Mesh FillInteractiveHole: Difference between revisions

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<!--T:6-->
<!--T:6-->
{{Docnav
{{Docnav
|[[Mesh_FillupHoles|FillupHoles]]
|[[Mesh_FillHoles|Fill Holes]]
|[[Mesh_AddFacet|AddFacet]]
|[[Mesh AddTriangle|Add triangle]]
|[[Mesh_Workbench|Mesh]]
|[[Mesh_Workbench|Mesh]]
|IconL=Mesh_FillHoles.png
|IconL=Mesh_FillupHoles.svg
|IconR=Mesh_AddFacet.svg
|IconC=Workbench_Mesh.svg
|IconC=Workbench_Mesh.svg
|IconR=Mesh_AddTriangle.png
}}
}}


<!--T:1-->
<!--T:1-->
{{GuiCommand
{{GuiCommand
|Name=Mesh FillInteractiveHole‏‎
|Name=Mesh FillInteractiveHole
|MenuLocation=Meshes → Close hole
|MenuLocation=Meshes → Close hole
|Workbenches=[[Mesh Workbench|Mesh]]
|Workbenches=[[Mesh_Workbench|Mesh]]
|SeeAlso=[[Mesh_FillupHoles|Mesh FillupHoles]], [[Mesh_AddFacet|Mesh AddFacet]]
|Shortcut=
|SeeAlso=
}}
}}


==Introduction== <!--T:2-->
==Description== <!--T:10-->
Close holes in meshes by manual selection.


==Use== <!--T:3-->
<!--T:2-->
The '''Mesh FillInteractiveHole''' command fills selected holes in mesh objects.
#Choose {{KEY| Meshes}} {{KEY|[[Image:Mesh_FillInteractiveHole.svg|32px]] Close hole}} from the top menu.
#The cursor will change to a small white cross with a triangle-face-with-hole sign on the right lower corner.
#Click on a bordering vertice of a hole in a mesh to automatically close this hole.
#End the command by right-ckling in the 3D-view and choosing "Leave hole-filling mode".


==Limitations== <!--T:4-->
==Usage== <!--T:11-->

<br />
<!--T:3-->
# There are several ways to invoke the command:
#* Press the {{Button|[[Image:Mesh_FillInteractiveHole.svg|16px]] [[Mesh_FillInteractiveHole|Close hole]]}} button.
#* Select the {{MenuCommand|Meshes → [[Image:Mesh_FillInteractiveHole.svg|16px]] Close hole}} option from the menu.
# The cursor changes to a triangle icon.
# Select a face that shares an edge with the hole you wish to close.
# The hole is closed.
# Optionally repeat this to close additional holes.
# If required you can use [[Std_Undo|Std Undo]] to undo the last action of the command.
# Select the {{MenuCommand|Leave hole-filling mode}} option from the [[3D_view|3D view]] context menu to finish the command.


==Notes== <!--T:5-->
==Notes== <!--T:5-->

<br />
<!--T:12-->
* If the edges of a hole do not lie in the same plane, the result of the command can depend on the selected face.



<!--T:7-->
<!--T:7-->
{{Docnav
{{Docnav
|[[Mesh_FillupHoles|FillupHoles]]
|[[Mesh_FillHoles|Fill Holes]]
|[[Mesh_AddFacet|AddFacet]]
|[[Mesh AddTriangle|Add triangle]]
|[[Mesh_Workbench|Mesh]]
|[[Mesh_Workbench|Mesh]]
|IconL=Mesh_FillHoles.png
|IconL=Mesh_FillupHoles.svg
|IconR=Mesh_AddFacet.svg
|IconC=Workbench_Mesh.svg
|IconC=Workbench_Mesh.svg
|IconR=Mesh_AddTriangle.png
}}
}}

<!--T:8-->
{{Mesh Tools navi}}

<!--T:9-->
{{Userdocnavi}}


</translate>
</translate>
{{Mesh Tools navi{{#translation:}}}}
{{Userdocnavi{{#translation:}}}}
{{clear}}

Latest revision as of 16:33, 25 November 2023

Mesh FillInteractiveHole

Menu location
Meshes → Close hole
Workbenches
Mesh
Default shortcut
None
Introduced in version
-
See also
Mesh FillupHoles, Mesh AddFacet

Description

The Mesh FillInteractiveHole command fills selected holes in mesh objects.

Usage

  1. There are several ways to invoke the command:
    • Press the Close hole button.
    • Select the Meshes → Close hole option from the menu.
  2. The cursor changes to a triangle icon.
  3. Select a face that shares an edge with the hole you wish to close.
  4. The hole is closed.
  5. Optionally repeat this to close additional holes.
  6. If required you can use Std Undo to undo the last action of the command.
  7. Select the Leave hole-filling mode option from the 3D view context menu to finish the command.

Notes

  • If the edges of a hole do not lie in the same plane, the result of the command can depend on the selected face.