CAM DressupDogbone/pt-br: Difference between revisions

From FreeCAD Documentation
(Updating to match new version of source page)
(Updating to match new version of source page)
 
(4 intermediate revisions by the same user not shown)
Line 2: Line 2:


{{Docnav
{{Docnav
|[[Path_DressupPathBoundary|DressupPathBoundary]]
|[[CAM_DressupPathBoundary|DressupPathBoundary]]
|[[Path_DressupDragKnife|DressupDragKnife]]
|[[CAM_DressupDragKnife|DressupDragKnife]]
|[[Path_Workbench|Path]]
|[[CAM_Workbench|CAM]]
|IconL=Path_DressupPathBoundary.svg
|IconL=CAM_DressupPathBoundary.svg
|IconR=Path_DressupDragKnife.svg
|IconR=CAM_DressupDragKnife.svg
|IconC=Workbench_Path.svg
|IconC=Workbench_CAM.svg
}}
}}


{{GuiCommand
{{GuiCommand
|Name=Path DressupDogbone
|Name=CAM DressupDogbone
|MenuLocation=Path → Path Dressup → Dogbone Dressup<!--No hyphen please-->
|MenuLocation=CAM → Path Dressup → Dogbone
|Workbenches=[[Path_Workbench|Path]]
|Workbenches=[[CAM_Workbench|CAM]]
|SeeAlso=[[Path_DressupTag|Path DressupTag]], [[Path_DressupRampEntry|Path DressupRampEntry]], [[Path_DressupDragKnife|Path DressupDragKnife]]
|SeeAlso=[[CAM_DressupTag|CAM DressupTag]], [[CAM_DressupRampEntry|CAM DressupRampEntry]], [[CAM_DressupDragKnife|CAM DressupDragKnife]]
}}
}}


==Description==
==Description==


The tool [[Image:Path_DressupDogbone.svg|24px]] [[Path_DressupDogbone|DressupDogbone]] dresses up an existing path to overcut corners on inside angles of a profile or contour operation. A cylindrical cutter cannot cut all the way into an acute corner without colliding with the model. In certain cases, it may be preferable to violate the model and ensure that the material at the corner is removed. This is especially necessary if parts are going to intersect/interlock with each other.
The tool [[Image:CAM_DressupDogbone.svg|24px]] [[CAM_DressupDogbone|DressupDogbone]] dresses up an existing path to overcut corners on inside angles of a profile or contour operation. A cylindrical cutter cannot cut all the way into an acute corner without colliding with the model. In certain cases, it may be preferable to violate the model and ensure that the material at the corner is removed. This is especially necessary if parts are going to intersect/interlock with each other.


==Usage==
==Usage==


# Select a contour or profile path [[Path_Workbench|Path]] objects
# Select a contour or profile path [[CAM_Workbench|CAM]] objects.
# Click the [[Image:Path_DressupDogbone.svg|24px]] [[Path_DressupDogbone|Dogbone Dress-up]] or {{KEY|Path}} {{KEY|Path Dressup}}{{KEY|[[Image:Path_DressupDogbone.svg|24px]] [[Path_DressupDogbone|Dogbone Dress-up]]}}
# Select the {{MenuCommand|CAM → Path Dressup → [[Image:CAM_DressupDogbone.svg|16px]] Dogbone}} option from the menu.


==Options==
==Options==


*'''Side''' : Which side of the path the modification will be added to.
*'''Side''': Which side of the path the modification will be added to.
*'''Style''' : Style of overcut (Dogbone, T-Bone Horizontal, T-Bone Vertical, T-Bone Long Edge, T-Bone Short Edge).
*'''Style''': Style of overcut (Dogbone, T-Bone Horizontal, T-Bone Vertical, T-Bone Long Edge, T-Bone Short Edge).
*'''Incision''' : The Algorithm to use calculating the overcut length
*'''Incision''': The Algorithm to use calculating the overcut length
*'''Custom''' : If Incision is custom, the custom property is used to set the length.
*'''Custom''': If Incision is custom, the custom property is used to set the length.


==Limitations==
==Limitations==
Line 39: Line 39:


{{Docnav
{{Docnav
|[[Path_DressupPathBoundary|DressupPathBoundary]]
|[[CAM_DressupPathBoundary|DressupPathBoundary]]
|[[Path_DressupDragKnife|DressupDragKnife]]
|[[CAM_DressupDragKnife|DressupDragKnife]]
|[[Path_Workbench|Path]]
|[[CAM_Workbench|CAM]]
|IconL=Path_DressupPathBoundary.svg
|IconL=CAM_DressupPathBoundary.svg
|IconR=Path_DressupDragKnife.svg
|IconR=CAM_DressupDragKnife.svg
|IconC=Workbench_Path.svg
|IconC=Workbench_CAM.svg
}}
}}


{{Path_Tools_navi{{#translation:}}}}
{{CAM_Tools_navi{{#translation:}}}}
{{Userdocnavi{{#translation:}}}}
{{Userdocnavi{{#translation:}}}}

Latest revision as of 08:56, 28 March 2024

Other languages:

CAM DressupDogbone

Menu location
CAM → Path Dressup → Dogbone
Workbenches
CAM
Default shortcut
None
Introduced in version
-
See also
CAM DressupTag, CAM DressupRampEntry, CAM DressupDragKnife

Description

The tool DressupDogbone dresses up an existing path to overcut corners on inside angles of a profile or contour operation. A cylindrical cutter cannot cut all the way into an acute corner without colliding with the model. In certain cases, it may be preferable to violate the model and ensure that the material at the corner is removed. This is especially necessary if parts are going to intersect/interlock with each other.

Usage

  1. Select a contour or profile path CAM objects.
  2. Select the CAM → Path Dressup → Dogbone option from the menu.

Options

  • Side: Which side of the path the modification will be added to.
  • Style: Style of overcut (Dogbone, T-Bone Horizontal, T-Bone Vertical, T-Bone Long Edge, T-Bone Short Edge).
  • Incision: The Algorithm to use calculating the overcut length
  • Custom: If Incision is custom, the custom property is used to set the length.

Limitations

The dogbone dressup needs a straight path segment (G1) before and after the corner where the dressup should be inserted.