Mesh FlipNormals: Difference between revisions
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{{GuiCommand|Name=Mesh FlipNormals|MenuLocation=Meshes → Flip Normals|Workbenches=[[Mesh Workbench|Mesh]]|Shortcut=|SeeAlso=}} |
{{GuiCommand|Name=Mesh FlipNormals|MenuLocation=Meshes → Flip Normals|Workbenches=[[Mesh Workbench|Mesh]]|Shortcut=|SeeAlso=}} |
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==Introduction==<!--T:2--> |
==Introduction== <!--T:2--> |
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Flips (inverts the direction) of the normals of the selected mesh(es). |
Flips (inverts the direction) of the normals of the selected mesh(es). |
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==Use==<!--T:3--> |
==Use== <!--T:3--> |
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#Select mesh(es) in tree-view |
#Select mesh(es) in tree-view |
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#Choose {{KEY| Meshes}} → {{KEY|[[Image:Mesh_FlipNormals.png|32px]] Flip normals}} from the top menu. |
#Choose {{KEY| Meshes}} → {{KEY|[[Image:Mesh_FlipNormals.png|32px]] Flip normals}} from the top menu. |
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==Limitations==<!--T:4--> |
==Limitations== <!--T:4--> |
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<br /> |
<br /> |
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==Notes==<!--T:5--> |
==Notes== <!--T:5--> |
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Verify this action by |
Verify this action by |
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*selecting the mesh in the tree-view |
*selecting the mesh in the tree-view |
Revision as of 22:14, 21 March 2016
Mesh FlipNormals |
Menu location |
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Meshes → Flip Normals |
Workbenches |
Mesh |
Default shortcut |
None |
Introduced in version |
- |
See also |
None |
Introduction
Flips (inverts the direction) of the normals of the selected mesh(es).
Use
Limitations
Notes
Verify this action by
- selecting the mesh in the tree-view
- switching to the view-tab
- setting Lighting to "one side"
- faces with normals pointing away from the screen will turn black