Part Compound
Part MakeCompound |
Menu location |
---|
Part → Make compound |
Workbenches |
Part |
Default shortcut |
None |
Introduced in version |
- |
See also |
Part Union, Part CompoundFilter, Part ExplodeCompound |
Introduction
This command creates a compound of any kind of topological shapes. These can be solids or meshes or any other kind of topological shapes.
A compound is a set of shapes grouped into one object.
Usage
Mark the topological shapes to be added to the compound in the tree view and choose Part → Compound → Make Compound
Notes
A compound containing pieces that intersect or touch is invalid for Boolean operations. Because of performance issues, checking if the pieces intersect is not done by default. Automatic geometry check (available for Boolean operations) is disabled for part compound as well.
To turn this check on go to Tools → Edit Parameters → Preferences → Mod → Part → CheckGeometry → RunBOPCheck and set the parameter to true
.
Part
- Primitives: Box, Cylinder, Sphere, Cone, Torus, Tube, Create primitives, Shape builder
- Creation and modification: Extrude, Revolve, Mirror, Scale, Fillet, Chamfer, Make face from wires, Ruled Surface, Loft, Sweep, Section, Cross sections, 3D Offset, 2D Offset, Thickness, Projection on surface, Attachment
- Boolean: Make compound, Explode Compound, Compound Filter, Boolean, Cut, Fuse, Common, Connect, Embed, Cutout, Boolean fragments, Slice apart, Slice, XOR
User documentation
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