Mesh Merge/ru: Difference between revisions

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<languages/>
<languages/>
{{Docnav|[[Mesh TrimMeshWithPlane|Trim mesh with a plane]]|[[Mesh SelectMesh|Select Mesh]]|[[Mesh_Workbench|Mesh]]|IconL=Mesh_TrimMeshWithPlane.png|IconC=Workbench_Mesh.svg|IconR=Mesh_SelectMesh.png}}


{{Docnav
|[[Mesh_CrossSections|CrossSections]]
|[[Mesh_SplitComponents|SplitComponents]]
|[[Mesh_Workbench|Mesh]]
|IconL=Mesh_CrossSections.svg
|IconR=Mesh_SplitComponents.svg
|IconC=Workbench_Mesh.svg
}}

<div class="mw-translate-fuzzy">
{{GuiCommand/ru
{{GuiCommand/ru
|Name=Mesh Merge‏‎
|Name=Mesh Merge‏‎
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|SeeAlso=[[Mesh_Union/ru|Булево объединение сеток]]
|SeeAlso=[[Mesh_Union/ru|Булево объединение сеток]]
}}
}}
</div>


==Introduction==
==Description==
Merges two or more selected meshes.


The '''Mesh Merge''' command creates a new non-parametric mesh object, a [[Mesh_Feature|Mesh Feature]], by combining the meshes of two or more mesh objects. The command does not perform a Boolean union, the new object will contain separate mesh components. For a Boolean union use the [[Mesh_Union|Mesh Union]] command instead. This command is the counterpart of the [[Mesh_SplitComponents|Mesh SplitComponents]] command.


==Use==
==Usage==
#Select meshes in tree-view
#Choose {{Button|Meshes}} → {{Button|Merge}} from the top menu.
The resulting mesh will be created as a new and separate object.


# Select two or more mesh objects.
# There are several ways to invoke the command:
#* Press the {{Button|[[Image:Mesh_Merge.svg|16px]] [[Mesh_Merge|Merge]]}} button.
#* Select the {{MenuCommand|Meshes → [[Image:Mesh_Merge.svg|16px]] Merge}} option from the menu.


==Limitations==
==Properties==
Up to FreeCAD version 0.16.6651 placement of meshes was disregarded.
With FreeCAD 0.16.6651 this was fixed.


See: [[Mesh_Feature|Mesh Feature]].


==Notes==
Opposed to {{Button|Meshes}} → {{Button|Boolean}} → {{Button| Union}} no inner faces are removed.
All faces will transferred to the merged mesh.


{{Docnav
|[[Mesh_CrossSections|CrossSections]]
|[[Mesh_SplitComponents|SplitComponents]]
|[[Mesh_Workbench|Mesh]]
|IconL=Mesh_CrossSections.svg
|IconR=Mesh_SplitComponents.svg
|IconC=Workbench_Mesh.svg
}}


{{Mesh Tools navi{{#translation:}}}}
{{Docnav|[[Mesh TrimMeshWithPlane|Trim mesh with a plane]]|[[Mesh SelectMesh|Select Mesh]]|[[Mesh_Workbench|Mesh]]|IconL=Mesh_TrimMeshWithPlane.png|IconC=Workbench_Mesh.svg|IconR=Mesh_SelectMesh.png}}
{{Userdocnavi{{#translation:}}}}

{{Mesh Tools navi}}
{{clear}}

{{Userdocnavi}}

Latest revision as of 13:15, 26 November 2023

Other languages:

Mesh Merge‏‎

Системное название
Mesh Merge‏‎
Расположение в меню
Сетки → Объединить
Верстаки
Mesh
Быстрые клавиши
Нет
Представлено в версии
-
См. также
Булево объединение сеток

Description

The Mesh Merge command creates a new non-parametric mesh object, a Mesh Feature, by combining the meshes of two or more mesh objects. The command does not perform a Boolean union, the new object will contain separate mesh components. For a Boolean union use the Mesh Union command instead. This command is the counterpart of the Mesh SplitComponents command.

Usage

  1. Select two or more mesh objects.
  2. There are several ways to invoke the command:
    • Press the Merge button.
    • Select the Meshes → Merge option from the menu.

Properties

See: Mesh Feature.