Mesh PolyTrim/it: Difference between revisions

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(Created page with "{{Docnav/it |Taglia la mesh |Rifila con un piano |Mesh |IconL=Mesh_PolyCut.svg |IconR= |IconC=Workbench_Mesh....")
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{{Docnav/it
{{Docnav/it
|[[Mesh_PolyCut/it|Taglia la mesh]]
|[[Mesh_PolyCut/it|Taglia la mesh]]
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|IconC=Workbench_Mesh.svg
|IconC=Workbench_Mesh.svg
}}
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{{GuiCommand/it
{{GuiCommand/it
|Name=Mesh_PolyTrim
|Name=Mesh_PolyTrim
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|SeeAlso=[[Mesh_PolyCut/it|Taglia la mesh]], [[Mesh_TrimByPlane/it|Rifila con un piano]]
|SeeAlso=[[Mesh_PolyCut/it|Taglia la mesh]], [[Mesh_TrimByPlane/it|Rifila con un piano]]
}}
}}
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==Descrizione==
==Descrizione==
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# During the command the [[3D_view|3D view]] cannot be changed. It is advisable to properly line up the 3d view first.
# During the command the [[3D_view|3D view]] cannot be changed. It is advisable to properly line up the 3d view first.
# Select one or more mesh objects.
# Select one or more mesh objects.
# Select the {{MenuCommand|Meshes → Cutting → Trim mesh}} option from the menu.
# Select the {{MenuCommand|Meshes → Cutting → [[Image:Mesh_PolyTrim.svg|16px]] Trim mesh}} option from the menu.
# Define a polygon by picking points in the 3D view.
# Define a polygon by picking points in the 3D view.
# Select an option from the 3D view context menu:
# Select an option from the 3D view context menu:
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<div class="mw-translate-fuzzy">
{{Docnav/it
{{Docnav/it
|[[Mesh_PolyCut/it|Taglia la mesh]]
|[[Mesh_PolyCut/it|Taglia la mesh]]
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|IconC=Workbench_Mesh.svg
|IconC=Workbench_Mesh.svg
}}
}}
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{{Mesh Tools navi{{#translation:}}}}
{{Mesh Tools navi{{#translation:}}}}

Revision as of 20:39, 18 September 2020

Other languages:

Rifila con un poligono

Posizione nel menu
Mesh → Taglio → Rifila con un poligono
Ambiente
Mesh
Avvio veloce
Nessuno
Introdotto nella versione
-
Vedere anche
Taglia la mesh, Rifila con un piano

Descrizione

The Mesh PolyTrim command trims faces and parts of faces from mesh objects.

Utilizzo

  1. During the command the 3D view cannot be changed. It is advisable to properly line up the 3d view first.
  2. Select one or more mesh objects.
  3. Select the Meshes → Cutting → Trim mesh option from the menu.
  4. Define a polygon by picking points in the 3D view.
  5. Select an option from the 3D view context menu:
    • Inner: removes the faces and parts of faces that are inside the polygon.
    • Outer: removes the faces and parts of faces that are outside the polygon.
    • Split: removes the faces and parts of faces that are outside the polygon, and creates a new mesh object containing them.
    • Cancel: cancels the command.