Mesh BuildRegularSolid/ru: Difference between revisions

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<languages/>
<languages/>

{{Docnav|[[Mesh BoundingBox|Boundings info]]|[[Mesh_Cube|Mesh Cube]]|[[Mesh_Workbench|Mesh]]|IconL=Mesh_BoundingBox.png|IconC=Workbench_Mesh.svg|IconR=Mesh_Cube.png}}
{{Docnav/ru
|[[Mesh_Scale/ru|Масштаб]]
|[[Mesh_Union/ru|Объединение]]
|[[Mesh_Workbench/ru|Верстак "Mesh"]]
|IconL=Mesh_Scale.svg
|IconR=Mesh_Union.svg
|IconC=Workbench_Mesh.svg
}}


{{GuiCommand/ru
{{GuiCommand/ru
|Name/ru=Правильное геометрическое тело
|Name=Mesh RegularSolid
|Name=Mesh_BuildRegularSolid
|Name/ru=Mesh RegularSolid
|MenuLocation=Полигональные Сетки → Правильное геометрическое тело...
|Workbenches=[[Mesh Workbench/ru|Mesh]]
|Workbenches=[[Mesh_Workbench/ru|Mesh]]
|MenuLocation=Сетки → Правильное геометрическое тело...
|Shortcut=
|SeeAlso=
}}
}}


<span id="Description"></span>
==Introduction==
==Описание==
Create mesh primitives, like cubes, cylinders, cones, spheres, ellipsoid, torus.


The '''Mesh BuildRegularSolid''' command creates a regular parametric solid mesh object.
==Use==
Choose {{KEY| Meshes}} → {{KEY|[[Image:Mesh_RegularSolid.png|32px]] Regular solid...}} from the top menu.
<br />
<br />
[[Image:Meshes_RegularSolid_Cube.jpg]] [[Image:Meshes_RegularSolid_Cylinder.jpg]] [[Image:Meshes_RegularSolid_Cone.jpg]]
<br />
<br />
[[Image:Meshes_RegularSolid_Sphere.jpg]] [[Image:Meshes_RegularSolid_Ellipsoid.jpg]] [[Image:Meshes_RegularSolid_Torus.jpg]]


<span id="Usage"></span>
==Limitations==
==Применение==
<br />


# There are several ways to invoke the command:
==Notes==
#* Press the {{Button|[[Image:Mesh_BuildRegularSolid.svg|16px]] [[Mesh_BuildRegularSolid|Regular solid...]]}} button.
To change the parameters of these meshed regular solids highlight them in the tree-view and switch to the data-tab.
#* Select the {{MenuCommand|Meshes → [[Image:Mesh_BuildRegularSolid.svg|16px]] Regular solid...}} option from the menu.
# The {{MenuCommand|Regular Solid}} dialog box opens.
# First select a mesh object type from the dropdown list:
#* {{MenuCommand|[[Image:Mesh_Cube.svg|16px]] Cube}}
#* {{MenuCommand|[[Image:Mesh_Cylinder.svg|16px]] Cylinder}}
#* {{MenuCommand|[[Image:Mesh_Cone.svg|16px]] Cone}}
#* {{MenuCommand|[[Image:Mesh_Sphere.svg|16px]] Sphere}}
#* {{MenuCommand|[[Image:Mesh_Ellipsoid.svg|16px]] Ellipsoid}}
#* {{MenuCommand|[[Image:Mesh_Torus.svg|16px]] Torus}}
# Specify the required settings. The available settings depend on the mesh object type. See [[#Properties|Properties]].
# For meshes with curved surfaces: a higher {{MenuCommand|Sampling}} value results in a finer mesh.
# Press the {{button|Create}} button to create the mesh object.
# Optionally create more mesh objects.
# Press the {{button|Close}} button to close the dialog box and finish the command.


<span id="Notes"></span>
==Примечания==


* Mesh objects created with this command are parametric. Whenever they are recomputed, for example after changing one of their parameters, their mesh is reconstructed. This means that manipulating them with commands such as [[Mesh_RemeshGmsh|Mesh RemeshGmsh]], [[Mesh_Scale|Mesh Scale]] etc. usually does not make sense.
{{Docnav|[[Mesh BoundingBox|Boundings info]]|[[Mesh_Cube|Mesh Cube]]|[[Mesh_Workbench|Mesh]]|IconL=Mesh_BoundingBox.png|IconC=Workbench_Mesh.svg|IconR=Mesh_Cube.png}}


<span id="Properties"></span>
{{Mesh Tools navi}}
==Свойства==

Mesh objects created with this command inherit all [[Mesh_Feature|Mesh Feature]] properties. In addition each mesh object type has a number of properties to control its parametric behavior:

<span id="32px_Cube"></span>
===[[Image:Mesh_Cube.svg|32px]] Куб===

<span id="Data"></span>
====Данные====

{{TitleProperty|Cube}}

* {{PropertyData|Height|FloatConstraint}}: the height of the cube.
* {{PropertyData|Length|FloatConstraint}}: the length of the cube.
* {{PropertyData|Width|FloatConstraint}}: the width of the cube.

<span id="32px_Cylinder"></span>
===[[Image:Mesh_Cylinder.svg|32px]] Цилиндр===

<span id="Data"></span>
====Данные====

{{TitleProperty|Основные}}

* {{PropertyData|Closed|Bool}}: if set to {{FALSE}}, the planar ends of the cylinder are left open.
* {{PropertyData|Edge Length|FloatConstraint}}: the edge length of the faces in the mesh.
* {{PropertyData|Length|FloatConstraint}}: the length of the cylinder.
* {{PropertyData|Radius|FloatConstraint}}: the radius of the cylinder.
* {{PropertyData|Sampling|IntegerConstraint}}: the number of faces along the curved surface.

<span id="32px_Cone"></span>
===[[Image:Mesh_Cone.svg|32px]] Конус===

<span id="Data"></span>
====Данные====

{{TitleProperty|Основные}}

* {{PropertyData|Closed|Bool}}: if set to {{FALSE}}, the planar end(s) of the cone are left open.
* {{PropertyData|Edge Length|FloatConstraint}}: the edge length of the faces in the mesh.
* {{PropertyData|Length|FloatConstraint}}: the length of the cone.
* {{PropertyData|Radius 1|FloatConstraint}}: the first radius of the cone. Can be {{value|0}}.
* {{PropertyData|Radius 2|FloatConstraint}}: the second radius of the cone. Can be {{value|0}}.
* {{PropertyData|Sampling|IntegerConstraint}}: the number of faces along the curved surface.

<span id="32px_Sphere"></span>
===[[Image:Mesh_Sphere.svg|32px]] Сфера===

<span id="Data"></span>
====Данные====

{{TitleProperty|Основные}}

* {{PropertyData|Radius|FloatConstraint}}: the radius of the sphere.
* {{PropertyData|Sampling|IntegerConstraint}}: the number of faces along both directions of the curved surface.

<span id="32px_Ellipsoid"></span>
===[[Image:Mesh_Ellipsoid.svg|32px]] Эллипсоид===

<span id="Data"></span>
====Данные====

{{TitleProperty|Основные}}

* {{PropertyData|Radius 1|FloatConstraint}}: the first radius of the ellipsoid.
* {{PropertyData|Radius 2|FloatConstraint}}: the second radius of the ellipsoid.
* {{PropertyData|Sampling|IntegerConstraint}}: the number of faces along both directions of the curved surface.

<span id="32px_Torus"></span>
===[[Image:Mesh_Torus.svg|32px]] Тор===

<span id="Data"></span>
====Данные====

{{TitleProperty|Основные}}

* {{PropertyData|Radius 1|FloatConstraint}}: the first (main) radius the torus.
* {{PropertyData|Radius 2|FloatConstraint}}: the second radius of the torus.
* {{PropertyData|Sampling|IntegerConstraint}}: the number of faces along both directions of the curved surface.


{{Docnav/ru
|[[Mesh_Scale/ru|Масштаб]]
|[[Mesh_Union/ru|Объединение]]
|[[Mesh_Workbench/ru|Верстак "Mesh"]]
|IconL=Mesh_Scale.svg
|IconR=Mesh_Union.svg
|IconC=Workbench_Mesh.svg
}}


{{Mesh Tools navi{{#translation:}}}}
{{Userdocnavi}}
{{Userdocnavi{{#translation:}}}}
{{clear}}

Latest revision as of 13:12, 26 November 2023

Other languages:

Правильное геометрическое тело

Системное название
Mesh_BuildRegularSolid
Расположение в меню
Полигональные Сетки → Правильное геометрическое тело...
Верстаки
Mesh
Быстрые клавиши
Нет
Представлено в версии
-
См. также
Нет

Описание

The Mesh BuildRegularSolid command creates a regular parametric solid mesh object.

Применение

  1. There are several ways to invoke the command:
    • Press the Regular solid... button.
    • Select the Meshes → Regular solid... option from the menu.
  2. The Regular Solid dialog box opens.
  3. First select a mesh object type from the dropdown list:
    • Cube
    • Cylinder
    • Cone
    • Sphere
    • Ellipsoid
    • Torus
  4. Specify the required settings. The available settings depend on the mesh object type. See Properties.
  5. For meshes with curved surfaces: a higher Sampling value results in a finer mesh.
  6. Press the Create button to create the mesh object.
  7. Optionally create more mesh objects.
  8. Press the Close button to close the dialog box and finish the command.

Примечания

  • Mesh objects created with this command are parametric. Whenever they are recomputed, for example after changing one of their parameters, their mesh is reconstructed. This means that manipulating them with commands such as Mesh RemeshGmsh, Mesh Scale etc. usually does not make sense.

Свойства

Mesh objects created with this command inherit all Mesh Feature properties. In addition each mesh object type has a number of properties to control its parametric behavior:

Куб

Данные

Cube

  • ДанныеHeight (FloatConstraint): the height of the cube.
  • ДанныеLength (FloatConstraint): the length of the cube.
  • ДанныеWidth (FloatConstraint): the width of the cube.

Цилиндр

Данные

Основные

  • ДанныеClosed (Bool): if set to false, the planar ends of the cylinder are left open.
  • ДанныеEdge Length (FloatConstraint): the edge length of the faces in the mesh.
  • ДанныеLength (FloatConstraint): the length of the cylinder.
  • ДанныеRadius (FloatConstraint): the radius of the cylinder.
  • ДанныеSampling (IntegerConstraint): the number of faces along the curved surface.

Конус

Данные

Основные

  • ДанныеClosed (Bool): if set to false, the planar end(s) of the cone are left open.
  • ДанныеEdge Length (FloatConstraint): the edge length of the faces in the mesh.
  • ДанныеLength (FloatConstraint): the length of the cone.
  • ДанныеRadius 1 (FloatConstraint): the first radius of the cone. Can be 0.
  • ДанныеRadius 2 (FloatConstraint): the second radius of the cone. Can be 0.
  • ДанныеSampling (IntegerConstraint): the number of faces along the curved surface.

Сфера

Данные

Основные

  • ДанныеRadius (FloatConstraint): the radius of the sphere.
  • ДанныеSampling (IntegerConstraint): the number of faces along both directions of the curved surface.

Эллипсоид

Данные

Основные

  • ДанныеRadius 1 (FloatConstraint): the first radius of the ellipsoid.
  • ДанныеRadius 2 (FloatConstraint): the second radius of the ellipsoid.
  • ДанныеSampling (IntegerConstraint): the number of faces along both directions of the curved surface.

Тор

Данные

Основные

  • ДанныеRadius 1 (FloatConstraint): the first (main) radius the torus.
  • ДанныеRadius 2 (FloatConstraint): the second radius of the torus.
  • ДанныеSampling (IntegerConstraint): the number of faces along both directions of the curved surface.