Part Builder/cs: Difference between revisions
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{{Docnav|[[Part_CreatePrimitives|CreatePrimitives]]|[[Part_Booleans|Booleans]]|[[Part_Module|Part]]|IconL=Part_CreatePrimitives.png|IconC=Workbench_Part.svg|IconR=Part_Booleans.png}} |
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{{Docnav |
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|[[Part_RegularPolygon|RegularPolygon]] |
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|[[Part_Extrude|Extrude]] |
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|[[Part_Workbench|Part]] |
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|IconL=Part_RegularPolygon.svg |
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|IconR=Part_Extrude.svg |
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|IconC=Workbench_Part.svg |
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}} |
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<div class="mw-translate-fuzzy"> |
<div class="mw-translate-fuzzy"> |
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{{GuiCommand/cs|Name=Part Shapebuilder|Name/cs=Part Shapebuilder|MenuLocation=Part -> Shapebuilder...||Workbenches=[[ |
{{GuiCommand/cs|Name=Part Shapebuilder|Name/cs=Part Shapebuilder|MenuLocation=Part -> Shapebuilder...||Workbenches=[[Part_Workbench/cs|Part]]|SeeAlso=[[Part_CreatePrimitives/cs|Part CreatePrimitives]]}} |
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</div> |
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==Description== |
==Description== |
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A tool to create more complex shapes from various parametric geometric primitives. |
A tool to create more complex shapes from various parametric geometric primitives. |
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== |
==Usage== |
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This tool will let you create shapes by creating |
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#Edge from two vertices |
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#Face from vertices |
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##Select vertices bounding the face in the 3D view |
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##Select if face should be planar |
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##Click on {{Button| Create}} |
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##Object will be created in 3D view and will be listed in tree view |
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#Wire from edges {{Version|0.18}} |
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##Select a set of adjacent edges in the 3D view |
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##Click on {{Button| Create}} |
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#Face from edges |
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##Select a closed set of edges bounding the face in the 3D view |
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##Select if face should be planar |
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##Click on {{Button| Create}} |
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##Object will be created in 3D view and will be listed in tree view |
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#Shell from faces |
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##Select faces in the 3D view |
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##Select if the shape should be refined |
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##Select if all faces should be included in shell |
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##Click on {{Button| Create}} |
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##Object will be created in 3D view and will be listed in tree view |
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#Solid from shell |
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##Select if the shape should be refined |
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##Click on {{Button| Create}} |
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##Object will be created in 3D view and will be listed in tree view |
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This tool can create the following objects: |
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==Limitations== |
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<br /> |
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===Edge from two vertices=== |
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#Select two vertices |
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#Click on {{Button|Create}} |
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[[Image:Edge from verts-1.gif]] |
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===Wire from edges=== |
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#Select a set of adjacent edges in the [[3D_view|3D view]] |
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#Click on {{Button|Create}} |
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[[File:Wire_from_edges-1.gif]] |
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===Face from vertices=== |
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#Select vertices bounding the face in the [[3D_view|3D view]] |
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#Select if face should be planar |
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#Click on {{Button|Create}} |
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#Object will be created in [[3D_view|3D view]] and will be listed in [[Tree_view|tree view]] |
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[[File:Face_from_verts.gif]] |
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===Face from edges=== |
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#Select a closed set of edges bounding the face in the [[3D_view|3D view]] |
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#Select if face should be planar |
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#Click on {{Button|Create}} |
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#Object will be created in [[3D_view|3D view]] and will be listed in [[Tree_view|tree view]] |
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[[File:Face_from_edges.gif]] |
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===Shell from faces=== |
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#Select faces in the [[3D_view|3D view]] |
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#Select if the shape should be refined |
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#Select if all faces should be included in shell |
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#Click on {{Button|Create}} |
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#Object will be created in [[3D_view|3D view]] and will be listed in [[Tree_view|tree view]] |
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===Solid from shell=== |
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#Select if the shape should be refined |
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#Click on {{Button|Create}} |
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#Object will be created in [[3D_view|3D view]] and will be listed in [[Tree_view|tree view]] |
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==Notes== |
==Notes== |
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A possible workflow could be: |
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*Draw a wireframe-model of your shape using the tools in the draft-workbench (for example line and dwire) |
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*Create all faces with "face from edges" |
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*Create a "shell from faces" |
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*Create a "solid from shell" |
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A possible workflow could be: |
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{{Docnav|[[Part_CreatePrimitives|CreatePrimitives]]|[[Part_Booleans|Booleans]]|[[Part_Module|Part]]|IconL=Part_CreatePrimitives.png|IconC=Workbench_Part.svg|IconR=Part_Booleans.png}} |
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* Draw a wireframe-model of your shape using the tools in the [[Image:Workbench_Draft.svg|24px]] [[Draft_Workbench|Draft Workbench]] (for example line and dwire) |
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* Create all faces with "face from edges" |
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* Create a "shell from faces" |
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* Create a "solid from shell" |
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{{Part Tools navi}} |
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{{Docnav |
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{{Userdocnavi}} |
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|[[Part_RegularPolygon|RegularPolygon]] |
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|[[Part_Extrude|Extrude]] |
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|[[Part_Workbench|Part]] |
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|IconL=Part_RegularPolygon.svg |
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|IconR=Part_Extrude.svg |
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|IconC=Workbench_Part.svg |
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}} |
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{{Part Tools navi{{#translation:}}}} |
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{{clear}} |
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{{Userdocnavi{{#translation:}}}} |
Latest revision as of 14:03, 28 August 2021
Part Shapebuilder |
Umístění Menu |
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Part -> Shapebuilder... |
Pracovní stoly |
Part |
Výchozí zástupce |
Nikdo |
Představen ve verzi |
- |
Viz také |
Part CreatePrimitives |
Description
A tool to create more complex shapes from various parametric geometric primitives.
Usage
This tool can create the following objects:
Edge from two vertices
- Select two vertices
- Click on Create
Wire from edges
- Select a set of adjacent edges in the 3D view
- Click on Create
Face from vertices
- Select vertices bounding the face in the 3D view
- Select if face should be planar
- Click on Create
- Object will be created in 3D view and will be listed in tree view
Face from edges
- Select a closed set of edges bounding the face in the 3D view
- Select if face should be planar
- Click on Create
- Object will be created in 3D view and will be listed in tree view
Shell from faces
- Select faces in the 3D view
- Select if the shape should be refined
- Select if all faces should be included in shell
- Click on Create
- Object will be created in 3D view and will be listed in tree view
Solid from shell
- Select if the shape should be refined
- Click on Create
- Object will be created in 3D view and will be listed in tree view
Notes
A possible workflow could be:
- Draw a wireframe-model of your shape using the tools in the Draft Workbench (for example line and dwire)
- Create all faces with "face from edges"
- Create a "shell from faces"
- Create a "solid from shell"
Part
- Primitives: Box, Cylinder, Sphere, Cone, Torus, Tube, Create primitives, Shape builder
- Creation and modification: Extrude, Revolve, Mirror, Fillet, Chamfer, Make face from wires, Ruled Surface, Loft, Sweep, Section, Cross sections, 3D Offset, 2D Offset, Thickness, Projection on surface, Attachment
- Boolean: Make compound, Explode Compound, Compound Filter, Boolean, Cut, Fuse, Common, Connect, Embed, Cutout, Boolean fragments, Slice apart, Slice, XOR
- Measure: Measure Linear, Measure Angular, Measure Refresh, Clear All, Toggle All, Toggle 3D, Toggle Delta
User documentation
- Getting started
- Installation: Download, Windows, Linux, Mac, Additional components, Docker, AppImage, Ubuntu Snap
- Basics: About FreeCAD, Interface, Mouse navigation, Selection methods, Object name, Preferences, Workbenches, Document structure, Properties, Help FreeCAD, Donate
- Help: Tutorials, Video tutorials
- Workbenches: Std Base, Arch, Assembly, CAM, Draft, FEM, Inspection, Mesh, OpenSCAD, Part, PartDesign, Points, Reverse Engineering, Robot, Sketcher, Spreadsheet, Surface, TechDraw, Test Framework
- Hubs: User hub, Power users hub, Developer hub