CAM DressupPathBoundary: Difference between revisions

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<languages/>
<languages/>
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<translate>


<!--T:13-->
<!--T:13-->
{{Docnav
{{Docnav|[[Path_3DPocket|3D Pocket]]|[[Path_DressupDogbone|Dogbone Dressup]]|[[Path_Workbench|Path]]|IconL=Path-3DPocket.png|IconC=Path-Workbench.svg|IconR=Path_DressupDragKnife.png}}
|[[CAM_DressupAxisMap|DressupAxisMap]]
|[[CAM_DressupDogbone|DressupDogbone]]
|[[CAM_Workbench|CAM]]
|IconL=CAM_DressupAxisMap.svg
|IconR=CAM_DressupDogbone.svg
|IconC=Workbench_CAM.svg
}}


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{{GuiCommand
{{GuiCommand|Name=Path DressupTag|Workbenches=[[Path Workbench|Path]]|MenuLocation=Path → Path Dressup → Boundary Dress-up|SeeAlso=[[Path_DressupTag|Path_DressupTag]], [[Path_DressupRampEntry|Path_DressupRampEntry]], [[Path_DressupBoundary|Path_DressupBoundary]] }}
|Name=CAM DressupPathBoundary
|MenuLocation=CAM → Path Dressup → Boundary
|Workbenches=[[CAM_Workbench|CAM]]
|SeeAlso=[[CAM_DressupTag|CAM DressupTag]], [[CAM_DressupRampEntry|CAM DressupRampEntry]]
}}


== Description ==<!--T:2-->
== Description == <!--T:2-->


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<!--T:3-->
Boundary dress-up allows restricting the extent of a path to a smaller part of the object. For example, restricting a profile path to just one face or part of the model.
The tool [[Image:CAM_DressupPathBoundary.svg|24px]] [[CAM_DressupPathBoundary|DressupPathBoundary]] allows restricting the extent of a path to a smaller part of the object. For example, restricting a profile path to just one face or part of the model.


==Usage== <!--T:4-->
==Usage== <!--T:4-->


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<!--T:5-->
# Select a contour path or profile path object
# Select a path such as contour, profile or pocket operation.
# click the [[Image:Path Dressup.png|16px]] [[Path DressupBoundary|Boundary Dress-up]] menu item
# Select the {{MenuCommand|CAM → Path Dressup → [[Image:CAM_DressupPathBoundary.svg|16px]] Boundary}} option from the menu.


==Options== <!--T:6-->
==Options== <!--T:6-->


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*Create Box
*'''Create Box'''
*Create Cylinder
*'''Create Cylinder'''
*Extend Model's Boundary Box
*'''Extend Model's Boundary Box''': A very convenient way to limit a path is to select this option and use negative values.
*Use Existing Solid
*'''Use Existing Solid'''


==Limitations== <!--T:8-->
==Limitations== <!--T:8-->


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*The ''Create Box'' option only sets the dimensions of the box, not its origin. To alter its origin it is necessary to adjust its ''Placement'' in the [[Tree_view|tree view]].
*The default option : ''Extend Model's Boundary Box'' will not allow a box that does not include at least all of the body ( ie negative values are ignored ).

*The ''Create Box'' option only sets the dimensions of the box, not its origin. To alter its origin it is necessary to adjust its ''Placement'' in the treeview.


<!--T:10-->
<!--T:10-->
{{Docnav
{{Docnav|[[Path_3DPocket|3D Pocket]]|[[Path_DressupDogbone|Dogbone Dressup]]|[[Path_Workbench|Path]]|IconL=Path-3DPocket.png|IconC=Path-Workbench.svg|IconR=Path_DressupDragKnife.png}}
|[[CAM_DressupAxisMap|DressupAxisMap]]

|[[CAM_DressupDogbone|DressupDogbone]]
<!--T:11-->
|[[CAM_Workbench|CAM]]
{{Path_Tools_navi}}
|IconL=CAM_DressupAxisMap.svg

|IconR=CAM_DressupDogbone.svg
<!--T:12-->
|IconC=Workbench_CAM.svg
{{Userdocnavi}}
}}


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{{CAM_Tools_navi{{#translation:}}}}
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{{Userdocnavi{{#translation:}}}}

Latest revision as of 09:22, 27 March 2024

CAM DressupPathBoundary

Menu location
CAM → Path Dressup → Boundary
Workbenches
CAM
Default shortcut
None
Introduced in version
-
See also
CAM DressupTag, CAM DressupRampEntry

Description

The tool DressupPathBoundary allows restricting the extent of a path to a smaller part of the object. For example, restricting a profile path to just one face or part of the model.

Usage

  1. Select a path such as contour, profile or pocket operation.
  2. Select the CAM → Path Dressup → Boundary option from the menu.

Options

  • Create Box
  • Create Cylinder
  • Extend Model's Boundary Box: A very convenient way to limit a path is to select this option and use negative values.
  • Use Existing Solid

Limitations

  • The Create Box option only sets the dimensions of the box, not its origin. To alter its origin it is necessary to adjust its Placement in the tree view.