Assembly4 Workbench/en: Difference between revisions

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[[Image:Assembly4_workbench_icon.svg|thumb|128px|External workbench icon]]


== Introduction ==
== Introduction ==


{{TOCright}}
[[Assembly4_Workbench|Assembly4]] is a [[external_workbenches|external workbench]] that is used to perform assembly of different bodies contained in a single file or in multiple documents. It was created in the v0.19 development cycle to take advantage of Assembly3's new features.


[[Assembly4_Workbench|Assembly4]] is an [[external_workbenches|external workbench]] that is used to perform assembly of different bodies contained in a single file or in multiple documents. It was created in the v0.19 development cycle to take advantage of Assembly3 branch's new features, such as the [[App_Link|App Link]] object, and the new [[expressions|expression engine]].
It was developed with the idea that a true constraint solver was not needed, and instead the [[expressions|expression engine]] was enough to establish relationships between different bodies.

It was developed with the idea that a true constraint solver was not needed, and instead the [[expressions|expression engine]] was enough to establish relationships between different local coordinate systems attached to bodies. Thus its prototype name was "Assembly without solver" or AWS.

== Installation==

Assembly4 can be installed from the [[Std_AddonMgr|Addon Manager]].


== Compatibility ==
== Compatibility ==
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Assembly4 was developed from the new tools created for [[Assembly3_Workbench|Assembly3]], in particular, the [[App_Link|App Link]] object and the improved [[expressions|expression engine]].
Assembly4 was developed from the new tools created for [[Assembly3_Workbench|Assembly3]], in particular, the [[App_Link|App Link]] object and the improved [[expressions|expression engine]].


Assembly4 was inspired by [[A2plus_Workbench|A2plus]] and [[Assembly3_Workbench|Assembly3]] but it is not compatible with them. If you have older models made in those two workbenches, you should use those workbenches to open your models only.
Assembly4 was inspired by [[File:A2p_workbench.svg|24px]] [[A2plus_Workbench|A2plus]] and [[File:Assembly3_workbench_icon.svg|24px]] [[Assembly3_Workbench|Assembly3]] but it is not compatible with them. If you have older models made in those two workbenches, you should use those workbenches to open your models only.


== Links ==
== Links ==
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* [https://forum.freecadweb.org/viewtopic.php?f=20&t=34583 Current Assembly Status]
* [https://forum.freecadweb.org/viewtopic.php?f=20&t=34583 Current Assembly Status]
* [[External_workbenches|External workbenches]]
* [[External_workbenches|External workbenches]]
* [[External_workbench_list|External workbench list]]


== Tutorials ==
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[[Category:Addons]]
* [https://github.com/Zolko-123/FreeCAD_Examples Various example parts, assemblies and tutorials]
[[Category:External_Workbenches]]
* [https://github.com/thermalling/FreeCADAsm4_TutorialSubassembly/ Phone Assembly Tutorial]

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[[Category:Addons{{#translation:}}]]
[[Category:External Workbenches{{#translation:}}]]

Latest revision as of 21:02, 4 March 2022

External workbench icon

Introduction

Assembly4 is an external workbench that is used to perform assembly of different bodies contained in a single file or in multiple documents. It was created in the v0.19 development cycle to take advantage of Assembly3 branch's new features, such as the App Link object, and the new expression engine.

It was developed with the idea that a true constraint solver was not needed, and instead the expression engine was enough to establish relationships between different local coordinate systems attached to bodies. Thus its prototype name was "Assembly without solver" or AWS.

Installation

Assembly4 can be installed from the Addon Manager.

Compatibility

Assembly4 was developed from the new tools created for Assembly3, in particular, the App Link object and the improved expression engine.

Assembly4 was inspired by A2plus and Assembly3 but it is not compatible with them. If you have older models made in those two workbenches, you should use those workbenches to open your models only.

Links

Tutorials