Arch Component/ru: Difference between revisions
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{{docnav|[[Arch_Survey|Survey]]|[[Arch_CloneComponent|Clone component]]|[[Arch_Module|Arch]]|IconL=Arch_Survey.svg |IconC=Workbench_Arch.svg |IconR=Arch_Component_Clone.svg}} |
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{{Docnav/ru |
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|[[Arch_Survey/ru|Survey]] |
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|[[Arch_CloneComponent/ru|Клонировать компонент]] |
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|[[Arch_Workbench/ru|Arch]] |
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|IconL=Arch_Survey.svg |
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|IconR=Arch_CloneComponent.svg |
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|IconC=Workbench_Arch.svg |
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}} |
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|Name=Arch Component |
|Name=Arch Component |
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|Name/ru=Arch Component |
|Name/ru=Arch Component |
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|Icon=Arch_Component.svg |
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|MenuLocation= |
|MenuLocation=Arch → Вспомогательные → Компонент |
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|Shortcut=C,M |
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|Shortcut={{KEY|C}} {{KEY|M}} |
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|SeeAlso= |
|SeeAlso= |
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}} |
}} |
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</div> |
</div> |
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<span id="Description"></span> |
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==Определение== |
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==Описание== |
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Создаёт непараметрический [[ |
Создаёт непараметрический [[Arch_Workbench/ru|архитектурный]] компонент из любого объекта [[Part_Workbench/ru|верстака Part]]. Это придаёт объекту Part такие же атрибуты и свойства, как и у других архитектурных объектов и позволяет указать, каким образом он должен экспортироваться в IFC с помощью настройки его '''Role''' свойства. |
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</div> |
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<span id="Usage"></span> |
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==Использование== |
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==Применение== |
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# |
# Выделите объект созданный в верстаке [[Part_Workbench/ru|Part]]. |
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# Применить инструмент "Компонент" можно одним из способов: |
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# Выбрать в верхнем меню Архитектура → Утилиты → {{KEY|[[Image:Arch Component.png|16px]] [[Arch Component/ru|Component]]}} |
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#* Нажатием кнопки {{Button|[[Image:Arch_Component.svg|16px]]}} на панели инструментов. |
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#* Используя комбинацию клавиш {{KEY|C}} {{KEY|M}}. |
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#* Через пункт {{KEY|Arch}} → {{KEY|Вспомогательные}} → {{KEY|[[Image:Arch_Component.svg|16px]] [[Arch_Component/ru|Компонент]]}} основного меню. |
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==Properties== |
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==Common Arch component properties== |
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The Arch component object is also a base shared by all other Arch objects ( |
The Arch component object is also a base shared by all other Arch objects ([[Arch_Wall|Arch Wall]], [[Arch_Structure|Arch Structure]], etc). Therefore some of its properties and behaviours are common to all Arch objects (except tools that don't produce solid objects, like [[Arch_SectionPlane|Arch Section Plane]] or [[Arch_Axis|Arch Axis]]). |
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===Data=== |
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⚫ | * |
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{{TitleProperty|Component}} |
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* |
* {{PropertyData|Additions|LinkList}}: Arch Components have an addition property, that can hold reference to any number of other [[Part_Workbench|Shape]]-based objects. The shape of these additions will be united with the base shape of the component, to produce the final shape. See [[#Notes|Notes]]. |
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* {{PropertyData|Axis|Link}}: An optional axis or axis system on which this object should be duplicated. |
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⚫ | * {{PropertyData|Base|Link}}: Arch Components are always based on a [[Part_Workbench|Shape]]-based base object. Some types of Arch objects will just use the Base shape as is, others (for example [[Arch_Wall|Arch Wall]]) will do some additional operations on it, such as an extrusion. For some types, having a base object is not mandatory ([[Arch_Structure|Arch Structure]]). |
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⚫ | * Objects can be added or removed to/from a Component's Additions and Subtractions lists by selecting both the object and the component, and using the |
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* |
* {{PropertyData|Clone Of|Link}}: Any Arch Component can be a clone of another Arch Component of the same type (a Wall can only be a clone of another Wall, etc.). The only exception is the generic Arch Component (as produced by this command), that can be clone of any other type (Wall, structure, window, etc). This allows to use a generic Arch Component to override the type of another one. |
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⚫ | * {{PropertyData|Hi Res|Link}}: Arch Components can use the shape of another object as a higher-resolution version of themselves. For this, both the Hi Res property and the Hi Res display mode must be set. This allows, for example, to make a simple wall, and then model every brick that composes the wall, for example with [[Part_Box|Part Box]]. Then, use a compound of those bricks as a high-resolution version of the wall. The shape of the wall is not modified by adding a Hi-Res object. Only its representation in the [[3D_view|3D view]] will change by adopting the representation of the high-resolution version instead of its own. |
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* '''Clone Of''': Any Arch Component can be a clone of another Arch Component of the same type (a Wall can only be a clone of another Wall, etc.). The only exception is the generic Arch Component (as produced by this command), that can be clone of any other type (Wall, structure, window, etc). This allows to use a generic Arch Component to override the type of another one. |
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* {{PropertyData|Horizontal Area|Area}}: The area of the projection of this object onto the XY plane (read-only). |
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⚫ | |||
⚫ | * {{PropertyData|Material|Link}}: All Arch Components have a Material slot, that can contain either a [[Arch SetMaterial|Material]] or a [[Arch_MultiMaterial|MultiMaterial]] (not all Arch object type support the use of [[Arch_MultiMaterial|MultiMaterials]]). The DiffuseColor and Transparency properties of the attached material will define the Shape color and transparency of the Arch component. The material will be imported and exported to [[Arch_IFC|IFC]], [[Arch_OBJ|OBJ]] and [[Arch_DAE|DAE]]. |
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⚫ | |||
* {{PropertyData|Move Base|Bool}}: Specifies if moving this object moves its base instead. |
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⚫ | * |
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* |
* {{PropertyData|Move With Host|Bool}}: When a component is embedded inside another (for example a window inside a wall), setting this property to True will make the object move and rotate together when its host object is moved or rotated using [[Draft_Move|Draft Move]] or [[Draft_Rotate|Draft Rotate]]. |
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* {{PropertyData|Perimeter Length|Length}}: The perimeter length of the horizontal area (read-only). |
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⚫ | * |
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* {{PropertyData|Standard Code|String}}: An optional standard (OmniClass, etc...) code for this component. |
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{{docnav|[[Arch_Survey|Survey]]|[[Arch_CloneComponent|Clone component]]|[[Arch_Module|Arch]]|IconL=Arch_Survey.svg |IconC=Workbench_Arch.svg |IconR=Arch_Component_Clone.svg}} |
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⚫ | * {{PropertyData|Subtractions|LinkList}}: Arch Components have an subtraction property, that can hold reference to any number of other [[Part_Workbench|Shape]]-based objects. The shape of these objects will be subtracted from the base shape of the component, to produce the final shape. See [[#Notes|Notes]]. |
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* {{PropertyData|Vertical Area|Area}}: The area of all vertical faces of this object (read-only). |
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{{TitleProperty|IFC}} |
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* {{PropertyData|Ifc Data|Map|Hidden}}: |
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* {{PropertyData|Ifc Properties|Map|Hidden}}: |
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* {{PropertyData|Ifc Type|Enumeration}}: Each Arch Component, besides the function defined by its type (wall, window, etc), also has a Role property, that can define further which kind of function it performs. For example, an [[Arch_Structure|Arch Structure]] can have a beam or column role. Generic Arch Components (as produced by this command) can have any role available in the whole Arch workbench. The role is what is used to define the type of IFC object to export to when [[Arch_IFC|exporting to IFC]]. |
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{{TitleProperty|IFC Attributes}} |
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* {{PropertyData|Global Id|String}}: |
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* {{PropertyData|Object Type|String}}: |
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* {{PropertyData|Predefined Type|Enumeration}}: |
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==Notes== |
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⚫ | |||
⚫ | * Objects can be added or removed to/from a Component's Additions and Subtractions lists by selecting both the object and the component, and using the [[Arch_Add|Arch Add]] or [[Arch_Remove|Arch Remove]] commands, or from the task panel by double-clicking the Component in the [[Tree_view|Tree view]]. The task panel also allows to check which object is currently part of these lists. |
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<div class="mw-translate-fuzzy"> |
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{{Docnav/ru |
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|[[Arch_Survey/ru|Survey]] |
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|[[Arch_CloneComponent/ru|Клонировать компонент]] |
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|[[Arch_Workbench/ru|Arch]] |
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|IconL=Arch_Survey.svg |
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|IconR=Arch_CloneComponent.svg |
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|IconC=Workbench_Arch.svg |
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}} |
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</div> |
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⚫ | |||
{{Userdocnavi}} |
{{Userdocnavi{{#translation:}}}} |
Latest revision as of 16:34, 9 May 2024
Arch Component |
Системное название |
---|
Arch Component |
Расположение в меню |
Arch → Вспомогательные → Компонент |
Верстаки |
Arch |
Быстрые клавиши |
C M |
Представлено в версии |
- |
См. также |
Нет |
Описание
Создаёт непараметрический архитектурный компонент из любого объекта верстака Part. Это придаёт объекту Part такие же атрибуты и свойства, как и у других архитектурных объектов и позволяет указать, каким образом он должен экспортироваться в IFC с помощью настройки его Role свойства.
Применение
Properties
The Arch component object is also a base shared by all other Arch objects (Arch Wall, Arch Structure, etc). Therefore some of its properties and behaviours are common to all Arch objects (except tools that don't produce solid objects, like Arch Section Plane or Arch Axis).
Data
Component
- ДанныеAdditions (
LinkList
): Arch Components have an addition property, that can hold reference to any number of other Shape-based objects. The shape of these additions will be united with the base shape of the component, to produce the final shape. See Notes.
- ДанныеAxis (
Link
): An optional axis or axis system on which this object should be duplicated.
- ДанныеBase (
Link
): Arch Components are always based on a Shape-based base object. Some types of Arch objects will just use the Base shape as is, others (for example Arch Wall) will do some additional operations on it, such as an extrusion. For some types, having a base object is not mandatory (Arch Structure).
- ДанныеClone Of (
Link
): Any Arch Component can be a clone of another Arch Component of the same type (a Wall can only be a clone of another Wall, etc.). The only exception is the generic Arch Component (as produced by this command), that can be clone of any other type (Wall, structure, window, etc). This allows to use a generic Arch Component to override the type of another one.
- ДанныеHi Res (
Link
): Arch Components can use the shape of another object as a higher-resolution version of themselves. For this, both the Hi Res property and the Hi Res display mode must be set. This allows, for example, to make a simple wall, and then model every brick that composes the wall, for example with Part Box. Then, use a compound of those bricks as a high-resolution version of the wall. The shape of the wall is not modified by adding a Hi-Res object. Only its representation in the 3D view will change by adopting the representation of the high-resolution version instead of its own.
- ДанныеHorizontal Area (
Area
): The area of the projection of this object onto the XY plane (read-only).
- ДанныеMaterial (
Link
): All Arch Components have a Material slot, that can contain either a Material or a MultiMaterial (not all Arch object type support the use of MultiMaterials). The DiffuseColor and Transparency properties of the attached material will define the Shape color and transparency of the Arch component. The material will be imported and exported to IFC, OBJ and DAE.
- ДанныеMove Base (
Bool
): Specifies if moving this object moves its base instead.
- ДанныеMove With Host (
Bool
): When a component is embedded inside another (for example a window inside a wall), setting this property to True will make the object move and rotate together when its host object is moved or rotated using Draft Move or Draft Rotate.
- ДанныеPerimeter Length (
Length
): The perimeter length of the horizontal area (read-only).
- ДанныеStandard Code (
String
): An optional standard (OmniClass, etc...) code for this component.
- ДанныеSubtractions (
LinkList
): Arch Components have an subtraction property, that can hold reference to any number of other Shape-based objects. The shape of these objects will be subtracted from the base shape of the component, to produce the final shape. See Notes.
- ДанныеVertical Area (
Area
): The area of all vertical faces of this object (read-only).
IFC
- Данные (Hidden)Ifc Data (
Map
):
- Данные (Hidden)Ifc Properties (
Map
):
- ДанныеIfc Type (
Enumeration
): Each Arch Component, besides the function defined by its type (wall, window, etc), also has a Role property, that can define further which kind of function it performs. For example, an Arch Structure can have a beam or column role. Generic Arch Components (as produced by this command) can have any role available in the whole Arch workbench. The role is what is used to define the type of IFC object to export to when exporting to IFC.
IFC Attributes
- ДанныеDescription (
String
): All Arch Components have a Description field, that can contain any text. This is used when exporting to IFC.
- ДанныеGlobal Id (
String
):
- ДанныеObject Type (
String
):
- ДанныеPredefined Type (
Enumeration
):
- ДанныеTag (
Enumeration
): The Tag property is another text field, which can be used to give an additional custom identity to objects.
Notes
- The Placement of the Arch Component is applied after the additions and subtractions are done, so these are performed against the base object at its base location. Then the result is moved to the location of the Placement.
- Objects can be added or removed to/from a Component's Additions and Subtractions lists by selecting both the object and the component, and using the Arch Add or Arch Remove commands, or from the task panel by double-clicking the Component in the Tree view. The task panel also allows to check which object is currently part of these lists.
Arch
- Elements: Wall, Structure, Curtain Wall, Window, Roof, Space, Stairs, Equipment, Frame, Fence, Truss, Profile, Pipe, Pipe Connector
- Reinforcements: Straight Rebar, U-Shape Rebar, L-Shape Rebar, Stirrup, Bent-Shape Rebar, Helical Rebar, Column Reinforcement, Beam Reinforcement, Slab Reinforcement, Footing Reinforcement, Custom Rebar
- Panels: Panel, Panel Cut, Panel Sheet, Nest
- Materials: Material, Multi-Material
- Organization: Building Part, Project, Site, Building, Level, External reference, Section Plane, Schedule
- Axes: Axis, Axes system, Grid
- Modification: Cut with plane, Add component, Remove component, Survey
- Utilities: Component, Clone component, Split Mesh, Mesh to Shape, Select non-manifold meshes, Remove Shape from Arch, Close Holes, Merge Walls, Check, Toggle IFC Brep flag, 3 Views from mesh, Create IFC spreadsheet, Toggle Subcomponents
- Additional: Preferences, Import Export Preferences (IFC, DAE, OBJ, JSON, 3DS, SHP), IfcOpenShell, IfcPlusPlus, Arch API
Документация пользователя
- Начинающим
- Установка: Загрузка, Windows, Linux, Mac, Дополнительных компонентов, Docker, AppImage, Ubuntu Snap
- Базовая: О FreeCAD, Интерфейс, Навигация мыши, Методы выделения, Имя объекта, Настройки, Верстаки, Структура документа, Свойства, Помоги FreeCAD, Пожертвования
- Помощь: Учебники, Видео учебники
- Верстаки: Std Base, Arch, Assembly, CAM, Draft, FEM, Inspection, Mesh, OpenSCAD, Part, PartDesign, Points, Reverse Engineering, Robot, Sketcher, Spreadsheet, Surface, TechDraw, Test Framework