichen). Wenn es z.B. auf '6' gesetzt ist, wird durch Drücken von Tab zum Zeichen 7 oder 13 oder 19 usw. gesprungen, abhängig von der aktuellen Cursorposition. Diese Einstellung wird nur verwendet, wenn Tabulatoren behalten ausgewählt ist.
|
Einrückungsgröße
|
Angabe, wie viele Leerzeichen eingefügt werden, wenn Tab gedrückt wird. Diese Einstellung wird nur verwendet, wenn Einfügen Leerzeichen ausgewählt ist.
|
Tabulatoren behalten
|
Falls ausgewählt, wird durch Drücken von Tab ein Tabulator mit dem durch Tabulatorgröße definierten Raster eingefügt
|
Leerzeichen einfügen
|
Falls ausgewählt, wird durch Drücken von Tab die durch Einrückungsgröße definierte Anzahl von Leerzeichen eingefügt
|
Name
|
Description
|
Enable line numbers
|
If checked, the code lines will be numbered
|
Tab size
|
Specification of the tabulator raster (how many spaces). If it is for example set to 6, pressing Tab will jump to character 7 or 13 or 19 etc., depending on the current cursor position. This setting is only used if Keep tabs is selected.
|
Indent size
|
Specification of how many spaces will be inserted when pressing Tab. This setting is only used if Insert spaces is selected.
|
Keep tabs
|
If selected, pressing Tab will insert a tabulator with the raster defined by Tab size
|
Insert spaces
|
If selected, pressing Tab will insert the amount of spaces defined by Indent size
|
Display Items
|
Selection of the code type. The color and font settings will be applied to the selected type. The result can be checked in the Preview field.
|
Family
|
Specification of the font family that should be used for the selected code type
|
Size
|
Specification of the font size that should be used for the selected code type
|
Color
|
Specification of the color that should be used for the selected code type
|
Ausgabefenster
Die Ausgabeeinstellungen beeinflussen das Verhalten der Berichtansicht.
Im Ausgabe Reiter kannst du Folgendes angeben:
Name
|
Description
|
Record normal messages
|
If checked, normal messages will be recorded. They will be displayed in the Report view with the color set in Normal messages.
|
Record log messages
|
If checked, log messages will be recorded. They will be displayed in the Report view with the color set in Log messages.
|
Record warnings
|
If checked, warnings will be recorded. They will be displayed in the Report view with the color set in Warnings.
|
Record error messages
|
If checked, error messages will be recorded. They will be displayed in the Report view with the color set in Errors.
|
Show report view on error
|
If checked, the Report view will be shown automatically when an error is recorded
|
Show report view on warning
|
If checked, the Report view will be shown automatically when a warning is recorded
|
Show report view on normal message
|
If checked, the Report view will be shown automatically when a normal message is recorded
|
Show report view on log message
|
If checked, the Report view will be shown automatically when a log message is recorded
|
Include a timecode for each entry
|
If checked, each message and warning will receive a timecode
|
Normal messages
|
Specification of the font color for normal messages
|
Log messages
|
Specification of the font color for log messages
|
Warnings
|
Specification of the font color for warning messages
|
Errors
|
Specification of the font color for error messages
|
Redirect internal Python output to report view
|
If checked, internal Python output will be redirected from the Python console to the Report view
|
Redirect internal Python errors to report view
|
If checked, internal Python error messages will be redirected from the Python console to the Report view
|
Makro
Auf der Registerkarte "Makro" kannst Du folgendes festlegen:
Name
|
Beschreibung
|
Makros in lokaler Umgebung ausführen
|
Wenn angehakt, werden durch Makros definierte Variablen als lokale Variablen erstellt, andernfalls als globale Python Variable
|
Makro Pfad
|
Angabe eines Pfades zu Makro Dateien
|
Aufzeichnung von GUI Befehlen
|
Wenn angehakt, enthält Aufgezeichnete Makros auch Benutzeroberflächenbefehle
|
Aufzeichnung als Kommentar
|
Wenn diese Option angehakt ist, enthält Aufgezeichnete Makros auch Benutzeroberflächenbefehle, jedoch als Kommentare. Dies ist nützlich, wenn du beim Ausführen des Makros keine sichtbaren Aktionen ausführen willst, sondern sehen willst, was sichtbar getan werden könnte.
|
Skriptbefehle in der Python Konsole anzeigen
|
Wenn diese Option aktiviert ist, werden die von den Makroskripten ausgeführten Befehle in der Python Konsole angezeigt. Diese Konsole wird über das Menü Ansicht → Paneele → Python Konsole angezeigt.
|
Name
|
Description
|
Run macros in local environment
|
If checked, variables defined by macros are created as local variables, otherwise as global Python variables
|
Macro path
|
Specification of the path for macro files
|
Record GUI commands
|
If checked, recorded macros will also contain user interface commands
|
Record as comment
|
If checked, recorded macros will also contain user interface commands, but as comments. This is useful if you don't want to execute these commands when running the macro, but do want to see what has been done while recording.
|
Show script commands in python console
|
If checked, the commands executed by macro scripts are shown in the Python console. This console is shown using the View → Panels → Python console menu option.
|
Size of recent macros list
|
Controls the number of recent macros to display in the menu
|
Shortcut count
|
Controls the number of recent macros that get dynamically assigned shortcuts
|
Keyboard Modifiers
|
Controls which keyboard modifiers are used for the shortcuts, example Ctrl+Shift+ creates shortcuts in the form of Ctrl+Shift+1, Ctrl+Shift+2, etc.
|
Einheiten
Auf der Registerkarte "Einheiten" kannst Du folgendes festlegen:
Name
|
Beschreibung
|
Benutzer System
|
Auswahl eines Einheitensystems, das für alle Teile von FreeCAD verwendet werden soll
|
Anzahl der Dezimalstellen
|
Die Anzahl der Dezimalstellen, die für Zahlen und Abmessungen in FreeCAD angezeigt werden sollen
|
Minimaler Bruchteil eines Zolls
|
Minimaler Zoll Bruchteil , der angezeigt werden sollte. Diese Einstellung ist nur verfügbar, wenn das Einheitensystem Building US (ft-in/sqft/cuft)' verwendet wird.
|
Name
|
Description
|
User system
|
Selection of the unit system to be used for all parts of FreeCAD
|
Number of decimals
|
The number of decimals that should be shown for numbers and dimensions
|
Minimum fractional inch
|
Minimum fractional inch that should be displayed. This setting is only available if the unit system Building US (ft-in/sqft/cuft) is used.
|
Anzeige Einstellungen
Dieser Einstellungsabschnitt enthält zwei allgemeine Registerkarten, 3D Ansicht und Farben, sowie weitere Registerkarten, die von den verwendeten Arbeitsbereichen abhängen.
3D Ansicht
Im 3D Ansicht Reiter kannst du Folgendes angeben:
Name
|
Description
|
Show coordinate system in the corner
|
If checked, the main coordinate system will always be shown at the lower right in opened files
|
Show axis cross by default introduced in version 0.19
|
If checked, the axis cross will be shown by default at file opening or creation
|
Show counter of frames per second
|
If checked, the time needed for the last operation and the resulting frame rate will always be shown at the lower left in opened files
|
Remember active workbench by tab introduced in version 0.19
|
If checked, the application will remember the active workbench for each tab in the Main view area independently. When switching to a tab this workbench will be restored automatically.
|
Use software OpenGL introduced in version 0.19
|
If checked, OpenGL will use the CPU instead of the GPU. This option is useful for troubleshooting graphics card and driver problems. Changing this option requires a restart of the application.
|
Use OpenGL VBO (Vertex Buffer Object)
|
If checked, Vertex Buffer Objects (VBO) will be used. A VBO is an OpenGL feature that provides methods for uploading vertex data (position, normal vector, color, etc.) to the graphics card. VBOs offer substantial performance gains because the data resides in the graphics memory rather than the system memory and so it can be rendered directly by the GPU. For more background info see this webpage.
|
Render Cache introduced in version 0.19
|
"Render Cache" or "Render Acceleration" is explained in more detail in FreeCAD_assembly3 render-caching. There are 3 options:
- Auto (default), let Coin3D decide where to cache.
- Distributed, manually turn on cache for all view provider root nodes.
- Centralized, manually turn off cache in all nodes of all view providers, and only cache at the scene graph root node. This offers the fastest rendering speed, but slower response to any scene changes.
|
Anti-Aliasing
|
Selection if and what kind of multisample anti-aliasing is used
|
Transparent objects introduced in version 0.19
|
Render type of transparent objects. The types are:
- One pass (default), rendering is done in one pass. For non-solid objects like faces or meshes this can lead to artifacts. This image shows such an artifact (black triangle) and that the type Backface pass avoids this.
- Backface pass, has only an effect for non-solid objects. They are then rendered in two passes: Back-facing polygons are rendered in the first pass and the front-facing in the second pass.
|
Marker size
|
Selection of the size of vertices (points) in the Sketcher workbench. The clickable area of points can be additionally enlarged by increasing the Pick radius.
|
Pick radius (px)
|
Sets the area for picking elements in the 3D view. Larger value makes it easier to pick things, but can make some small features impossible to select.
|
Eye to eye distance for stereo modes
|
Specification of the eye-to-eye distance used for stereo projections. The specified value is a factor that will be multiplied with the bounding box size of the 3D object that is currently displayed.
|
Backlight color
|
If checked, backlight is enabled with the defined color. Backlight is used for rendering back sides of faces. Usually, you don't see them in solids, unless you slice one with a clipping plane, or if the faces aren't oriented correctly. It is only active for objects whose Lighting property (on the View tab) is set to One side. If disabled, back sides of faces of objects in One side lighting mode will be black.
The related Intensity setting specifies the intensity of the backlight.
|
Camera type
|
Selection of the camera projection type.
- Perspektivisches Rendern, Objekte werden in einer [1] erscheinen.
- Orthographisches Rendern, Objekte werden in orthographische Projektion projiziert. Siehe auch [2]
|
Navigation
Im Navigation Reiter kannst du Folgendes angeben:
Name
|
Description
|
Navigation cube
|
If checked, the Navigation cube will always be shown. Related Steps by turn defines how many steps (notches) will be applied when using the Navigation cube rotation arrows. Related Corner defines where the Navigation cube is displayed on the screen when creating or opening a document.
|
3D Navigation
|
Selection of a navigation settings set. To see what each set defines, select it and then press the Mouse... button.
|
Orbit style
|
Selection of the rotation orbit style. When viewing a part in the x-y plane and being in the rotation mode of the 3D navigation, the difference is: If Trackball is selected, moving the mouse horizontally will rotate the part around the y-axis, if Turntable is selected the part will be rotated around the z-axis.
|
Rotation mode
|
Defines the rotation center. Select Window center, Drag at cursor, or Object center.
|
Default camera orientation
|
Selection of the camera orientation for new documents. This setting is also used by the Std ViewHome command.
|
New document scale
|
Affects the initial camera zoom level for new documents. The value you set is the diameter of a sphere that fits in 3D view. Default is 100 mm. It also sets the initial size of origin features (base planes in new PartDesign Bodies).
|
Enable animation
|
If checked, rotations can be animated. If for example the 3D Navigation set CAD is used and the mouse is moved while the scroll wheel and the right mouse button are pressed, parts are rotated. If one keeps the mouse moving while releasing e.g. the right mouse button, the rotation will continue as animation. To end the animation left-click with the mouse.
|
Zoom at cursor
|
If checked, zoom operations will be performed at the position of the mouse pointer. Otherwise zoom operations will be performed at the center of the current view. The Zoom step defines how much will be zoomed. A zoom step of 1 means a factor of 7.5 for every zoom step.
|
Invert zoom
|
If checked, the direction of zoom operations will be inverted
|
Disable touchscreen tilt gesture
|
If checked, the tilting gesture will be disabled for pinch-zooming (two-finger zooming). This only affects the 3D Navigation set Gesture.
|
Farben
Im Farben Reiter kannst du Folgendes angeben:
Name
|
Description
|
Enable preselection highlighting
|
If checked, preselection is turned on and the specified color will be used for it. Preselection means that for example edges in parts will be highlighted while hovering over them with the mouse to indicate they can be selected.
|
Enable selection highlighting
|
If checked, selection highlighting is turned on and the specified color will be used for it
|
Simple color
|
If selected, the background of the 3D view will have the selected color
|
Color gradient
|
If selected, the background of the 3D view will have a vertical color gradient. The first color is the color at the top of the 3D view, the second the color at the bottom.
|
Middle color
|
Is only enabled if Color gradient is selected. If checked, the color gradient will get the selected color as the middle color.
|
Object being edited
|
Selection of the background color for objects in the tree view that are currently edited
|
Active container
|
Selection of the background color for active containers in the tree view. For example an active PartDesign Body will get the selected background color.
|
Netzansicht
Diese Registerkarte wird nur angezeigt, wenn Du Dich in der Mesh Arbeitsbereich befindest oder wenn Du Dich schon einmal in diesem Arbeitsbereich befindest.
Im Netzansicht Reiter kannst du Folgendes angeben:
Name
|
Description
|
Default mesh color
|
Selection of the default shape color
|
Default line color
|
Selection of the default line color
|
Mesh transparency
|
Specification of the default mesh transparency
|
Line transparency
|
Specification of the default line transparency
|
Two-side rendering
|
If checked, the color of the interior side of faces will be the same as the exterior side. If not checked either the backlight color, if enabled, or black will be used instead.
|
Show bounding-box for highlighted or selected meshes
|
If checked, a yellow bounding box will be displayed for highlighted or selected meshes
|
Define normal per vertex
|
If checked, Phong shading is used, otherwise flat shading. Shading defines the appearance of surfaces. With flat shading the surface normals are not defined per vertex. This leads to an unrealistic appearance for curved surfaces. While Phong shading leads to a more realistic, smoother appearance.
|
Crease angle
|
The crease angle is a threshold angle between two faces. It can only be set if the option Define normal per vertex is used.
- If face angle ≥ crease angle, facet shading is used
- If face angle < crease angle, smooth shading is used
|
Workbenches
This preferences section has a single tab: Unloaded Workbenches.
Unloaded Workbenches
To preserve resources, FreeCAD does not automatically load all available workbenches. And only if a workbench has been loaded will its preferences, if any, appear in the Preferences editor.
The Unloaded Workbenches tab displays a list of installed workbenches that have not yet been loaded. To load one or more workbenches select them in the list and then press the Load Selected button. If a newly loaded workbench has dedicated preference they will appear in a new section in the Preferences editor. Some workbenches add support for additional import and export formats. If there are any related preferences they will appear on one or more new tabs in the Import-Export settings section of the Preferences editor.
For a list of workbench preferences see Workbench preferences
File:Preferences Workbenches Tab Unloaded Workbenches.png
Import-Export Einstellungen
Die Import-Export Einstellungen beeinflussen wie Dateien in FreeCAD importiert und exportiert werden. Sie sind auf der Seite Import Export Einstellungen beschrieben.
Arbeitsbereichseinstellungen
Dieser Abschnitt ist unvollständig und erfordert die Erwähnung der Präferenzseiten jedes Kern Arbeitsbereichs
Einstellungen für die gebräuchlicheren Arbeitsbereiche findest Du nachfolgend verknüpft.
Einige Arbeitsbereiche haben keine Einstellungen.
Andere optionale Arbeitsbereiche sind möglicherweise nicht aufgeführt. Diese Verknüpfungen sind auch unter Category:Preferences aufgezeigt.
Externe Arbeitsbereiche
Dieser Abschnitt ist unvollständig und erfordert die Erwähnung der Seiten zu den Einstellungen jeder Externe Arbeitsbereiche
Skripten
Preferences can be accessed from Python scripts using their corresponding path in the Parameter Editor. For example, the Edit → Preferences → Import-Export → DXF → Import options → Join geometry preference appears in Tools → Edit parameters → BaseApp → Preferences → Mod → Draft → dxfCreatePart and has type Boolean . It can therefore be accessed in Python using the following code:
# get:
App.ParamGet("User parameter:BaseApp/Preferences/Mod/Draft").GetBool('dxfCreatePart')
# set:
App.ParamGet("User parameter:BaseApp/Preferences/Mod/Draft").SetBool('dxfCreatePart', True)
Finding which parameter is used to store which option from the Preferences editor can require searching a bit, but the Parameter Editor offers a search facility, which should help.
It is likely a bad idea to modify the preferences of other parts of FreeCAD unless doing so at the user's request. The setter can however be used to set parameters for your own workbench, and the getter can be used to obey existing parameters (e.g. to use colors from the current theme).
Verwandt
Anwenderdokumentation
- Erste Schritte
- Installation: Herunterladen, Windows, Linux, Mac, Zusätzlicher Komponenten, Docker, AppImage, Ubuntu Snap
- Grundlagen: Über FreeCAD, Graphische Oberfläche, Mausbedienung, Auswahlmethoden, Objektname, Programmeinstellungen, Arbeitsbereiche, Dokumentstruktur, Objekteigenschaften, Hilf FreeCAD, Spende
- Hilfe: Tutorien, Video Tutorien
- Arbeitsbereiche: Std Base, Arch, Assembly, CAM, Draft, FEM, Inspection, Mesh, OpenSCAD, Part, PartDesign, Points, Reverse Engineering, Robot, Sketcher, Spreadsheet, Surface, TechDraw, Test Framework
|