Part MakeSolid/ru: Difference between revisions

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<languages/>
<languages/>


<div class="mw-translate-fuzzy">
{{Docnav
{{Docnav/ru
|[[Part_PointsFromMesh|PointsFromMesh]]
|[[Part_PointsFromMesh/ru|PointsFromMesh]]
|[[Part_ReverseShapes|ReverseShapes]]
|[[Part_ReverseShape/ru|Обратить нормали формы]]
|[[Part_Module|Part]]
|[[Part_Workbench/ru|Верстак Part]]
|IconL=Part_PointsFromMesh.svg
|IconL=Part_PointsFromMesh.svg
|IconR=Part_ReverseShapes.svg
|IconR=Part_ReverseShape.svg
|IconC=Workbench_Part.svg
|IconC=Workbench_Part.svg
}}
}}
</div>


<div class="mw-translate-fuzzy">
{{GuiCommand/ru
{{GuiCommand/ru
|Name/ru=Преобразовать в твердое тело
|Name=Part ConvertToSolid‏‎
|Name=Part_MakeSolid
|Name/ru=Part ConvertToSolid‏‎
|MenuLocation=Деталь → Преобразовать в твердые
|MenuLocation=Part → Преобразовать в твердое тело
|Workbenches=[[Part Workbench/ru|Part]]
|Workbenches=[[Part_Workbench/ru|Part]]
}}
|SeeAlso=}}
</div>


==Description==
<span id="Description"></span>
==Описание==


This command creates a solid from a shape object.
This command creates a solid from a shape object.


==Usage==
<span id="Usage"></span>
==Применение==


# Select the shape object.
# Select the shape object.
# Choose {{KEY| Part}} {{KEY|Convert to solid}} from the top menu.
# Select the {{MenuCommand|Part → [[Image:Part_MakeSolid.svg|16px]] Convert to solid}} option from the menu.
# A solid from the shape object is created as a seperate new object.
# A solid from the shape object is created as a separate new object.


==Limitations==
<span id="Limitations"></span>
==Ограничения==


There will be no analyzing or validating of the shape object.
* There will be no analyzing or validating of the shape object.
* It is recommended to use [[Part_RefineShape|Part RefineShape]] before converting to a solid.
<br />
It is recommended to use {{KEY| Part}} → {{KEY| Refine Shape}} before converting to a solid.


==Notes==


<div class="mw-translate-fuzzy">

{{Docnav
{{Docnav/ru
|[[Part_PointsFromMesh|PointsFromMesh]]
|[[Part_PointsFromMesh/ru|PointsFromMesh]]
|[[Part_ReverseShape/ru|Обратить нормали формы]]
|[[Part_ReverseShapes|ReverseShapes]]
|[[Part_Module|Part]]
|[[Part_Workbench/ru|Верстак Part]]
|IconL=Part_PointsFromMesh.svg
|IconL=Part_PointsFromMesh.svg
|IconR=Part_ReverseShapes.svg
|IconR=Part_ReverseShape.svg
|IconC=Workbench_Part.svg
|IconC=Workbench_Part.svg
}}
}}
</div>


{{Part Tools navi{{#translation:}}}}
{{Part Tools navi{{#translation:}}}}
{{Userdocnavi{{#translation:}}}}
{{Userdocnavi{{#translation:}}}}
{{clear}}

Latest revision as of 15:05, 16 November 2023

Преобразовать в твердое тело

Системное название
Part_MakeSolid
Расположение в меню
Part → Преобразовать в твердое тело
Верстаки
Part
Быстрые клавиши
Нет
Представлено в версии
-
См. также
Нет

Описание

This command creates a solid from a shape object.

Применение

  1. Select the shape object.
  2. Select the Part → Convert to solid option from the menu.
  3. A solid from the shape object is created as a separate new object.

Ограничения

  • There will be no analyzing or validating of the shape object.
  • It is recommended to use Part RefineShape before converting to a solid.