Part Builder: Difference between revisions

From FreeCAD Documentation
mNo edit summary
(Undo revision 1222611 by David69 (talk))
Tag: Undo
 
(4 intermediate revisions by 2 users not shown)
Line 6: Line 6:
|[[Part_RegularPolygon|RegularPolygon]]
|[[Part_RegularPolygon|RegularPolygon]]
|[[Part_Extrude|Extrude]]
|[[Part_Extrude|Extrude]]
|[[Part_Module|Part]]
|[[Part_Workbench|Part]]
|IconL=Part_RegularPolygon.svg
|IconL=Part_RegularPolygon.svg
|IconR=Part_Extrude.svg
|IconR=Part_Extrude.svg
Line 16: Line 16:
|Name=Part Builder
|Name=Part Builder
|MenuLocation=Part → Shape builder...
|MenuLocation=Part → Shape builder...
|Workbenches=[[Part_Module|Part]]
|Workbenches=[[Part_Workbench|Part]]
|SeeAlso=[[Part_Primitives|Part Primitives]]
|SeeAlso=[[Part_Primitives|Part Primitives]]
}}
}}


==Description==
==Description== <!--T:22-->


<!--T:2-->
<!--T:2-->
Line 38: Line 38:


===Wire from edges=== <!--T:11-->
===Wire from edges=== <!--T:11-->

<!--T:12-->
{{Version|0.18}}


<!--T:13-->
<!--T:13-->
Line 81: Line 78:
#Object will be created in [[3D_view|3D view]] and will be listed in [[Tree_view|tree view]]
#Object will be created in [[3D_view|3D view]] and will be listed in [[Tree_view|tree view]]


==Notes==
==Notes== <!--T:23-->


<!--T:5-->
<!--T:5-->
Line 95: Line 92:
|[[Part_RegularPolygon|RegularPolygon]]
|[[Part_RegularPolygon|RegularPolygon]]
|[[Part_Extrude|Extrude]]
|[[Part_Extrude|Extrude]]
|[[Part_Module|Part]]
|[[Part_Workbench|Part]]
|IconL=Part_RegularPolygon.svg
|IconL=Part_RegularPolygon.svg
|IconR=Part_Extrude.svg
|IconR=Part_Extrude.svg

Latest revision as of 12:11, 21 January 2023

Part Builder

Menu location
Part → Shape builder...
Workbenches
Part
Default shortcut
None
Introduced in version
-
See also
Part Primitives

Description

A tool to create more complex shapes from various parametric geometric primitives.

Usage

This tool can create the following objects:

Edge from two vertices

  1. Select two vertices
  2. Click on Create

Wire from edges

  1. Select a set of adjacent edges in the 3D view
  2. Click on Create

Face from vertices

  1. Select vertices bounding the face in the 3D view
  2. Select if face should be planar
  3. Click on Create
  4. Object will be created in 3D view and will be listed in tree view

Face from edges

  1. Select a closed set of edges bounding the face in the 3D view
  2. Select if face should be planar
  3. Click on Create
  4. Object will be created in 3D view and will be listed in tree view

Shell from faces

  1. Select faces in the 3D view
  2. Select if the shape should be refined
  3. Select if all faces should be included in shell
  4. Click on Create
  5. Object will be created in 3D view and will be listed in tree view

Solid from shell

  1. Select if the shape should be refined
  2. Click on Create
  3. Object will be created in 3D view and will be listed in tree view

Notes

A possible workflow could be:

  • Draw a wireframe-model of your shape using the tools in the Draft Workbench (for example line and dwire)
  • Create all faces with "face from edges"
  • Create a "shell from faces"
  • Create a "solid from shell"