Mesh Merge

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Revision as of 10:34, 15 January 2021 by Roy 043 (talk | contribs) (Changes related to the new Mesh_SplitComponents command)

Mesh Merge

Menu location
Meshes → Merge
Workbenches
Mesh
Default shortcut
None
Introduced in version
-
See also
Mesh SplitComponents

Description

The Mesh Merge command creates a new non-parametric mesh object, a Mesh Feature, by combining the meshes of two or more mesh objects. The command does not perform a Boolean union, the new object will contain separate mesh components. For a Boolean union use the Mesh Union command instead. This command is the counterpart of the Mesh SplitComponents command.

Usage

  1. Select two or more mesh objects.
  2. Select the Meshes → Merge option from the menu.

Properties

See: Mesh Feature.