Part Cut/sv: Difference between revisions

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Cuts (subtracts) selected Part objects, the last one being subtracted from the first one. This operation is fully parametric and the components can be modified and the result recomputed.
[[IMAGE:Part Cut 01.png|480px|left|Cut]]

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[[IMAGE:Part Cut 01.png|480px|left|Cut]]{{clear}}
=== How to use ===

== How to use ==

# Select two shapes
# Select two shapes
# Press {{Button|Part}} → {{Button|Boolean}} → {{Button|Cut}} from the top menu or the {{Button|[[Image:Part Cut.png|16px]] '''Cut'''}} button from the tool tab.
# Press {{Button|Part}} → {{Button|Boolean}} → {{Button|Cut}} from the top menu or the {{Button|[[Image:Part Cut.png|16px]] '''Cut'''}} button from the tool tab.


=== Supported inputs ===
== Supported inputs ==


Input objects must be OpenCascade shapes. Examples: stuff made with Part, PartDesign, Sketcher workbenches. Not meshes (unless those were converted to shapes) - for meshes, there are specific Boolean tools in MeshDesign workbench.
Input objects must be OpenCascade shapes. Examples: stuff made with Part, PartDesign, Sketcher workbenches. Not meshes (unless those were converted to shapes) - for meshes, there are specific Boolean tools in MeshDesign workbench.

Revision as of 21:40, 11 January 2019

Part_Cut

Menyplacering
Part → Cut
Arbetsbänkar
Del,Komplett
Standard genväg
Ingen
Introducerad i version
-
Se även
Union, Common

Klipper (subtraherar) valda Del objekt, där den sista subtraheras från den första. Denna operation är helt parametrisk, så de ingående komponenterna kan förändras och resultatet beräknas om.

Cuts (subtracts) selected Part objects, the last one being subtracted from the first one. This operation is fully parametric and the components can be modified and the result recomputed.

Cut
Cut

How to use

  1. Select two shapes
  2. Press PartBooleanCut from the top menu or the Cut button from the tool tab.

Supported inputs

Input objects must be OpenCascade shapes. Examples: stuff made with Part, PartDesign, Sketcher workbenches. Not meshes (unless those were converted to shapes) - for meshes, there are specific Boolean tools in MeshDesign workbench.