Draft Wire/ru: Difference between revisions
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<languages/> |
<languages/> |
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{{Docnav |
{{Docnav |
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|[[Draft_Line|Line]] |
|[[Draft_Line|Line]] |
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|[[Draft_Fillet|Fillet]] |
|[[Draft_Fillet|Fillet]] |
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|[[ |
|[[Draft_Workbench|Draft]] |
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|IconL=Draft_Line.svg |
|IconL=Draft_Line.svg |
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|IconR=Draft_Fillet.svg |
|IconR=Draft_Fillet.svg |
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|Name=Draft Wire |
|Name=Draft Wire |
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|Name/ru=Draft Wire |
|Name/ru=Draft Wire |
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|Workbenches=[[Draft Module/ru|Draft]], [[Arch Module/ru|Arch]] |
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|Shortcut=W I |
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|MenuLocation=Черчение → DWire |
|MenuLocation=Черчение → DWire |
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|Workbenches=[[Draft_Workbench/ru|Draft]], [[Arch_Workbench/ru|Arch]] |
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|Shortcut=W I |
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|SeeAlso=[[Draft Line/ru|Линия]], [[Draft BSpline/ru|B-сплайн]] |
|SeeAlso=[[Draft Line/ru|Линия]], [[Draft BSpline/ru|B-сплайн]] |
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}} |
}} |
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</div> |
</div> |
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The corners of a Draft Wire can be filleted (rounded) or chamfered by changing its {{PropertyData|Fillet Radius}} or {{PropertyData|Chamfer Size}} respectively. It is also possible to subdivide the edges of a Draft Wire by changing its {{PropertyData|Subdivisions}} property. |
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The [[Draft BSpline|Draft BSpline]] tool behaves like the Wire tool, except that each of its segments is curved instead of being a straight line. Use [[Draft WireToBSpline|Draft WireToBSpline]] to convert one to the other. |
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[[Image:Draft_Polyline_example.jpg|400px]] |
[[Image:Draft_Polyline_example.jpg|400px]] |
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</div> |
</div> |
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== |
==Create== |
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===Usage=== |
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See also: [[Draft_Tray|Draft Tray]], [[Draft_Snap|Draft Snap]] and [[Draft_Constrain|Draft Constrain]]. |
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<div class="mw-translate-fuzzy"> |
<div class="mw-translate-fuzzy"> |
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== Использование == |
== Использование == |
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# Нажмите кнопку {{KEY|[[Image:Draft Wire.png|16px]] [[Draft Wire]]}} или нажмите {{KEY | W}}, затем клавиши {{KEY | I}} |
# Нажмите кнопку {{KEY|[[Image:Draft Wire.png|16px]] [[Draft Wire]]}} или нажмите {{KEY | W}}, затем клавиши {{KEY | I}} |
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# Щелкните первую точку на трехмерном изображении или введите |
# Щелкните первую точку на трехмерном изображении или введите coordinate |
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# Нажмите дополнительную точку на трехмерном представлении или введите |
# Нажмите дополнительную точку на трехмерном представлении или введите coordinate |
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# Нажмите {{KEY | F}} или {{KEY | C}} или дважды щелкните последнюю точку или щелкните по первой точке, чтобы закончить или закрыть провод. Если провод закрыт, он также будет лицом, даже если он отображается в виде каркаса. |
# Нажмите {{KEY | F}} или {{KEY | C}} или дважды щелкните последнюю точку или щелкните по первой точке, чтобы закончить или закрыть провод. Если провод закрыт, он также будет лицом, даже если он отображается в виде каркаса. |
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</div> |
</div> |
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===Options=== |
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The wire can be edited by double clicking on the element in the [[Tree view]], or by pressing the {{Button|[[Image:Draft Edit.svg|16px]] [[Draft Edit|Draft Edit]]}} button. Then you can move the points to a new position, or click {{Button|[[Image:Draft_AddPoint.svg|16px]] [[Draft_AddPoint|add point]]}} or {{Button|[[Image:Draft_DelPoint.svg|16px]] [[Draft_DelPoint|remove point]]}} and then click on the wire to add or remove points. |
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The single character keyboard shortcuts available in the task panel can be changed. See [[Draft_Preferences|Draft Preferences]]. The shortcuts mentioned here are the default shortcuts (for version 0.22). |
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=== Fuse single lines === |
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If several connected [[Draft Line|Draft Line]]s are selected when pressing the {{Button|[[Image:Draft Wire.svg|16px]] [[Draft Wire|Draft Polyline]]}} button, they will be turned into a wire and the command will exit. {{Version|0.17}} |
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* To manually enter coordinates enter the X, Y and Z component, and press {{KEY|Enter}} after each. Or you can press the {{Button|[[Image:Draft_AddPoint.svg|16px]] Enter point}} button when you have the desired values. It is advisable to move the pointer out of the [[3D_view|3D view]] before entering coordinates. |
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{{emphasis|Note:}} the end points of the lines must be exactly touching or they won't merge. If necessary, manually adjust the [[Draft Coordinates|Draft Coordinates]] of the start and end points of the lines, or use [[Draft Snap|Draft Snap]] with the [[Draft_Snap_Endpoint|Draft Endpoint]] mode to make the nodes coincident. |
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* Press {{KEY|R}} or click the {{MenuCommand|Relative}} checkbox to toggle relative mode. If relative mode is on, coordinates are relative to the last point, if available, else they are relative to the coordinate system origin. |
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* Press {{KEY|G}} or click the {{MenuCommand|Global}} checkbox to toggle global mode. If global mode is on, coordinates are relative to the global coordinate system, else they are relative to the [[Draft_SelectPlane|working plane]] coordinate system. {{Version|0.20}} |
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* Press {{KEY|F}} or click the {{MenuCommand|Filled}} checkbox to toggle filled mode. If filled mode is on, the created wire will have {{PropertyData|Make Face}} set to {{TRUE}} and will have a filled face, provided it is closed and does not self-intersect. Note that a self-intersecting wire with a face will not display properly, for such a wire {{PropertyData|Make Face}} must be set to {{FALSE}}. |
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* Press {{KEY|N}} or click the {{MenuCommand|Continue}} checkbox to toggle continue mode. If continue mode is on, the command will restart after using {{Button|[[Image:Draft_FinishLine.svg|16px]] Finish}} or {{Button|[[Image:Draft_CloseLine.svg|16px]] Close}}, or after creating a closed wire by snapping to the first point of the wire, allowing you to continue creating wires. |
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* Press {{KEY|/}} or the {{Button|[[Image:Draft_UndoLine.svg|16px]] Undo}} button to undo the last point. |
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* Press {{KEY|A}} or the {{Button|[[Image:Draft_FinishLine.svg|16px]] Finish}} button to finish the command and leave the wire open. |
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* Press {{KEY|O}} or the {{Button|[[Image:Draft_CloseLine.svg|16px]] Close}} button to finish the command and close the wire. A closed wire can also be created by snapping to the first point of the wire. |
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* Press {{KEY|W}} or the {{Button|[[Image:Draft Wipe.svg|16px]] Wipe}} button to delete the segments already placed, but keep working from the last point. |
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* Press {{KEY|U}} or the {{Button|[[Image:Draft SelectPlane.svg|16px]] [[Draft_SelectPlane|Set WP]]}} button to adjust the current working plane in the orientation of the last segment. |
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* Press {{KEY|S}} to switch [[Draft_Snap|Draft snapping]] on or off. |
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* Press {{KEY|Esc}} or the {{Button|Close}} button to finish the command. |
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== |
==Join== |
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===Usage=== |
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* Press {{KEY|A}} or the {{Button|[[Image:Draft_FinishLine.svg|12px]] [[Draft_FinishLine|Finish]]}} button to finish the wire, leaving it open. |
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* Press {{KEY|O}} or the {{Button|[[Image:Draft_CloseLine.svg|12px]] [[Draft_CloseLine|Close]]}} button to close the wire, that is, a segment will be added from the last point to the first one to form a face. At least three points are required to form a face. |
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# The end points of the [[Draft_Line|Draft Lines]] and/or Draft Wires to be joined must be exactly coincident. If required first adjust points to ensure that this is the case. |
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* Press {{KEY|W}} or the {{Button|[[Image:Draft Wipe.svg|12px]] [[Draft_Wipe|Wipe]]}} button to remove the line segments already placed, but keep editing the wire from the last point. |
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# Select two or more [[Draft_Line|Draft Lines]] and/or Draft Wires. |
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* Press {{KEY|U}} or the {{Button|[[Image:Draft SelectPlane.svg|12px]] [[Draft_SelectPlane|Set WP]]}} button to adjust the current working plane in the orientation of the last point. |
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# There are several ways to invoke the command: |
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* Press {{KEY|X}}, {{KEY|Y}} or {{KEY|Z}} after a point to constrain the next point on the given axis. |
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#* Press the {{Button|[[Image:Draft_Wire.svg|16px]] [[Draft_Wire|Draft Wire]]}} button. |
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* To enter coordinates manually, simply enter the numbers, then press {{KEY|Enter}} between each X, Y and Z component. You can press the {{Button|[[Image:Draft_AddPoint.svg|16px]] [[Draft_AddPoint|add point]]}} button when you have the desired values to insert the point. |
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#* Select the {{MenuCommand|Drafting → [[Image:Draft_Wire.svg|16px]] Polyline}} option from the menu. |
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* Press {{KEY|R}} or click the checkbox to toggle ''relative'' mode. If relative mode is on, the coordinates of the next point are relative to the last one; if not, they are absolute, taken from the origin (0,0,0). |
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#* Use the keyboard shortcut: {{KEY|P}} then {{KEY|L}}. |
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* Press {{KEY|T}} or click the checkbox to toggle ''continue'' mode. If continue mode is on, the Wire tool will restart after you finish the wire, allowing you to draw another one without pressing the tool button again. |
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* Press {{KEY|L}} or click the checkbox to toggle ''filled'' mode. If filled mode is on, a closed wire will create a filled face ({{PropertyData|Make Face}} {{TRUE}}); if not, the closed wire will not make a face ({{PropertyData|Make Face}} {{FALSE}}). |
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==Notes== |
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:{{Emphasis|Note:}} the wire should not be filled if it intersects itself, as it won't create a proper face. If the wire is filled but no shape is visible, manually set {{PropertyData|Make Face}} to {{FALSE}} to see the wire. |
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* Hold {{KEY|Ctrl}} while drawing to force [[Draft_Snap|snapping]] your point to the nearest snap location, independently of the distance. |
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* A Draft Wire can be edited with the [[Draft_Edit|Draft Edit]] command. |
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* Hold {{KEY|Shift}} while drawing to [[Draft_Constrain|constrain]] your next point horizontally or vertically in relation to the last one. |
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* A Draft Wire can be converted to a [[Draft_BSpline|Draft BSpline]] with the [[Draft_WireToBSpline|Draft WireToBSpline]] command. |
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* Press {{KEY|Ctrl}}+{{KEY|Z}} or press the {{button|[[Image:Draft_UndoLine.svg|12px]] [[Draft_UndoLine|Undo]]}} button to undo the last point. |
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* [[Draft_Line|Draft Lines]] and Draft Wires can also be joined with the [[Draft_Join|Draft Join]] command or the [[Draft_Upgrade|Draft Upgrade]] command. |
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* Press {{KEY|Esc}} or the {{button|Close}} button to abort the current command; line segments already placed will remain. |
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==Properties== |
==Properties== |
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A Wire object shares all properties from a [[Draft Line|Draft Line]], however, most properties only make sense for a Wire. |
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See also: [[Property_editor|Property editor]]. |
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A Draft Wire object is derived from a [[Part_Part2DObject|Part Part2DObject]] and inherits all its properties. It also has the following additional properties: |
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===Data=== |
===Data=== |
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* {{PropertyData|Start}}: specifies the first point in the wire. |
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{{TitleProperty|Draft}} |
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* {{PropertyData|End}}: specifies the last point in the wire, not counting the initial point if the wire is closed. |
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* {{PropertyData|Closed}}: specifies if the wire is closed or not. If the wire is initially open, this value is {{FALSE}}; setting it to {{TRUE}} will draw a line segment to close the wire. If the wire is initially closed, this value is {{TRUE}}; setting it to {{FALSE}} will remove the last line segment, and make the wire open. |
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* {{PropertyData| |
* {{PropertyData|Area|Area}}: (read-only) specifies the area of the face of the wire. The value will be {{value|0.0}} if {{PropertyData|Make Face}} is {{FALSE}} or the face cannot be created. |
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* {{PropertyData|Base|Link}} |
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* {{PropertyData|Fillet Radius}}: specifies the radius of the fillets (arc segments) created on the corners of the wire. |
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* {{PropertyData| |
* {{PropertyData|Chamfer Size|Length}}: specifies the length of the chamfers at the corners of the wire. |
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* {{PropertyData|Closed|Bool}}: specifies if the wire is closed or not. If the wire is initially open this value is {{FALSE}}, setting it to {{TRUE}} will draw a line segment to close the wire. If the wire is initially closed this value is {{TRUE}}, setting it to {{FALSE}} will remove the last line segment and make the wire open. |
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:{{Emphasis|Note:}} do not set {{PropertyData|Make Face}} to {{TRUE}} if the wire intersects itself, as it won't create a proper face. |
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* {{PropertyData| |
* {{PropertyData|End|VectorDistance}}: specifies the end point of the wire. |
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* {{PropertyData|Length}}: |
* {{PropertyData|Fillet Radius|Length}}: specifies the radius of the fillets at the corners of the wire. |
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* {{PropertyData|Length|Length}}: (read-only) specifies the total length of the wire. |
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* {{PropertyData|Make Face|Bool}}: specifies if the wire makes a face or not. If it is {{TRUE}} a face is created, otherwise only the edges are considered part of the object. This property only works if {{PropertyData|Closed}} is {{TRUE}} and if the wire does not self-intersect. |
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* {{PropertyData|Points|VectorList}}: specifies the points of the wire in its local coordinate system. |
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* {{PropertyData|Start|VectorDistance}}: specifies the start point of the wire. |
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* {{PropertyData|Subdivisions|Integer}}: specifies the number of subdivisions for each edge of the wire. If it is {{value|1}} each edge will be divided into {{value|2}} equal segments. Subdivisions are applied before chamfers and fillets. |
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* {{PropertyData|Tool|Link}} |
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===View=== |
===View=== |
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* {{PropertyView|End Arrow}}: if it is {{TRUE}} it will display a symbol at the last point of the wire, so it can be used as an annotation line. |
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{{TitleProperty|Draft}} |
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* {{PropertyView|Arrow Size}}: specifies the size of the symbol displayed at the end of the wire. |
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* {{PropertyView|Arrow Type}}: specifies the type of symbol displayed at the end of the wire, which can be "Dot", "Circle", "Arrow", or "Tick". |
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* {{PropertyView| |
* {{PropertyView|Arrow Size|Length}}: specifies the size of the symbol displayed at the end of the wire. |
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* {{PropertyView| |
* {{PropertyView|Arrow Type|Enumeration}}: specifies the type of symbol displayed at the end of the wire, which can be {{value|Dot}}, {{value|Circle}}, {{value|Arrow}}, {{value|Tick}} or {{value|Tick-2}}. |
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* {{PropertyView|End Arrow|Bool}}: specifies whether to show a symbol at the end of the wire, so it can be used as an annotation line. |
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* {{PropertyView|Pattern|Enumeration}}: specifies the [[Draft_Pattern|Draft Pattern]] with which to fill the face of the closed wire. This property only works if {{PropertyData|Make Face}} is {{TRUE}} and if {{PropertyView|Display Mode}} is {{value|Flat Lines}}. |
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* {{PropertyView|Pattern Size|Float}}: specifies the size of the [[Draft_Pattern|Draft Pattern]]. |
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==Scripting== |
==Scripting== |
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See also: [https://freecad.github.io/SourceDoc/ Autogenerated API documentation] and [[FreeCAD_Scripting_Basics|FreeCAD Scripting Basics]]. |
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To create a Draft Wire use the {{incode|make_wire}} method ({{Version|0.19}}) of the Draft module. This method replaces the deprecated {{incode|makeWire}} method. |
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The Wire tool can be used in [[macros|macros]] and from the [[Python|Python]] console by using the following function: |
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{{Code|code= |
{{Code|code= |
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wire = make_wire(pointslist, closed=False, placement=None, face=None, support=None) |
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wire = make_wire(Part.Wire, closed=False, placement=None, face=None, support=None) |
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}} |
}} |
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** Alternatively, the input can be a {{incode|Part.Wire}}, from which points are extracted. |
** Alternatively, the input can be a {{incode|Part.Wire}}, from which points are extracted. |
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* If {{incode|closed}} is {{incode|True}}, or if the first and last points are identical, the wire is closed. |
* If {{incode|closed}} is {{incode|True}}, or if the first and last points are identical, the wire is closed. |
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* If |
* If {{incode|placement}} is {{incode|None}} the shape is created at the origin. |
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* If {{incode|face}} is {{incode|True}}, and the wire is closed, the wire will make a face, that is, it will appear filled. |
* If {{incode|face}} is {{incode|True}}, and the wire is closed, the wire will make a face, that is, it will appear filled. |
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{{Code|code= |
{{Code|code= |
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import FreeCAD |
import FreeCAD as App |
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import Draft |
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doc = App.newDocument() |
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p1 = FreeCAD.Vector(0, 0, 0) |
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p2 = FreeCAD.Vector(1000, 1000, 0) |
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p3 = FreeCAD.Vector(2000, 0, 0) |
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p1 = App.Vector(0, 0, 0) |
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p2 = App.Vector(1000, 1000, 0) |
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Wire2 = Draft.makeWire([p1, 2*p3, 1.3*p2], closed=True) |
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p3 = App.Vector(2000, 0, 0) |
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Wire3 = Draft.makeWire([1.3*p3, p1, -1.7*p2], closed=True) |
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wire1 = Draft.make_wire([p1, p2, p3], closed=True) |
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wire2 = Draft.make_wire([p1, 2*p3, 1.3*p2], closed=True) |
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wire3 = Draft.make_wire([1.3*p3, p1, -1.7*p2], closed=True) |
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doc.recompute() |
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}} |
}} |
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{{Docnav |
{{Docnav |
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|[[Draft_Line|Line]] |
|[[Draft_Line|Line]] |
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|[[Draft_Fillet|Fillet]] |
|[[Draft_Fillet|Fillet]] |
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|[[ |
|[[Draft_Workbench|Draft]] |
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|IconL=Draft_Line.svg |
|IconL=Draft_Line.svg |
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|IconR=Draft_Fillet.svg |
|IconR=Draft_Fillet.svg |
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|IconC=Workbench_Draft.svg |
|IconC=Workbench_Draft.svg |
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}} |
}} |
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{{clear}} |
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{{Draft Tools navi{{#translation:}}}} |
{{Draft Tools navi{{#translation:}}}} |
Latest revision as of 05:07, 9 January 2024
|
Системное название |
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Draft Wire |
Расположение в меню |
Черчение → DWire |
Верстаки |
Draft, Arch |
Быстрые клавиши |
W I |
Представлено в версии |
- |
См. также |
Линия, B-сплайн |
Description
Описание
Инструмент «ломаная» создает полилинию (последовательность строк из нескольких сегментов) в текущей work plane. Он берет linewidth and color , предварительно установленный на вкладке «Задачи». Инструмент Wire ведет себя как инструмент Draft Line, за исключением того, что он не останавливается после двух точек.
The corners of a Draft Wire can be filleted (rounded) or chamfered by changing its ДанныеFillet Radius or ДанныеChamfer Size respectively. It is also possible to subdivide the edges of a Draft Wire by changing its ДанныеSubdivisions property.
Create
Usage
See also: Draft Tray, Draft Snap and Draft Constrain.
Использование
- Нажмите кнопку
Draft Wire или нажмите W, затем клавиши I
- Щелкните первую точку на трехмерном изображении или введите coordinate
- Нажмите дополнительную точку на трехмерном представлении или введите coordinate
- Нажмите F или C или дважды щелкните последнюю точку или щелкните по первой точке, чтобы закончить или закрыть провод. Если провод закрыт, он также будет лицом, даже если он отображается в виде каркаса.
Options
The single character keyboard shortcuts available in the task panel can be changed. See Draft Preferences. The shortcuts mentioned here are the default shortcuts (for version 0.22).
- To manually enter coordinates enter the X, Y and Z component, and press Enter after each. Or you can press the
Enter point button when you have the desired values. It is advisable to move the pointer out of the 3D view before entering coordinates.
- Press R or click the Relative checkbox to toggle relative mode. If relative mode is on, coordinates are relative to the last point, if available, else they are relative to the coordinate system origin.
- Press G or click the Global checkbox to toggle global mode. If global mode is on, coordinates are relative to the global coordinate system, else they are relative to the working plane coordinate system. introduced in version 0.20
- Press F or click the Filled checkbox to toggle filled mode. If filled mode is on, the created wire will have ДанныеMake Face set to
true
and will have a filled face, provided it is closed and does not self-intersect. Note that a self-intersecting wire with a face will not display properly, for such a wire ДанныеMake Face must be set tofalse
. - Press N or click the Continue checkbox to toggle continue mode. If continue mode is on, the command will restart after using
Finish or
Close, or after creating a closed wire by snapping to the first point of the wire, allowing you to continue creating wires.
- Press / or the
Undo button to undo the last point.
- Press A or the
Finish button to finish the command and leave the wire open.
- Press O or the
Close button to finish the command and close the wire. A closed wire can also be created by snapping to the first point of the wire.
- Press W or the
Wipe button to delete the segments already placed, but keep working from the last point.
- Press U or the
Set WP button to adjust the current working plane in the orientation of the last segment.
- Press S to switch Draft snapping on or off.
- Press Esc or the Close button to finish the command.
Join
Usage
- The end points of the Draft Lines and/or Draft Wires to be joined must be exactly coincident. If required first adjust points to ensure that this is the case.
- Select two or more Draft Lines and/or Draft Wires.
- There are several ways to invoke the command:
- Press the
Draft Wire button.
- Select the Drafting →
Polyline option from the menu.
- Use the keyboard shortcut: P then L.
- Press the
Notes
- A Draft Wire can be edited with the Draft Edit command.
- A Draft Wire can be converted to a Draft BSpline with the Draft WireToBSpline command.
- Draft Lines and Draft Wires can also be joined with the Draft Join command or the Draft Upgrade command.
Properties
See also: Property editor.
A Draft Wire object is derived from a Part Part2DObject and inherits all its properties. It also has the following additional properties:
Data
Draft
- ДанныеArea (
Area
): (read-only) specifies the area of the face of the wire. The value will be0.0
if ДанныеMake Face isfalse
or the face cannot be created. - ДанныеBase (
Link
) - ДанныеChamfer Size (
Length
): specifies the length of the chamfers at the corners of the wire. - ДанныеClosed (
Bool
): specifies if the wire is closed or not. If the wire is initially open this value isfalse
, setting it totrue
will draw a line segment to close the wire. If the wire is initially closed this value istrue
, setting it tofalse
will remove the last line segment and make the wire open. - ДанныеEnd (
VectorDistance
): specifies the end point of the wire. - ДанныеFillet Radius (
Length
): specifies the radius of the fillets at the corners of the wire. - ДанныеLength (
Length
): (read-only) specifies the total length of the wire. - ДанныеMake Face (
Bool
): specifies if the wire makes a face or not. If it istrue
a face is created, otherwise only the edges are considered part of the object. This property only works if ДанныеClosed istrue
and if the wire does not self-intersect. - ДанныеPoints (
VectorList
): specifies the points of the wire in its local coordinate system. - ДанныеStart (
VectorDistance
): specifies the start point of the wire. - ДанныеSubdivisions (
Integer
): specifies the number of subdivisions for each edge of the wire. If it is1
each edge will be divided into2
equal segments. Subdivisions are applied before chamfers and fillets. - ДанныеTool (
Link
)
View
Draft
- ВидArrow Size (
Length
): specifies the size of the symbol displayed at the end of the wire. - ВидArrow Type (
Enumeration
): specifies the type of symbol displayed at the end of the wire, which can beDot
,Circle
,Arrow
,Tick
orTick-2
. - ВидEnd Arrow (
Bool
): specifies whether to show a symbol at the end of the wire, so it can be used as an annotation line. - ВидPattern (
Enumeration
): specifies the Draft Pattern with which to fill the face of the closed wire. This property only works if ДанныеMake Face istrue
and if ВидDisplay Mode isFlat Lines
. - ВидPattern Size (
Float
): specifies the size of the Draft Pattern.
Scripting
See also: Autogenerated API documentation and FreeCAD Scripting Basics.
To create a Draft Wire use the make_wire
method (introduced in version 0.19) of the Draft module. This method replaces the deprecated makeWire
method.
wire = make_wire(pointslist, closed=False, placement=None, face=None, support=None)
wire = make_wire(Part.Wire, closed=False, placement=None, face=None, support=None)
- Creates a
Wire
object with the given list of points,pointslist
.- Each point in the list is defined by its
FreeCAD.Vector
, with units in millimeters. - Alternatively, the input can be a
Part.Wire
, from which points are extracted.
- Each point in the list is defined by its
- If
closed
isTrue
, or if the first and last points are identical, the wire is closed. - If
placement
isNone
the shape is created at the origin. - If
face
isTrue
, and the wire is closed, the wire will make a face, that is, it will appear filled.
Example:
import FreeCAD as App
import Draft
doc = App.newDocument()
p1 = App.Vector(0, 0, 0)
p2 = App.Vector(1000, 1000, 0)
p3 = App.Vector(2000, 0, 0)
wire1 = Draft.make_wire([p1, p2, p3], closed=True)
wire2 = Draft.make_wire([p1, 2*p3, 1.3*p2], closed=True)
wire3 = Draft.make_wire([1.3*p3, p1, -1.7*p2], closed=True)
doc.recompute()
- Drafting: Line, Polyline, Fillet, Arc, Arc by 3 points, Circle, Ellipse, Rectangle, Polygon, B-spline, Cubic Bézier curve, Bézier curve, Point, Facebinder, ShapeString, Hatch
- Annotation: Text, Dimension, Label, Annotation styles, Annotation scale
- Modification: Move, Rotate, Scale, Mirror, Offset, Trimex, Stretch, Clone, Array, Polar array, Circular array, Path array, Path link array, Point array, Point link array, Edit, Subelement highlight, Join, Split, Upgrade, Downgrade, Wire to B-spline, Draft to sketch, Set slope, Flip dimension, Shape 2D view
- Draft Tray: Select plane, Set style, Toggle construction mode, AutoGroup
- Snapping: Snap lock, Snap endpoint, Snap midpoint, Snap center, Snap angle, Snap intersection, Snap perpendicular, Snap extension, Snap parallel, Snap special, Snap near, Snap ortho, Snap grid, Snap working plane, Snap dimensions, Toggle grid
- Miscellaneous: Apply current style, Layer, Manage layers, Add a new named group, Move to group, Select group, Add to construction group, Toggle normal/wireframe display, Create working plane proxy, Heal, Show snap toolbar
- Additional: Constraining, Pattern, Preferences, Import Export Preferences, DXF/DWG, SVG, OCA, DAT
- Context menu:
- Layer container: Merge layer duplicates, Add new layer
- Layer: Activate this layer, Select layer contents
- Text: Open hyperlinks
- Wire: Flatten
- Working plane proxy: Write camera position, Write objects state
![](/images/thumb/9/94/User_hub.png/24px-User_hub.png)
- Начинающим
- Установка: Загрузка, Windows, Linux, Mac, Дополнительных компонентов, Docker, AppImage, Ubuntu Snap
- Базовая: О FreeCAD, Интерфейс, Навигация мыши, Методы выделения, Имя объекта, Настройки, Верстаки, Структура документа, Свойства, Помоги FreeCAD, Пожертвования
- Помощь: Учебники, Видео учебники
- Верстаки: Std Base, Arch, Assembly, CAM, Draft, FEM, Inspection, Mesh, OpenSCAD, Part, PartDesign, Points, Reverse Engineering, Robot, Sketcher, Spreadsheet, Surface, TechDraw, Test Framework