Mesh PolyCut

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Revision as of 10:34, 13 February 2023 by Roy 043 (talk | contribs) (Undo revision 1228800 by FBXL5 (talk)Sorry, but this is not good. 'Polyline tool" is awkward: In the Usage paragraph "polygon" is used, and "tool" is used instead of "command" in the Wiki. "Two or more objects" is incorrect as the command will only create a single new object. And why facet/triangle instead of faces? Finally: the Description paragraph should not repeat too much info from the Usage paragraph.)

Mesh PolyCut

Menu location
Meshes → Cutting → Cut mesh
Workbenches
Mesh
Default shortcut
None
Introduced in version
-
See also
Mesh PolyTrim, Mesh TrimByPlane

Description

The Mesh PolyCut command cuts whole faces from mesh objects.

Usage

  1. During the command the 3D view cannot be changed. It is advisable to properly line up the 3d view first.
  2. Select one or more mesh objects.
  3. There are several ways to invoke the command:
    • Press the Mesh PolyCut button.
    • Select the Meshes → Cutting → Cut mesh option from the menu.
  4. Define a polygon by picking points in the 3D view.
  5. Select an option from the 3D view context menu:
    • Inner: removes the faces that are (partially) inside the polygon.
    • Outer: removes the faces that are completely outside the polygon.
    • Split: removes the faces that are completely outside the polygon, and creates a new mesh object containing them.
    • Cancel: cancels the command.